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-rw-r--r--contrib/vhost-user-gpu/virgl.c579
1 files changed, 579 insertions, 0 deletions
diff --git a/contrib/vhost-user-gpu/virgl.c b/contrib/vhost-user-gpu/virgl.c
new file mode 100644
index 0000000000..43413e29df
--- /dev/null
+++ b/contrib/vhost-user-gpu/virgl.c
@@ -0,0 +1,579 @@
+/*
+ * Virtio vhost-user GPU Device
+ *
+ * Copyright Red Hat, Inc. 2013-2018
+ *
+ * Authors:
+ * Dave Airlie <airlied@redhat.com>
+ * Gerd Hoffmann <kraxel@redhat.com>
+ * Marc-André Lureau <marcandre.lureau@redhat.com>
+ *
+ * This work is licensed under the terms of the GNU GPL, version 2 or later.
+ * See the COPYING file in the top-level directory.
+ */
+
+#include <virglrenderer.h>
+#include "virgl.h"
+
+void
+vg_virgl_update_cursor_data(VuGpu *g, uint32_t resource_id,
+ gpointer data)
+{
+ uint32_t width, height;
+ uint32_t *cursor;
+
+ cursor = virgl_renderer_get_cursor_data(resource_id, &width, &height);
+ g_return_if_fail(cursor != NULL);
+ g_return_if_fail(width == 64);
+ g_return_if_fail(height == 64);
+
+ memcpy(data, cursor, 64 * 64 * sizeof(uint32_t));
+ free(cursor);
+}
+
+static void
+virgl_cmd_context_create(VuGpu *g,
+ struct virtio_gpu_ctrl_command *cmd)
+{
+ struct virtio_gpu_ctx_create cc;
+
+ VUGPU_FILL_CMD(cc);
+
+ virgl_renderer_context_create(cc.hdr.ctx_id, cc.nlen,
+ cc.debug_name);
+}
+
+static void
+virgl_cmd_context_destroy(VuGpu *g,
+ struct virtio_gpu_ctrl_command *cmd)
+{
+ struct virtio_gpu_ctx_destroy cd;
+
+ VUGPU_FILL_CMD(cd);
+
+ virgl_renderer_context_destroy(cd.hdr.ctx_id);
+}
+
+static void
+virgl_cmd_create_resource_2d(VuGpu *g,
+ struct virtio_gpu_ctrl_command *cmd)
+{
+ struct virtio_gpu_resource_create_2d c2d;
+ struct virgl_renderer_resource_create_args args;
+
+ VUGPU_FILL_CMD(c2d);
+
+ args.handle = c2d.resource_id;
+ args.target = 2;
+ args.format = c2d.format;
+ args.bind = (1 << 1);
+ args.width = c2d.width;
+ args.height = c2d.height;
+ args.depth = 1;
+ args.array_size = 1;
+ args.last_level = 0;
+ args.nr_samples = 0;
+ args.flags = VIRTIO_GPU_RESOURCE_FLAG_Y_0_TOP;
+ virgl_renderer_resource_create(&args, NULL, 0);
+}
+
+static void
+virgl_cmd_create_resource_3d(VuGpu *g,
+ struct virtio_gpu_ctrl_command *cmd)
+{
+ struct virtio_gpu_resource_create_3d c3d;
+ struct virgl_renderer_resource_create_args args;
+
+ VUGPU_FILL_CMD(c3d);
+
+ args.handle = c3d.resource_id;
+ args.target = c3d.target;
+ args.format = c3d.format;
+ args.bind = c3d.bind;
+ args.width = c3d.width;
+ args.height = c3d.height;
+ args.depth = c3d.depth;
+ args.array_size = c3d.array_size;
+ args.last_level = c3d.last_level;
+ args.nr_samples = c3d.nr_samples;
+ args.flags = c3d.flags;
+ virgl_renderer_resource_create(&args, NULL, 0);
+}
+
+static void
+virgl_cmd_resource_unref(VuGpu *g,
+ struct virtio_gpu_ctrl_command *cmd)
+{
+ struct virtio_gpu_resource_unref unref;
+
+ VUGPU_FILL_CMD(unref);
+
+ virgl_renderer_resource_unref(unref.resource_id);
+}
+
+/* Not yet(?) defined in standard-headers, remove when possible */
+#ifndef VIRTIO_GPU_CAPSET_VIRGL2
+#define VIRTIO_GPU_CAPSET_VIRGL2 2
+#endif
+
+static void
+virgl_cmd_get_capset_info(VuGpu *g,
+ struct virtio_gpu_ctrl_command *cmd)
+{
+ struct virtio_gpu_get_capset_info info;
+ struct virtio_gpu_resp_capset_info resp;
+
+ VUGPU_FILL_CMD(info);
+
+ if (info.capset_index == 0) {
+ resp.capset_id = VIRTIO_GPU_CAPSET_VIRGL;
+ virgl_renderer_get_cap_set(resp.capset_id,
+ &resp.capset_max_version,
+ &resp.capset_max_size);
+ } else if (info.capset_index == 1) {
+ resp.capset_id = VIRTIO_GPU_CAPSET_VIRGL2;
+ virgl_renderer_get_cap_set(resp.capset_id,
+ &resp.capset_max_version,
+ &resp.capset_max_size);
+ } else {
+ resp.capset_max_version = 0;
+ resp.capset_max_size = 0;
+ }
+ resp.hdr.type = VIRTIO_GPU_RESP_OK_CAPSET_INFO;
+ vg_ctrl_response(g, cmd, &resp.hdr, sizeof(resp));
+}
+
+uint32_t
+vg_virgl_get_num_capsets(void)
+{
+ uint32_t capset2_max_ver, capset2_max_size;
+ virgl_renderer_get_cap_set(VIRTIO_GPU_CAPSET_VIRGL2,
+ &capset2_max_ver,
+ &capset2_max_size);
+
+ return capset2_max_ver ? 2 : 1;
+}
+
+static void
+virgl_cmd_get_capset(VuGpu *g,
+ struct virtio_gpu_ctrl_command *cmd)
+{
+ struct virtio_gpu_get_capset gc;
+ struct virtio_gpu_resp_capset *resp;
+ uint32_t max_ver, max_size;
+
+ VUGPU_FILL_CMD(gc);
+
+ virgl_renderer_get_cap_set(gc.capset_id, &max_ver,
+ &max_size);
+ resp = g_malloc0(sizeof(*resp) + max_size);
+
+ resp->hdr.type = VIRTIO_GPU_RESP_OK_CAPSET;
+ virgl_renderer_fill_caps(gc.capset_id,
+ gc.capset_version,
+ (void *)resp->capset_data);
+ vg_ctrl_response(g, cmd, &resp->hdr, sizeof(*resp) + max_size);
+ g_free(resp);
+}
+
+static void
+virgl_cmd_submit_3d(VuGpu *g,
+ struct virtio_gpu_ctrl_command *cmd)
+{
+ struct virtio_gpu_cmd_submit cs;
+ void *buf;
+ size_t s;
+
+ VUGPU_FILL_CMD(cs);
+
+ buf = g_malloc(cs.size);
+ s = iov_to_buf(cmd->elem.out_sg, cmd->elem.out_num,
+ sizeof(cs), buf, cs.size);
+ if (s != cs.size) {
+ g_critical("%s: size mismatch (%zd/%d)", __func__, s, cs.size);
+ cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_PARAMETER;
+ goto out;
+ }
+
+ virgl_renderer_submit_cmd(buf, cs.hdr.ctx_id, cs.size / 4);
+
+out:
+ g_free(buf);
+}
+
+static void
+virgl_cmd_transfer_to_host_2d(VuGpu *g,
+ struct virtio_gpu_ctrl_command *cmd)
+{
+ struct virtio_gpu_transfer_to_host_2d t2d;
+ struct virtio_gpu_box box;
+
+ VUGPU_FILL_CMD(t2d);
+
+ box.x = t2d.r.x;
+ box.y = t2d.r.y;
+ box.z = 0;
+ box.w = t2d.r.width;
+ box.h = t2d.r.height;
+ box.d = 1;
+
+ virgl_renderer_transfer_write_iov(t2d.resource_id,
+ 0,
+ 0,
+ 0,
+ 0,
+ (struct virgl_box *)&box,
+ t2d.offset, NULL, 0);
+}
+
+static void
+virgl_cmd_transfer_to_host_3d(VuGpu *g,
+ struct virtio_gpu_ctrl_command *cmd)
+{
+ struct virtio_gpu_transfer_host_3d t3d;
+
+ VUGPU_FILL_CMD(t3d);
+
+ virgl_renderer_transfer_write_iov(t3d.resource_id,
+ t3d.hdr.ctx_id,
+ t3d.level,
+ t3d.stride,
+ t3d.layer_stride,
+ (struct virgl_box *)&t3d.box,
+ t3d.offset, NULL, 0);
+}
+
+static void
+virgl_cmd_transfer_from_host_3d(VuGpu *g,
+ struct virtio_gpu_ctrl_command *cmd)
+{
+ struct virtio_gpu_transfer_host_3d tf3d;
+
+ VUGPU_FILL_CMD(tf3d);
+
+ virgl_renderer_transfer_read_iov(tf3d.resource_id,
+ tf3d.hdr.ctx_id,
+ tf3d.level,
+ tf3d.stride,
+ tf3d.layer_stride,
+ (struct virgl_box *)&tf3d.box,
+ tf3d.offset, NULL, 0);
+}
+
+static void
+virgl_resource_attach_backing(VuGpu *g,
+ struct virtio_gpu_ctrl_command *cmd)
+{
+ struct virtio_gpu_resource_attach_backing att_rb;
+ struct iovec *res_iovs;
+ int ret;
+
+ VUGPU_FILL_CMD(att_rb);
+
+ ret = vg_create_mapping_iov(g, &att_rb, cmd, &res_iovs);
+ if (ret != 0) {
+ cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC;
+ return;
+ }
+
+ virgl_renderer_resource_attach_iov(att_rb.resource_id,
+ res_iovs, att_rb.nr_entries);
+}
+
+static void
+virgl_resource_detach_backing(VuGpu *g,
+ struct virtio_gpu_ctrl_command *cmd)
+{
+ struct virtio_gpu_resource_detach_backing detach_rb;
+ struct iovec *res_iovs = NULL;
+ int num_iovs = 0;
+
+ VUGPU_FILL_CMD(detach_rb);
+
+ virgl_renderer_resource_detach_iov(detach_rb.resource_id,
+ &res_iovs,
+ &num_iovs);
+ if (res_iovs == NULL || num_iovs == 0) {
+ return;
+ }
+ g_free(res_iovs);
+}
+
+static void
+virgl_cmd_set_scanout(VuGpu *g,
+ struct virtio_gpu_ctrl_command *cmd)
+{
+ struct virtio_gpu_set_scanout ss;
+ struct virgl_renderer_resource_info info;
+ int ret;
+
+ VUGPU_FILL_CMD(ss);
+
+ if (ss.scanout_id >= VIRTIO_GPU_MAX_SCANOUTS) {
+ g_critical("%s: illegal scanout id specified %d",
+ __func__, ss.scanout_id);
+ cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_SCANOUT_ID;
+ return;
+ }
+
+ memset(&info, 0, sizeof(info));
+
+ if (ss.resource_id && ss.r.width && ss.r.height) {
+ ret = virgl_renderer_resource_get_info(ss.resource_id, &info);
+ if (ret == -1) {
+ g_critical("%s: illegal resource specified %d\n",
+ __func__, ss.resource_id);
+ cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID;
+ return;
+ }
+
+ int fd = -1;
+ if (virgl_renderer_get_fd_for_texture(info.tex_id, &fd) < 0) {
+ g_critical("%s: failed to get fd for texture\n", __func__);
+ cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID;
+ return;
+ }
+ assert(fd >= 0);
+ VhostUserGpuMsg msg = {
+ .request = VHOST_USER_GPU_DMABUF_SCANOUT,
+ .size = sizeof(VhostUserGpuDMABUFScanout),
+ .payload.dmabuf_scanout.scanout_id = ss.scanout_id,
+ .payload.dmabuf_scanout.x = ss.r.x,
+ .payload.dmabuf_scanout.y = ss.r.y,
+ .payload.dmabuf_scanout.width = ss.r.width,
+ .payload.dmabuf_scanout.height = ss.r.height,
+ .payload.dmabuf_scanout.fd_width = info.width,
+ .payload.dmabuf_scanout.fd_height = info.height,
+ .payload.dmabuf_scanout.fd_stride = info.stride,
+ .payload.dmabuf_scanout.fd_flags = info.flags,
+ .payload.dmabuf_scanout.fd_drm_fourcc = info.drm_fourcc
+ };
+ vg_send_msg(g, &msg, fd);
+ close(fd);
+ } else {
+ VhostUserGpuMsg msg = {
+ .request = VHOST_USER_GPU_DMABUF_SCANOUT,
+ .size = sizeof(VhostUserGpuDMABUFScanout),
+ .payload.dmabuf_scanout.scanout_id = ss.scanout_id,
+ };
+ g_debug("disable scanout");
+ vg_send_msg(g, &msg, -1);
+ }
+ g->scanout[ss.scanout_id].resource_id = ss.resource_id;
+}
+
+static void
+virgl_cmd_resource_flush(VuGpu *g,
+ struct virtio_gpu_ctrl_command *cmd)
+{
+ struct virtio_gpu_resource_flush rf;
+ int i;
+
+ VUGPU_FILL_CMD(rf);
+
+ if (!rf.resource_id) {
+ g_debug("bad resource id for flush..?");
+ return;
+ }
+ for (i = 0; i < VIRTIO_GPU_MAX_SCANOUTS; i++) {
+ if (g->scanout[i].resource_id != rf.resource_id) {
+ continue;
+ }
+ VhostUserGpuMsg msg = {
+ .request = VHOST_USER_GPU_DMABUF_UPDATE,
+ .size = sizeof(VhostUserGpuUpdate),
+ .payload.update.scanout_id = i,
+ .payload.update.x = rf.r.x,
+ .payload.update.y = rf.r.y,
+ .payload.update.width = rf.r.width,
+ .payload.update.height = rf.r.height
+ };
+ vg_send_msg(g, &msg, -1);
+ vg_wait_ok(g);
+ }
+}
+
+static void
+virgl_cmd_ctx_attach_resource(VuGpu *g,
+ struct virtio_gpu_ctrl_command *cmd)
+{
+ struct virtio_gpu_ctx_resource att_res;
+
+ VUGPU_FILL_CMD(att_res);
+
+ virgl_renderer_ctx_attach_resource(att_res.hdr.ctx_id, att_res.resource_id);
+}
+
+static void
+virgl_cmd_ctx_detach_resource(VuGpu *g,
+ struct virtio_gpu_ctrl_command *cmd)
+{
+ struct virtio_gpu_ctx_resource det_res;
+
+ VUGPU_FILL_CMD(det_res);
+
+ virgl_renderer_ctx_detach_resource(det_res.hdr.ctx_id, det_res.resource_id);
+}
+
+void vg_virgl_process_cmd(VuGpu *g, struct virtio_gpu_ctrl_command *cmd)
+{
+ virgl_renderer_force_ctx_0();
+ switch (cmd->cmd_hdr.type) {
+ case VIRTIO_GPU_CMD_CTX_CREATE:
+ virgl_cmd_context_create(g, cmd);
+ break;
+ case VIRTIO_GPU_CMD_CTX_DESTROY:
+ virgl_cmd_context_destroy(g, cmd);
+ break;
+ case VIRTIO_GPU_CMD_RESOURCE_CREATE_2D:
+ virgl_cmd_create_resource_2d(g, cmd);
+ break;
+ case VIRTIO_GPU_CMD_RESOURCE_CREATE_3D:
+ virgl_cmd_create_resource_3d(g, cmd);
+ break;
+ case VIRTIO_GPU_CMD_SUBMIT_3D:
+ virgl_cmd_submit_3d(g, cmd);
+ break;
+ case VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D:
+ virgl_cmd_transfer_to_host_2d(g, cmd);
+ break;
+ case VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D:
+ virgl_cmd_transfer_to_host_3d(g, cmd);
+ break;
+ case VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D:
+ virgl_cmd_transfer_from_host_3d(g, cmd);
+ break;
+ case VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING:
+ virgl_resource_attach_backing(g, cmd);
+ break;
+ case VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING:
+ virgl_resource_detach_backing(g, cmd);
+ break;
+ case VIRTIO_GPU_CMD_SET_SCANOUT:
+ virgl_cmd_set_scanout(g, cmd);
+ break;
+ case VIRTIO_GPU_CMD_RESOURCE_FLUSH:
+ virgl_cmd_resource_flush(g, cmd);
+ break;
+ case VIRTIO_GPU_CMD_RESOURCE_UNREF:
+ virgl_cmd_resource_unref(g, cmd);
+ break;
+ case VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE:
+ /* TODO add security */
+ virgl_cmd_ctx_attach_resource(g, cmd);
+ break;
+ case VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE:
+ /* TODO add security */
+ virgl_cmd_ctx_detach_resource(g, cmd);
+ break;
+ case VIRTIO_GPU_CMD_GET_CAPSET_INFO:
+ virgl_cmd_get_capset_info(g, cmd);
+ break;
+ case VIRTIO_GPU_CMD_GET_CAPSET:
+ virgl_cmd_get_capset(g, cmd);
+ break;
+ case VIRTIO_GPU_CMD_GET_DISPLAY_INFO:
+ vg_get_display_info(g, cmd);
+ break;
+ default:
+ g_debug("TODO handle ctrl %x\n", cmd->cmd_hdr.type);
+ cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC;
+ break;
+ }
+
+ if (cmd->finished) {
+ return;
+ }
+
+ if (cmd->error) {
+ g_warning("%s: ctrl 0x%x, error 0x%x\n", __func__,
+ cmd->cmd_hdr.type, cmd->error);
+ vg_ctrl_response_nodata(g, cmd, cmd->error);
+ return;
+ }
+
+ if (!(cmd->cmd_hdr.flags & VIRTIO_GPU_FLAG_FENCE)) {
+ vg_ctrl_response_nodata(g, cmd, VIRTIO_GPU_RESP_OK_NODATA);
+ return;
+ }
+
+ g_debug("Creating fence id:%" PRId64 " type:%d",
+ cmd->cmd_hdr.fence_id, cmd->cmd_hdr.type);
+ virgl_renderer_create_fence(cmd->cmd_hdr.fence_id, cmd->cmd_hdr.type);
+}
+
+static void
+virgl_write_fence(void *opaque, uint32_t fence)
+{
+ VuGpu *g = opaque;
+ struct virtio_gpu_ctrl_command *cmd, *tmp;
+
+ QTAILQ_FOREACH_SAFE(cmd, &g->fenceq, next, tmp) {
+ /*
+ * the guest can end up emitting fences out of order
+ * so we should check all fenced cmds not just the first one.
+ */
+ if (cmd->cmd_hdr.fence_id > fence) {
+ continue;
+ }
+ g_debug("FENCE %" PRIu64, cmd->cmd_hdr.fence_id);
+ vg_ctrl_response_nodata(g, cmd, VIRTIO_GPU_RESP_OK_NODATA);
+ QTAILQ_REMOVE(&g->fenceq, cmd, next);
+ g_free(cmd);
+ g->inflight--;
+ }
+}
+
+#if defined(VIRGL_RENDERER_CALLBACKS_VERSION) && \
+ VIRGL_RENDERER_CALLBACKS_VERSION >= 2
+static int
+virgl_get_drm_fd(void *opaque)
+{
+ VuGpu *g = opaque;
+
+ return g->drm_rnode_fd;
+}
+#endif
+
+static struct virgl_renderer_callbacks virgl_cbs = {
+#if defined(VIRGL_RENDERER_CALLBACKS_VERSION) && \
+ VIRGL_RENDERER_CALLBACKS_VERSION >= 2
+ .get_drm_fd = virgl_get_drm_fd,
+ .version = 2,
+#else
+ .version = 1,
+#endif
+ .write_fence = virgl_write_fence,
+};
+
+static void
+vg_virgl_poll(VuDev *dev, int condition, void *data)
+{
+ virgl_renderer_poll();
+}
+
+bool
+vg_virgl_init(VuGpu *g)
+{
+ int ret;
+
+ if (g->drm_rnode_fd && virgl_cbs.version == 1) {
+ g_warning("virgl will use the default rendernode");
+ }
+
+ ret = virgl_renderer_init(g,
+ VIRGL_RENDERER_USE_EGL |
+ VIRGL_RENDERER_THREAD_SYNC,
+ &virgl_cbs);
+ if (ret != 0) {
+ return false;
+ }
+
+ ret = virgl_renderer_get_poll_fd();
+ if (ret != -1) {
+ g->renderer_source =
+ vug_source_new(&g->dev, ret, G_IO_IN, vg_virgl_poll, g);
+ }
+
+ return true;
+}