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-rw-r--r--fpu/softfloat-native.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/fpu/softfloat-native.h b/fpu/softfloat-native.h
index 8c27708771..8a0d1ad379 100644
--- a/fpu/softfloat-native.h
+++ b/fpu/softfloat-native.h
@@ -99,7 +99,9 @@ void set_floatx80_rounding_precision(int val STATUS_PARAM);
| Software IEC/IEEE integer-to-floating-point conversion routines.
*----------------------------------------------------------------------------*/
float32 int32_to_float32( int STATUS_PARAM);
+float32 uint32_to_float32( unsigned int STATUS_PARAM);
float64 int32_to_float64( int STATUS_PARAM);
+float64 uint32_to_float64( unsigned int STATUS_PARAM);
#ifdef FLOATX80
floatx80 int32_to_floatx80( int STATUS_PARAM);
#endif
@@ -107,7 +109,9 @@ floatx80 int32_to_floatx80( int STATUS_PARAM);
float128 int32_to_float128( int STATUS_PARAM);
#endif
float32 int64_to_float32( int64_t STATUS_PARAM);
+float32 uint64_to_float32( uint64_t STATUS_PARAM);
float64 int64_to_float64( int64_t STATUS_PARAM);
+float64 uint64_to_float64( uint64_t v STATUS_PARAM);
#ifdef FLOATX80
floatx80 int64_to_floatx80( int64_t STATUS_PARAM);
#endif
@@ -120,6 +124,8 @@ float128 int64_to_float128( int64_t STATUS_PARAM);
*----------------------------------------------------------------------------*/
int float32_to_int32( float32 STATUS_PARAM);
int float32_to_int32_round_to_zero( float32 STATUS_PARAM);
+unsigned int float32_to_uint32( float32 a STATUS_PARAM);
+unsigned int float32_to_uint32_round_to_zero( float32 a STATUS_PARAM);
int64_t float32_to_int64( float32 STATUS_PARAM);
int64_t float32_to_int64_round_to_zero( float32 STATUS_PARAM);
float64 float32_to_float64( float32 STATUS_PARAM);
@@ -200,8 +206,12 @@ INLINE float32 float32_chs(float32 a)
*----------------------------------------------------------------------------*/
int float64_to_int32( float64 STATUS_PARAM );
int float64_to_int32_round_to_zero( float64 STATUS_PARAM );
+unsigned int float64_to_uint32( float64 STATUS_PARAM );
+unsigned int float64_to_uint32_round_to_zero( float64 STATUS_PARAM );
int64_t float64_to_int64( float64 STATUS_PARAM );
int64_t float64_to_int64_round_to_zero( float64 STATUS_PARAM );
+uint64_t float64_to_uint64( float64 STATUS_PARAM );
+uint64_t float64_to_uint64_round_to_zero( float64 STATUS_PARAM );
float32 float64_to_float32( float64 STATUS_PARAM );
#ifdef FLOATX80
floatx80 float64_to_floatx80( float64 STATUS_PARAM );