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-rw-r--r--ui/gtk.c26
1 files changed, 7 insertions, 19 deletions
diff --git a/ui/gtk.c b/ui/gtk.c
index 376b4d528d..18542c7633 100644
--- a/ui/gtk.c
+++ b/ui/gtk.c
@@ -865,37 +865,25 @@ static gboolean gd_motion_event(GtkWidget *widget, GdkEventMotion *motion,
GdkWindow *win = gtk_widget_get_window(widget);
GdkMonitor *monitor = gdk_display_get_monitor_at_window(dpy, win);
GdkRectangle geometry;
- int screen_width, screen_height;
int x = (int)motion->x_root;
int y = (int)motion->y_root;
gdk_monitor_get_geometry(monitor, &geometry);
- screen_width = geometry.width;
- screen_height = geometry.height;
/* In relative mode check to see if client pointer hit
- * one of the screen edges, and if so move it back by
- * 200 pixels. This is important because the pointer
+ * one of the monitor edges, and if so move it back to the
+ * center of the monitor. This is important because the pointer
* in the server doesn't correspond 1-for-1, and so
* may still be only half way across the screen. Without
* this warp, the server pointer would thus appear to hit
* an invisible wall */
- if (x == 0) {
- x += 200;
- }
- if (y == 0) {
- y += 200;
- }
- if (x == (screen_width - 1)) {
- x -= 200;
- }
- if (y == (screen_height - 1)) {
- y -= 200;
- }
-
- if (x != (int)motion->x_root || y != (int)motion->y_root) {
+ if (x <= geometry.x || x - geometry.x >= geometry.width - 1 ||
+ y <= geometry.y || y - geometry.y >= geometry.height - 1) {
GdkDevice *dev = gdk_event_get_device((GdkEvent *)motion);
+ x = geometry.x + geometry.width / 2;
+ y = geometry.y + geometry.height / 2;
+
gdk_device_warp(dev, screen, x, y);
s->last_set = FALSE;
return FALSE;