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-rw-r--r--fpu/softfloat.c105
1 files changed, 66 insertions, 39 deletions
diff --git a/fpu/softfloat.c b/fpu/softfloat.c
index dbda61bc8e..6a6b6567d7 100644
--- a/fpu/softfloat.c
+++ b/fpu/softfloat.c
@@ -3046,6 +3046,10 @@ float16 float32_to_float16(float32 a, flag ieee STATUS_PARAM)
uint32_t mask;
uint32_t increment;
int8 roundingMode;
+ int maxexp = ieee ? 15 : 16;
+ bool rounding_bumps_exp;
+ bool is_tiny = false;
+
a = float32_squash_input_denormal(a STATUS_VAR);
aSig = extractFloat32Frac( a );
@@ -3054,11 +3058,12 @@ float16 float32_to_float16(float32 a, flag ieee STATUS_PARAM)
if ( aExp == 0xFF ) {
if (aSig) {
/* Input is a NaN */
- float16 r = commonNaNToFloat16( float32ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
if (!ieee) {
+ float_raise(float_flag_invalid STATUS_VAR);
return packFloat16(aSign, 0, 0);
}
- return r;
+ return commonNaNToFloat16(
+ float32ToCommonNaN(a STATUS_VAR) STATUS_VAR);
}
/* Infinity */
if (!ieee) {
@@ -3070,58 +3075,80 @@ float16 float32_to_float16(float32 a, flag ieee STATUS_PARAM)
if (aExp == 0 && aSig == 0) {
return packFloat16(aSign, 0, 0);
}
- /* Decimal point between bits 22 and 23. */
+ /* Decimal point between bits 22 and 23. Note that we add the 1 bit
+ * even if the input is denormal; however this is harmless because
+ * the largest possible single-precision denormal is still smaller
+ * than the smallest representable half-precision denormal, and so we
+ * will end up ignoring aSig and returning via the "always return zero"
+ * codepath.
+ */
aSig |= 0x00800000;
aExp -= 0x7f;
+ /* Calculate the mask of bits of the mantissa which are not
+ * representable in half-precision and will be lost.
+ */
if (aExp < -14) {
+ /* Will be denormal in halfprec */
mask = 0x00ffffff;
if (aExp >= -24) {
mask >>= 25 + aExp;
}
} else {
+ /* Normal number in halfprec */
mask = 0x00001fff;
}
- if (aSig & mask) {
- float_raise( float_flag_underflow STATUS_VAR );
- roundingMode = STATUS(float_rounding_mode);
- switch (roundingMode) {
- case float_round_nearest_even:
- increment = (mask + 1) >> 1;
- if ((aSig & mask) == increment) {
- increment = aSig & (increment << 1);
- }
- break;
- case float_round_up:
- increment = aSign ? 0 : mask;
- break;
- case float_round_down:
- increment = aSign ? mask : 0;
- break;
- default: /* round_to_zero */
- increment = 0;
- break;
- }
- aSig += increment;
- if (aSig >= 0x01000000) {
- aSig >>= 1;
- aExp++;
- }
- } else if (aExp < -14
- && STATUS(float_detect_tininess) == float_tininess_before_rounding) {
- float_raise( float_flag_underflow STATUS_VAR);
- }
- if (ieee) {
- if (aExp > 15) {
- float_raise( float_flag_overflow | float_flag_inexact STATUS_VAR);
+ roundingMode = STATUS(float_rounding_mode);
+ switch (roundingMode) {
+ case float_round_nearest_even:
+ increment = (mask + 1) >> 1;
+ if ((aSig & mask) == increment) {
+ increment = aSig & (increment << 1);
+ }
+ break;
+ case float_round_up:
+ increment = aSign ? 0 : mask;
+ break;
+ case float_round_down:
+ increment = aSign ? mask : 0;
+ break;
+ default: /* round_to_zero */
+ increment = 0;
+ break;
+ }
+
+ rounding_bumps_exp = (aSig + increment >= 0x01000000);
+
+ if (aExp > maxexp || (aExp == maxexp && rounding_bumps_exp)) {
+ if (ieee) {
+ float_raise(float_flag_overflow | float_flag_inexact STATUS_VAR);
return packFloat16(aSign, 0x1f, 0);
- }
- } else {
- if (aExp > 16) {
- float_raise(float_flag_invalid | float_flag_inexact STATUS_VAR);
+ } else {
+ float_raise(float_flag_invalid STATUS_VAR);
return packFloat16(aSign, 0x1f, 0x3ff);
}
}
+
+ if (aExp < -14) {
+ /* Note that flush-to-zero does not affect half-precision results */
+ is_tiny =
+ (STATUS(float_detect_tininess) == float_tininess_before_rounding)
+ || (aExp < -15)
+ || (!rounding_bumps_exp);
+ }
+ if (aSig & mask) {
+ float_raise(float_flag_inexact STATUS_VAR);
+ if (is_tiny) {
+ float_raise(float_flag_underflow STATUS_VAR);
+ }
+ }
+
+ aSig += increment;
+ if (rounding_bumps_exp) {
+ aSig >>= 1;
+ aExp++;
+ }
+
if (aExp < -24) {
return packFloat16(aSign, 0, 0);
}