diff options
-rw-r--r-- | include/qom/object.h | 45 | ||||
-rw-r--r-- | qom/object.c | 54 |
2 files changed, 97 insertions, 2 deletions
diff --git a/include/qom/object.h b/include/qom/object.h index f3d2308d56..f0b0bf39cc 100644 --- a/include/qom/object.h +++ b/include/qom/object.h @@ -749,6 +749,47 @@ int object_set_propv(Object *obj, void object_initialize(void *obj, size_t size, const char *typename); /** + * object_initialize_child: + * @parentobj: The parent object to add a property to + * @propname: The name of the property + * @childobj: A pointer to the memory to be used for the object. + * @size: The maximum size available at @childobj for the object. + * @type: The name of the type of the object to instantiate. + * @errp: If an error occurs, a pointer to an area to store the error + * @...: list of property names and values + * + * This function will initialize an object. The memory for the object should + * have already been allocated. The object will then be added as child property + * to a parent with object_property_add_child() function. The returned object + * has a reference count of 1 (for the "child<...>" property from the parent), + * so the object will be finalized automatically when the parent gets removed. + * + * The variadic parameters are a list of pairs of (propname, propvalue) + * strings. The propname of %NULL indicates the end of the property list. + * If the object implements the user creatable interface, the object will + * be marked complete once all the properties have been processed. + */ +void object_initialize_child(Object *parentobj, const char *propname, + void *childobj, size_t size, const char *type, + Error **errp, ...) QEMU_SENTINEL; + +/** + * object_initialize_childv: + * @parentobj: The parent object to add a property to + * @propname: The name of the property + * @childobj: A pointer to the memory to be used for the object. + * @size: The maximum size available at @childobj for the object. + * @type: The name of the type of the object to instantiate. + * @errp: If an error occurs, a pointer to an area to store the error + * @vargs: list of property names and values + * + * See object_initialize_child() for documentation. + */ +void object_initialize_childv(Object *parentobj, const char *propname, + void *childobj, size_t size, const char *type, + Error **errp, va_list vargs); + +/** * object_dynamic_cast: * @obj: The object to cast. * @typename: The @typename to cast to. @@ -1382,7 +1423,7 @@ Object *object_resolve_path_component(Object *parent, const gchar *part); * @obj: the object to add a property to * @name: the name of the property * @child: the child object - * @errp: if an error occurs, a pointer to an area to store the area + * @errp: if an error occurs, a pointer to an area to store the error * * Child properties form the composition tree. All objects need to be a child * of another object. Objects can only be a child of one object. @@ -1420,7 +1461,7 @@ void object_property_allow_set_link(const Object *, const char *, * @child: a pointer to where the link object reference is stored * @check: callback to veto setting or NULL if the property is read-only * @flags: additional options for the link - * @errp: if an error occurs, a pointer to an area to store the area + * @errp: if an error occurs, a pointer to an area to store the error * * Links establish relationships between objects. Links are unidirectional * although two links can be combined to form a bidirectional relationship diff --git a/qom/object.c b/qom/object.c index 4609e34a6a..75d1d48944 100644 --- a/qom/object.c +++ b/qom/object.c @@ -392,6 +392,60 @@ void object_initialize(void *data, size_t size, const char *typename) object_initialize_with_type(data, size, type); } +void object_initialize_child(Object *parentobj, const char *propname, + void *childobj, size_t size, const char *type, + Error **errp, ...) +{ + va_list vargs; + + va_start(vargs, errp); + object_initialize_childv(parentobj, propname, childobj, size, type, errp, + vargs); + va_end(vargs); +} + +void object_initialize_childv(Object *parentobj, const char *propname, + void *childobj, size_t size, const char *type, + Error **errp, va_list vargs) +{ + Error *local_err = NULL; + Object *obj; + + object_initialize(childobj, size, type); + obj = OBJECT(childobj); + + object_set_propv(obj, &local_err, vargs); + if (local_err) { + goto out; + } + + object_property_add_child(parentobj, propname, obj, &local_err); + if (local_err) { + goto out; + } + + if (object_dynamic_cast(obj, TYPE_USER_CREATABLE)) { + user_creatable_complete(obj, &local_err); + if (local_err) { + object_unparent(obj); + goto out; + } + } + + /* + * Since object_property_add_child added a reference to the child object, + * we can drop the reference added by object_initialize(), so the child + * property will own the only reference to the object. + */ + object_unref(obj); + +out: + if (local_err) { + error_propagate(errp, local_err); + object_unref(obj); + } +} + static inline bool object_property_is_child(ObjectProperty *prop) { return strstart(prop->type, "child<", NULL); |