diff options
-rw-r--r-- | hw/display/virtio-gpu-3d.c | 14 | ||||
-rw-r--r-- | include/ui/console.h | 19 | ||||
-rw-r--r-- | include/ui/gtk.h | 24 | ||||
-rw-r--r-- | include/ui/sdl2.h | 12 | ||||
-rw-r--r-- | ui/console.c | 19 | ||||
-rw-r--r-- | ui/gtk-egl.c | 10 | ||||
-rw-r--r-- | ui/gtk-gl-area.c | 12 | ||||
-rw-r--r-- | ui/gtk.c | 4 | ||||
-rw-r--r-- | ui/sdl2-gl.c | 12 | ||||
-rw-r--r-- | ui/sdl2.c | 2 | ||||
-rw-r--r-- | ui/spice-display.c | 16 |
11 files changed, 80 insertions, 64 deletions
diff --git a/hw/display/virtio-gpu-3d.c b/hw/display/virtio-gpu-3d.c index ecb09d17a1..b526b3f8ed 100644 --- a/hw/display/virtio-gpu-3d.c +++ b/hw/display/virtio-gpu-3d.c @@ -177,16 +177,16 @@ static void virgl_cmd_set_scanout(VirtIOGPU *g, qemu_console_resize(g->scanout[ss.scanout_id].con, ss.r.width, ss.r.height); virgl_renderer_force_ctx_0(); - dpy_gl_scanout(g->scanout[ss.scanout_id].con, info.tex_id, - info.flags & 1 /* FIXME: Y_0_TOP */, - info.width, info.height, - ss.r.x, ss.r.y, ss.r.width, ss.r.height); + dpy_gl_scanout_texture(g->scanout[ss.scanout_id].con, info.tex_id, + info.flags & 1 /* FIXME: Y_0_TOP */, + info.width, info.height, + ss.r.x, ss.r.y, ss.r.width, ss.r.height); } else { if (ss.scanout_id != 0) { dpy_gfx_replace_surface(g->scanout[ss.scanout_id].con, NULL); } - dpy_gl_scanout(g->scanout[ss.scanout_id].con, 0, false, - 0, 0, 0, 0, 0, 0); + dpy_gl_scanout_texture(g->scanout[ss.scanout_id].con, 0, false, + 0, 0, 0, 0, 0, 0); } g->scanout[ss.scanout_id].resource_id = ss.resource_id; } @@ -597,7 +597,7 @@ void virtio_gpu_virgl_reset(VirtIOGPU *g) if (i != 0) { dpy_gfx_replace_surface(g->scanout[i].con, NULL); } - dpy_gl_scanout(g->scanout[i].con, 0, false, 0, 0, 0, 0, 0, 0); + dpy_gl_scanout_texture(g->scanout[i].con, 0, false, 0, 0, 0, 0, 0, 0); } } diff --git a/include/ui/console.h b/include/ui/console.h index af6350e96f..e6ae637c46 100644 --- a/include/ui/console.h +++ b/include/ui/console.h @@ -215,10 +215,13 @@ typedef struct DisplayChangeListenerOps { QEMUGLContext ctx); QEMUGLContext (*dpy_gl_ctx_get_current)(DisplayChangeListener *dcl); - void (*dpy_gl_scanout)(DisplayChangeListener *dcl, - uint32_t backing_id, bool backing_y_0_top, - uint32_t backing_width, uint32_t backing_height, - uint32_t x, uint32_t y, uint32_t w, uint32_t h); + void (*dpy_gl_scanout_texture)(DisplayChangeListener *dcl, + uint32_t backing_id, + bool backing_y_0_top, + uint32_t backing_width, + uint32_t backing_height, + uint32_t x, uint32_t y, + uint32_t w, uint32_t h); void (*dpy_gl_update)(DisplayChangeListener *dcl, uint32_t x, uint32_t y, uint32_t w, uint32_t h); @@ -284,10 +287,10 @@ bool dpy_cursor_define_supported(QemuConsole *con); bool dpy_gfx_check_format(QemuConsole *con, pixman_format_code_t format); -void dpy_gl_scanout(QemuConsole *con, - uint32_t backing_id, bool backing_y_0_top, - uint32_t backing_width, uint32_t backing_height, - uint32_t x, uint32_t y, uint32_t w, uint32_t h); +void dpy_gl_scanout_texture(QemuConsole *con, + uint32_t backing_id, bool backing_y_0_top, + uint32_t backing_width, uint32_t backing_height, + uint32_t x, uint32_t y, uint32_t w, uint32_t h); void dpy_gl_update(QemuConsole *con, uint32_t x, uint32_t y, uint32_t w, uint32_t h); diff --git a/include/ui/gtk.h b/include/ui/gtk.h index 47ffddb5b4..408e21be52 100644 --- a/include/ui/gtk.h +++ b/include/ui/gtk.h @@ -103,11 +103,13 @@ void gd_egl_switch(DisplayChangeListener *dcl, DisplaySurface *surface); QEMUGLContext gd_egl_create_context(DisplayChangeListener *dcl, QEMUGLParams *params); -void gd_egl_scanout(DisplayChangeListener *dcl, - uint32_t backing_id, bool backing_y_0_top, - uint32_t backing_width, uint32_t backing_height, - uint32_t x, uint32_t y, - uint32_t w, uint32_t h); +void gd_egl_scanout_texture(DisplayChangeListener *dcl, + uint32_t backing_id, + bool backing_y_0_top, + uint32_t backing_width, + uint32_t backing_height, + uint32_t x, uint32_t y, + uint32_t w, uint32_t h); void gd_egl_scanout_flush(DisplayChangeListener *dcl, uint32_t x, uint32_t y, uint32_t w, uint32_t h); void gtk_egl_init(void); @@ -126,11 +128,13 @@ QEMUGLContext gd_gl_area_create_context(DisplayChangeListener *dcl, QEMUGLParams *params); void gd_gl_area_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx); -void gd_gl_area_scanout(DisplayChangeListener *dcl, - uint32_t backing_id, bool backing_y_0_top, - uint32_t backing_width, uint32_t backing_height, - uint32_t x, uint32_t y, - uint32_t w, uint32_t h); +void gd_gl_area_scanout_texture(DisplayChangeListener *dcl, + uint32_t backing_id, + bool backing_y_0_top, + uint32_t backing_width, + uint32_t backing_height, + uint32_t x, uint32_t y, + uint32_t w, uint32_t h); void gd_gl_area_scanout_flush(DisplayChangeListener *dcl, uint32_t x, uint32_t y, uint32_t w, uint32_t h); void gtk_gl_area_init(void); diff --git a/include/ui/sdl2.h b/include/ui/sdl2.h index 683bb6af2e..2de792f45f 100644 --- a/include/ui/sdl2.h +++ b/include/ui/sdl2.h @@ -62,11 +62,13 @@ int sdl2_gl_make_context_current(DisplayChangeListener *dcl, QEMUGLContext ctx); QEMUGLContext sdl2_gl_get_current_context(DisplayChangeListener *dcl); -void sdl2_gl_scanout(DisplayChangeListener *dcl, - uint32_t backing_id, bool backing_y_0_top, - uint32_t backing_width, uint32_t backing_height, - uint32_t x, uint32_t y, - uint32_t w, uint32_t h); +void sdl2_gl_scanout_texture(DisplayChangeListener *dcl, + uint32_t backing_id, + bool backing_y_0_top, + uint32_t backing_width, + uint32_t backing_height, + uint32_t x, uint32_t y, + uint32_t w, uint32_t h); void sdl2_gl_scanout_flush(DisplayChangeListener *dcl, uint32_t x, uint32_t y, uint32_t w, uint32_t h); diff --git a/ui/console.c b/ui/console.c index 49d0740b40..22c3c7dd2d 100644 --- a/ui/console.c +++ b/ui/console.c @@ -1735,16 +1735,19 @@ QEMUGLContext dpy_gl_ctx_get_current(QemuConsole *con) return con->gl->ops->dpy_gl_ctx_get_current(con->gl); } -void dpy_gl_scanout(QemuConsole *con, - uint32_t backing_id, bool backing_y_0_top, - uint32_t backing_width, uint32_t backing_height, - uint32_t x, uint32_t y, uint32_t width, uint32_t height) +void dpy_gl_scanout_texture(QemuConsole *con, + uint32_t backing_id, + bool backing_y_0_top, + uint32_t backing_width, + uint32_t backing_height, + uint32_t x, uint32_t y, + uint32_t width, uint32_t height) { assert(con->gl); - con->gl->ops->dpy_gl_scanout(con->gl, backing_id, - backing_y_0_top, - backing_width, backing_height, - x, y, width, height); + con->gl->ops->dpy_gl_scanout_texture(con->gl, backing_id, + backing_y_0_top, + backing_width, backing_height, + x, y, width, height); } void dpy_gl_update(QemuConsole *con, diff --git a/ui/gtk-egl.c b/ui/gtk-egl.c index 3f5d328c7b..d5541c3535 100644 --- a/ui/gtk-egl.c +++ b/ui/gtk-egl.c @@ -170,11 +170,11 @@ QEMUGLContext gd_egl_create_context(DisplayChangeListener *dcl, return qemu_egl_create_context(dcl, params); } -void gd_egl_scanout(DisplayChangeListener *dcl, - uint32_t backing_id, bool backing_y_0_top, - uint32_t backing_width, uint32_t backing_height, - uint32_t x, uint32_t y, - uint32_t w, uint32_t h) +void gd_egl_scanout_texture(DisplayChangeListener *dcl, + uint32_t backing_id, bool backing_y_0_top, + uint32_t backing_width, uint32_t backing_height, + uint32_t x, uint32_t y, + uint32_t w, uint32_t h) { VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); diff --git a/ui/gtk-gl-area.c b/ui/gtk-gl-area.c index 0df5a36a9f..b05c665cbb 100644 --- a/ui/gtk-gl-area.c +++ b/ui/gtk-gl-area.c @@ -167,11 +167,13 @@ void gd_gl_area_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx) /* FIXME */ } -void gd_gl_area_scanout(DisplayChangeListener *dcl, - uint32_t backing_id, bool backing_y_0_top, - uint32_t backing_width, uint32_t backing_height, - uint32_t x, uint32_t y, - uint32_t w, uint32_t h) +void gd_gl_area_scanout_texture(DisplayChangeListener *dcl, + uint32_t backing_id, + bool backing_y_0_top, + uint32_t backing_width, + uint32_t backing_height, + uint32_t x, uint32_t y, + uint32_t w, uint32_t h) { VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); @@ -669,7 +669,7 @@ static const DisplayChangeListenerOps dcl_gl_area_ops = { .dpy_gl_ctx_destroy = gd_gl_area_destroy_context, .dpy_gl_ctx_make_current = gd_gl_area_make_current, .dpy_gl_ctx_get_current = gd_gl_area_get_current_context, - .dpy_gl_scanout = gd_gl_area_scanout, + .dpy_gl_scanout_texture = gd_gl_area_scanout_texture, .dpy_gl_update = gd_gl_area_scanout_flush, }; @@ -688,7 +688,7 @@ static const DisplayChangeListenerOps dcl_egl_ops = { .dpy_gl_ctx_destroy = qemu_egl_destroy_context, .dpy_gl_ctx_make_current = gd_egl_make_current, .dpy_gl_ctx_get_current = qemu_egl_get_current_context, - .dpy_gl_scanout = gd_egl_scanout, + .dpy_gl_scanout_texture = gd_egl_scanout_texture, .dpy_gl_update = gd_egl_scanout_flush, }; diff --git a/ui/sdl2-gl.c b/ui/sdl2-gl.c index 039645df3e..e25aa3bf76 100644 --- a/ui/sdl2-gl.c +++ b/ui/sdl2-gl.c @@ -184,11 +184,13 @@ QEMUGLContext sdl2_gl_get_current_context(DisplayChangeListener *dcl) return (QEMUGLContext)sdlctx; } -void sdl2_gl_scanout(DisplayChangeListener *dcl, - uint32_t backing_id, bool backing_y_0_top, - uint32_t backing_width, uint32_t backing_height, - uint32_t x, uint32_t y, - uint32_t w, uint32_t h) +void sdl2_gl_scanout_texture(DisplayChangeListener *dcl, + uint32_t backing_id, + bool backing_y_0_top, + uint32_t backing_width, + uint32_t backing_height, + uint32_t x, uint32_t y, + uint32_t w, uint32_t h) { struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl); @@ -733,7 +733,7 @@ static const DisplayChangeListenerOps dcl_gl_ops = { .dpy_gl_ctx_destroy = sdl2_gl_destroy_context, .dpy_gl_ctx_make_current = sdl2_gl_make_context_current, .dpy_gl_ctx_get_current = sdl2_gl_get_current_context, - .dpy_gl_scanout = sdl2_gl_scanout, + .dpy_gl_scanout_texture = sdl2_gl_scanout_texture, .dpy_gl_update = sdl2_gl_scanout_flush, }; #endif diff --git a/ui/spice-display.c b/ui/spice-display.c index 64e472eeb0..b80a9f3949 100644 --- a/ui/spice-display.c +++ b/ui/spice-display.c @@ -928,13 +928,13 @@ static QEMUGLContext qemu_spice_gl_create_context(DisplayChangeListener *dcl, return qemu_egl_create_context(dcl, params); } -static void qemu_spice_gl_scanout(DisplayChangeListener *dcl, - uint32_t tex_id, - bool y_0_top, - uint32_t backing_width, - uint32_t backing_height, - uint32_t x, uint32_t y, - uint32_t w, uint32_t h) +static void qemu_spice_gl_scanout_texture(DisplayChangeListener *dcl, + uint32_t tex_id, + bool y_0_top, + uint32_t backing_width, + uint32_t backing_height, + uint32_t x, uint32_t y, + uint32_t w, uint32_t h) { SimpleSpiceDisplay *ssd = container_of(dcl, SimpleSpiceDisplay, dcl); EGLint stride = 0, fourcc = 0; @@ -993,7 +993,7 @@ static const DisplayChangeListenerOps display_listener_gl_ops = { .dpy_gl_ctx_make_current = qemu_egl_make_context_current, .dpy_gl_ctx_get_current = qemu_egl_get_current_context, - .dpy_gl_scanout = qemu_spice_gl_scanout, + .dpy_gl_scanout_texture = qemu_spice_gl_scanout_texture, .dpy_gl_update = qemu_spice_gl_update, }; |