diff options
Diffstat (limited to 'cpus.c')
-rw-r--r-- | cpus.c | 112 |
1 files changed, 59 insertions, 53 deletions
@@ -207,7 +207,7 @@ static void icount_adjust(void) return; } cur_time = cpu_get_clock(); - cur_icount = qemu_get_clock_ns(vm_clock); + cur_icount = qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL); delta = cur_icount - cur_time; /* FIXME: This is a very crude algorithm, somewhat prone to oscillation. */ if (delta > 0 @@ -228,15 +228,16 @@ static void icount_adjust(void) static void icount_adjust_rt(void *opaque) { - qemu_mod_timer(icount_rt_timer, - qemu_get_clock_ms(rt_clock) + 1000); + timer_mod(icount_rt_timer, + qemu_clock_get_ms(QEMU_CLOCK_REALTIME) + 1000); icount_adjust(); } static void icount_adjust_vm(void *opaque) { - qemu_mod_timer(icount_vm_timer, - qemu_get_clock_ns(vm_clock) + get_ticks_per_sec() / 10); + timer_mod(icount_vm_timer, + qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL) + + get_ticks_per_sec() / 10); icount_adjust(); } @@ -252,22 +253,22 @@ static void icount_warp_rt(void *opaque) } if (runstate_is_running()) { - int64_t clock = qemu_get_clock_ns(rt_clock); + int64_t clock = qemu_clock_get_ns(QEMU_CLOCK_REALTIME); int64_t warp_delta = clock - vm_clock_warp_start; if (use_icount == 1) { qemu_icount_bias += warp_delta; } else { /* - * In adaptive mode, do not let the vm_clock run too + * In adaptive mode, do not let QEMU_CLOCK_VIRTUAL run too * far ahead of real time. */ int64_t cur_time = cpu_get_clock(); - int64_t cur_icount = qemu_get_clock_ns(vm_clock); + int64_t cur_icount = qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL); int64_t delta = cur_time - cur_icount; qemu_icount_bias += MIN(warp_delta, delta); } - if (qemu_clock_expired(vm_clock)) { - qemu_clock_notify(vm_clock); + if (qemu_clock_expired(QEMU_CLOCK_VIRTUAL)) { + qemu_clock_notify(QEMU_CLOCK_VIRTUAL); } } vm_clock_warp_start = -1; @@ -275,19 +276,19 @@ static void icount_warp_rt(void *opaque) void qtest_clock_warp(int64_t dest) { - int64_t clock = qemu_get_clock_ns(vm_clock); + int64_t clock = qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL); assert(qtest_enabled()); while (clock < dest) { - int64_t deadline = qemu_clock_deadline_ns_all(vm_clock); + int64_t deadline = qemu_clock_deadline_ns_all(QEMU_CLOCK_VIRTUAL); int64_t warp = MIN(dest - clock, deadline); qemu_icount_bias += warp; - qemu_run_timers(vm_clock); - clock = qemu_get_clock_ns(vm_clock); + qemu_clock_run_timers(QEMU_CLOCK_VIRTUAL); + clock = qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL); } - qemu_clock_notify(vm_clock); + qemu_clock_notify(QEMU_CLOCK_VIRTUAL); } -void qemu_clock_warp(QEMUClock *clock) +void qemu_clock_warp(QEMUClockType type) { int64_t deadline; @@ -296,20 +297,20 @@ void qemu_clock_warp(QEMUClock *clock) * applicable to other clocks. But a clock argument removes the * need for if statements all over the place. */ - if (clock != vm_clock || !use_icount) { + if (type != QEMU_CLOCK_VIRTUAL || !use_icount) { return; } /* - * If the CPUs have been sleeping, advance the vm_clock timer now. This - * ensures that the deadline for the timer is computed correctly below. + * If the CPUs have been sleeping, advance QEMU_CLOCK_VIRTUAL timer now. + * This ensures that the deadline for the timer is computed correctly below. * This also makes sure that the insn counter is synchronized before the * CPU starts running, in case the CPU is woken by an event other than - * the earliest vm_clock timer. + * the earliest QEMU_CLOCK_VIRTUAL timer. */ icount_warp_rt(NULL); - if (!all_cpu_threads_idle() || !qemu_clock_has_timers(vm_clock)) { - qemu_del_timer(icount_warp_timer); + if (!all_cpu_threads_idle() || !qemu_clock_has_timers(QEMU_CLOCK_VIRTUAL)) { + timer_del(icount_warp_timer); return; } @@ -318,12 +319,12 @@ void qemu_clock_warp(QEMUClock *clock) return; } - vm_clock_warp_start = qemu_get_clock_ns(rt_clock); + vm_clock_warp_start = qemu_clock_get_ns(QEMU_CLOCK_REALTIME); /* We want to use the earliest deadline from ALL vm_clocks */ - deadline = qemu_clock_deadline_ns_all(vm_clock); + deadline = qemu_clock_deadline_ns_all(QEMU_CLOCK_VIRTUAL); /* Maintain prior (possibly buggy) behaviour where if no deadline - * was set (as there is no vm_clock timer) or it is more than + * was set (as there is no QEMU_CLOCK_VIRTUAL timer) or it is more than * INT32_MAX nanoseconds ahead, we still use INT32_MAX * nanoseconds. */ @@ -333,24 +334,25 @@ void qemu_clock_warp(QEMUClock *clock) if (deadline > 0) { /* - * Ensure the vm_clock proceeds even when the virtual CPU goes to + * Ensure QEMU_CLOCK_VIRTUAL proceeds even when the virtual CPU goes to * sleep. Otherwise, the CPU might be waiting for a future timer * interrupt to wake it up, but the interrupt never comes because * the vCPU isn't running any insns and thus doesn't advance the - * vm_clock. + * QEMU_CLOCK_VIRTUAL. * * An extreme solution for this problem would be to never let VCPUs - * sleep in icount mode if there is a pending vm_clock timer; rather - * time could just advance to the next vm_clock event. Instead, we - * do stop VCPUs and only advance vm_clock after some "real" time, - * (related to the time left until the next event) has passed. This - * rt_clock timer will do this. This avoids that the warps are too - * visible externally---for example, you will not be sending network - * packets continuously instead of every 100ms. + * sleep in icount mode if there is a pending QEMU_CLOCK_VIRTUAL + * timer; rather time could just advance to the next QEMU_CLOCK_VIRTUAL + * event. Instead, we do stop VCPUs and only advance QEMU_CLOCK_VIRTUAL + * after some e"real" time, (related to the time left until the next + * event) has passed. The QEMU_CLOCK_REALTIME timer will do this. + * This avoids that the warps are visible externally; for example, + * you will not be sending network packets continuously instead of + * every 100ms. */ - qemu_mod_timer(icount_warp_timer, vm_clock_warp_start + deadline); + timer_mod(icount_warp_timer, vm_clock_warp_start + deadline); } else if (deadline == 0) { - qemu_clock_notify(vm_clock); + qemu_clock_notify(QEMU_CLOCK_VIRTUAL); } } @@ -374,7 +376,8 @@ void configure_icount(const char *option) return; } - icount_warp_timer = qemu_new_timer_ns(rt_clock, icount_warp_rt, NULL); + icount_warp_timer = timer_new_ns(QEMU_CLOCK_REALTIME, + icount_warp_rt, NULL); if (strcmp(option, "auto") != 0) { icount_time_shift = strtol(option, NULL, 0); use_icount = 1; @@ -392,12 +395,15 @@ void configure_icount(const char *option) the virtual time trigger catches emulated time passing too fast. Realtime triggers occur even when idle, so use them less frequently than VM triggers. */ - icount_rt_timer = qemu_new_timer_ms(rt_clock, icount_adjust_rt, NULL); - qemu_mod_timer(icount_rt_timer, - qemu_get_clock_ms(rt_clock) + 1000); - icount_vm_timer = qemu_new_timer_ns(vm_clock, icount_adjust_vm, NULL); - qemu_mod_timer(icount_vm_timer, - qemu_get_clock_ns(vm_clock) + get_ticks_per_sec() / 10); + icount_rt_timer = timer_new_ms(QEMU_CLOCK_REALTIME, + icount_adjust_rt, NULL); + timer_mod(icount_rt_timer, + qemu_clock_get_ms(QEMU_CLOCK_REALTIME) + 1000); + icount_vm_timer = timer_new_ns(QEMU_CLOCK_VIRTUAL, + icount_adjust_vm, NULL); + timer_mod(icount_vm_timer, + qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL) + + get_ticks_per_sec() / 10); } /***********************************************************/ @@ -746,7 +752,7 @@ static void qemu_tcg_wait_io_event(void) while (all_cpu_threads_idle()) { /* Start accounting real time to the virtual clock if the CPUs are idle. */ - qemu_clock_warp(vm_clock); + qemu_clock_warp(QEMU_CLOCK_VIRTUAL); qemu_cond_wait(tcg_halt_cond, &qemu_global_mutex); } @@ -879,10 +885,10 @@ static void *qemu_tcg_cpu_thread_fn(void *arg) tcg_exec_all(); if (use_icount) { - int64_t deadline = qemu_clock_deadline_ns_all(vm_clock); + int64_t deadline = qemu_clock_deadline_ns_all(QEMU_CLOCK_VIRTUAL); if (deadline == 0) { - qemu_clock_notify(vm_clock); + qemu_clock_notify(QEMU_CLOCK_VIRTUAL); } } qemu_tcg_wait_io_event(); @@ -1001,7 +1007,7 @@ void pause_all_vcpus(void) { CPUState *cpu = first_cpu; - qemu_clock_enable(vm_clock, false); + qemu_clock_enable(QEMU_CLOCK_VIRTUAL, false); while (cpu) { cpu->stop = true; qemu_cpu_kick(cpu); @@ -1042,7 +1048,7 @@ void resume_all_vcpus(void) { CPUState *cpu = first_cpu; - qemu_clock_enable(vm_clock, true); + qemu_clock_enable(QEMU_CLOCK_VIRTUAL, true); while (cpu) { cpu_resume(cpu); cpu = cpu->next_cpu; @@ -1166,10 +1172,10 @@ static int tcg_cpu_exec(CPUArchState *env) qemu_icount -= (env->icount_decr.u16.low + env->icount_extra); env->icount_decr.u16.low = 0; env->icount_extra = 0; - deadline = qemu_clock_deadline_ns_all(vm_clock); + deadline = qemu_clock_deadline_ns_all(QEMU_CLOCK_VIRTUAL); /* Maintain prior (possibly buggy) behaviour where if no deadline - * was set (as there is no vm_clock timer) or it is more than + * was set (as there is no QEMU_CLOCK_VIRTUAL timer) or it is more than * INT32_MAX nanoseconds ahead, we still use INT32_MAX * nanoseconds. */ @@ -1203,8 +1209,8 @@ static void tcg_exec_all(void) { int r; - /* Account partial waits to the vm_clock. */ - qemu_clock_warp(vm_clock); + /* Account partial waits to QEMU_CLOCK_VIRTUAL. */ + qemu_clock_warp(QEMU_CLOCK_VIRTUAL); if (next_cpu == NULL) { next_cpu = first_cpu; @@ -1213,7 +1219,7 @@ static void tcg_exec_all(void) CPUState *cpu = next_cpu; CPUArchState *env = cpu->env_ptr; - qemu_clock_enable(vm_clock, + qemu_clock_enable(QEMU_CLOCK_VIRTUAL, (cpu->singlestep_enabled & SSTEP_NOTIMER) == 0); if (cpu_can_run(cpu)) { |