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-rw-r--r--aio-posix.c34
1 files changed, 33 insertions, 1 deletions
diff --git a/aio-posix.c b/aio-posix.c
index 44c4df3f3d..2eada2e049 100644
--- a/aio-posix.c
+++ b/aio-posix.c
@@ -175,11 +175,38 @@ static bool aio_dispatch(AioContext *ctx)
bool aio_poll(AioContext *ctx, bool blocking)
{
AioHandler *node;
+ bool was_dispatching;
int ret;
bool progress;
+ was_dispatching = ctx->dispatching;
progress = false;
+ /* aio_notify can avoid the expensive event_notifier_set if
+ * everything (file descriptors, bottom halves, timers) will
+ * be re-evaluated before the next blocking poll(). This happens
+ * in two cases:
+ *
+ * 1) when aio_poll is called with blocking == false
+ *
+ * 2) when we are called after poll(). If we are called before
+ * poll(), bottom halves will not be re-evaluated and we need
+ * aio_notify() if blocking == true.
+ *
+ * The first aio_dispatch() only does something when AioContext is
+ * running as a GSource, and in that case aio_poll is used only
+ * with blocking == false, so this optimization is already quite
+ * effective. However, the code is ugly and should be restructured
+ * to have a single aio_dispatch() call. To do this, we need to
+ * reorganize aio_poll into a prepare/poll/dispatch model like
+ * glib's.
+ *
+ * If we're in a nested event loop, ctx->dispatching might be true.
+ * In that case we can restore it just before returning, but we
+ * have to clear it now.
+ */
+ aio_set_dispatching(ctx, !blocking);
+
/*
* If there are callbacks left that have been queued, we need to call them.
* Do not call select in this case, because it is possible that the caller
@@ -190,12 +217,14 @@ bool aio_poll(AioContext *ctx, bool blocking)
progress = true;
}
+ /* Re-evaluate condition (1) above. */
+ aio_set_dispatching(ctx, !blocking);
if (aio_dispatch(ctx)) {
progress = true;
}
if (progress && !blocking) {
- return true;
+ goto out;
}
ctx->walking_handlers++;
@@ -234,9 +263,12 @@ bool aio_poll(AioContext *ctx, bool blocking)
}
/* Run dispatch even if there were no readable fds to run timers */
+ aio_set_dispatching(ctx, true);
if (aio_dispatch(ctx)) {
progress = true;
}
+out:
+ aio_set_dispatching(ctx, was_dispatching);
return progress;
}