diff options
Diffstat (limited to 'accel/tcg/tcg-cpus-icount.c')
-rw-r--r-- | accel/tcg/tcg-cpus-icount.c | 147 |
1 files changed, 147 insertions, 0 deletions
diff --git a/accel/tcg/tcg-cpus-icount.c b/accel/tcg/tcg-cpus-icount.c new file mode 100644 index 0000000000..d3af3afb6d --- /dev/null +++ b/accel/tcg/tcg-cpus-icount.c @@ -0,0 +1,147 @@ +/* + * QEMU TCG Single Threaded vCPUs implementation using instruction counting + * + * Copyright (c) 2003-2008 Fabrice Bellard + * Copyright (c) 2014 Red Hat Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + */ + +#include "qemu/osdep.h" +#include "qemu-common.h" +#include "sysemu/tcg.h" +#include "sysemu/replay.h" +#include "qemu/main-loop.h" +#include "qemu/guest-random.h" +#include "exec/exec-all.h" +#include "hw/boards.h" + +#include "tcg-cpus.h" +#include "tcg-cpus-icount.h" +#include "tcg-cpus-rr.h" + +static int64_t tcg_get_icount_limit(void) +{ + int64_t deadline; + + if (replay_mode != REPLAY_MODE_PLAY) { + /* + * Include all the timers, because they may need an attention. + * Too long CPU execution may create unnecessary delay in UI. + */ + deadline = qemu_clock_deadline_ns_all(QEMU_CLOCK_VIRTUAL, + QEMU_TIMER_ATTR_ALL); + /* Check realtime timers, because they help with input processing */ + deadline = qemu_soonest_timeout(deadline, + qemu_clock_deadline_ns_all(QEMU_CLOCK_REALTIME, + QEMU_TIMER_ATTR_ALL)); + + /* + * Maintain prior (possibly buggy) behaviour where if no deadline + * was set (as there is no QEMU_CLOCK_VIRTUAL timer) or it is more than + * INT32_MAX nanoseconds ahead, we still use INT32_MAX + * nanoseconds. + */ + if ((deadline < 0) || (deadline > INT32_MAX)) { + deadline = INT32_MAX; + } + + return icount_round(deadline); + } else { + return replay_get_instructions(); + } +} + +static void notify_aio_contexts(void) +{ + /* Wake up other AioContexts. */ + qemu_clock_notify(QEMU_CLOCK_VIRTUAL); + qemu_clock_run_timers(QEMU_CLOCK_VIRTUAL); +} + +void handle_icount_deadline(void) +{ + assert(qemu_in_vcpu_thread()); + int64_t deadline = qemu_clock_deadline_ns_all(QEMU_CLOCK_VIRTUAL, + QEMU_TIMER_ATTR_ALL); + + if (deadline == 0) { + notify_aio_contexts(); + } +} + +void prepare_icount_for_run(CPUState *cpu) +{ + int insns_left; + + /* + * These should always be cleared by process_icount_data after + * each vCPU execution. However u16.high can be raised + * asynchronously by cpu_exit/cpu_interrupt/tcg_handle_interrupt + */ + g_assert(cpu_neg(cpu)->icount_decr.u16.low == 0); + g_assert(cpu->icount_extra == 0); + + cpu->icount_budget = tcg_get_icount_limit(); + insns_left = MIN(0xffff, cpu->icount_budget); + cpu_neg(cpu)->icount_decr.u16.low = insns_left; + cpu->icount_extra = cpu->icount_budget - insns_left; + + replay_mutex_lock(); + + if (cpu->icount_budget == 0 && replay_has_checkpoint()) { + notify_aio_contexts(); + } +} + +void process_icount_data(CPUState *cpu) +{ + /* Account for executed instructions */ + icount_update(cpu); + + /* Reset the counters */ + cpu_neg(cpu)->icount_decr.u16.low = 0; + cpu->icount_extra = 0; + cpu->icount_budget = 0; + + replay_account_executed_instructions(); + + replay_mutex_unlock(); +} + +static void icount_handle_interrupt(CPUState *cpu, int mask) +{ + int old_mask = cpu->interrupt_request; + + tcg_handle_interrupt(cpu, mask); + if (qemu_cpu_is_self(cpu) && + !cpu->can_do_io + && (mask & ~old_mask) != 0) { + cpu_abort(cpu, "Raised interrupt while not in I/O function"); + } +} + +const CpusAccel tcg_cpus_icount = { + .create_vcpu_thread = tcg_start_vcpu_thread, + .kick_vcpu_thread = qemu_cpu_kick_rr_cpus, + + .handle_interrupt = icount_handle_interrupt, + .get_virtual_clock = icount_get, + .get_elapsed_ticks = icount_get, +}; |