diff options
-rw-r--r-- | hw/display/virtio-gpu-virgl.c | 4 | ||||
-rw-r--r-- | include/ui/console.h | 7 | ||||
-rw-r--r-- | include/ui/gtk.h | 6 | ||||
-rw-r--r-- | include/ui/sdl2.h | 3 | ||||
-rw-r--r-- | ui/console.c | 11 | ||||
-rw-r--r-- | ui/dbus-console.c | 3 | ||||
-rw-r--r-- | ui/dbus-listener.c | 5 | ||||
-rw-r--r-- | ui/egl-headless.c | 5 | ||||
-rw-r--r-- | ui/gtk-egl.c | 5 | ||||
-rw-r--r-- | ui/gtk-gl-area.c | 5 | ||||
-rw-r--r-- | ui/sdl2-gl.c | 3 | ||||
-rw-r--r-- | ui/spice-display.c | 3 |
12 files changed, 39 insertions, 21 deletions
diff --git a/hw/display/virtio-gpu-virgl.c b/hw/display/virtio-gpu-virgl.c index 9831c482e5..8fa9809371 100644 --- a/hw/display/virtio-gpu-virgl.c +++ b/hw/display/virtio-gpu-virgl.c @@ -154,6 +154,7 @@ static void virgl_cmd_set_scanout(VirtIOGPU *g, { struct virtio_gpu_set_scanout ss; struct virgl_renderer_resource_info info; + void *d3d_tex2d = NULL; int ret; VIRTIO_GPU_FILL_CMD(ss); @@ -186,7 +187,8 @@ static void virgl_cmd_set_scanout(VirtIOGPU *g, g->parent_obj.scanout[ss.scanout_id].con, info.tex_id, info.flags & VIRTIO_GPU_RESOURCE_FLAG_Y_0_TOP, info.width, info.height, - ss.r.x, ss.r.y, ss.r.width, ss.r.height); + ss.r.x, ss.r.y, ss.r.width, ss.r.height, + d3d_tex2d); } else { dpy_gfx_replace_surface( g->parent_obj.scanout[ss.scanout_id].con, NULL); diff --git a/include/ui/console.h b/include/ui/console.h index 2ab0c7112a..f27b2aad4f 100644 --- a/include/ui/console.h +++ b/include/ui/console.h @@ -132,6 +132,7 @@ typedef struct ScanoutTexture { uint32_t y; uint32_t width; uint32_t height; + void *d3d_tex2d; } ScanoutTexture; typedef struct DisplaySurface { @@ -270,7 +271,8 @@ typedef struct DisplayChangeListenerOps { uint32_t backing_width, uint32_t backing_height, uint32_t x, uint32_t y, - uint32_t w, uint32_t h); + uint32_t w, uint32_t h, + void *d3d_tex2d); /* optional (default to true if has dpy_gl_scanout_dmabuf) */ bool (*dpy_has_dmabuf)(DisplayChangeListener *dcl); /* optional */ @@ -378,7 +380,8 @@ void dpy_gl_scanout_disable(QemuConsole *con); void dpy_gl_scanout_texture(QemuConsole *con, uint32_t backing_id, bool backing_y_0_top, uint32_t backing_width, uint32_t backing_height, - uint32_t x, uint32_t y, uint32_t w, uint32_t h); + uint32_t x, uint32_t y, uint32_t w, uint32_t h, + void *d3d_tex2d); void dpy_gl_scanout_dmabuf(QemuConsole *con, QemuDmaBuf *dmabuf); void dpy_gl_cursor_dmabuf(QemuConsole *con, QemuDmaBuf *dmabuf, diff --git a/include/ui/gtk.h b/include/ui/gtk.h index ae0f53740d..aa3d637029 100644 --- a/include/ui/gtk.h +++ b/include/ui/gtk.h @@ -175,7 +175,8 @@ void gd_egl_scanout_texture(DisplayChangeListener *dcl, uint32_t backing_width, uint32_t backing_height, uint32_t x, uint32_t y, - uint32_t w, uint32_t h); + uint32_t w, uint32_t h, + void *d3d_tex2d); void gd_egl_scanout_dmabuf(DisplayChangeListener *dcl, QemuDmaBuf *dmabuf); void gd_egl_cursor_dmabuf(DisplayChangeListener *dcl, @@ -211,7 +212,8 @@ void gd_gl_area_scanout_texture(DisplayChangeListener *dcl, uint32_t backing_width, uint32_t backing_height, uint32_t x, uint32_t y, - uint32_t w, uint32_t h); + uint32_t w, uint32_t h, + void *d3d_tex2d); void gd_gl_area_scanout_disable(DisplayChangeListener *dcl); void gd_gl_area_scanout_flush(DisplayChangeListener *dcl, uint32_t x, uint32_t y, uint32_t w, uint32_t h); diff --git a/include/ui/sdl2.h b/include/ui/sdl2.h index 8fb7e08262..e3acc7c82a 100644 --- a/include/ui/sdl2.h +++ b/include/ui/sdl2.h @@ -90,7 +90,8 @@ void sdl2_gl_scanout_texture(DisplayChangeListener *dcl, uint32_t backing_width, uint32_t backing_height, uint32_t x, uint32_t y, - uint32_t w, uint32_t h); + uint32_t w, uint32_t h, + void *d3d_tex2d); void sdl2_gl_scanout_flush(DisplayChangeListener *dcl, uint32_t x, uint32_t y, uint32_t w, uint32_t h); diff --git a/ui/console.c b/ui/console.c index 4957110723..c1544e0fb8 100644 --- a/ui/console.c +++ b/ui/console.c @@ -1223,7 +1223,8 @@ static void displaychangelistener_display_console(DisplayChangeListener *dcl, con->scanout.texture.x, con->scanout.texture.y, con->scanout.texture.width, - con->scanout.texture.height); + con->scanout.texture.height, + con->scanout.texture.d3d_tex2d); } } @@ -2115,7 +2116,8 @@ void dpy_gl_scanout_texture(QemuConsole *con, uint32_t backing_width, uint32_t backing_height, uint32_t x, uint32_t y, - uint32_t width, uint32_t height) + uint32_t width, uint32_t height, + void *d3d_tex2d) { DisplayState *s = con->ds; DisplayChangeListener *dcl; @@ -2123,7 +2125,7 @@ void dpy_gl_scanout_texture(QemuConsole *con, con->scanout.kind = SCANOUT_TEXTURE; con->scanout.texture = (ScanoutTexture) { backing_id, backing_y_0_top, backing_width, backing_height, - x, y, width, height + x, y, width, height, d3d_tex2d, }; QLIST_FOREACH(dcl, &s->listeners, next) { if (con != (dcl->con ? dcl->con : active_console)) { @@ -2133,7 +2135,8 @@ void dpy_gl_scanout_texture(QemuConsole *con, dcl->ops->dpy_gl_scanout_texture(dcl, backing_id, backing_y_0_top, backing_width, backing_height, - x, y, width, height); + x, y, width, height, + d3d_tex2d); } } } diff --git a/ui/dbus-console.c b/ui/dbus-console.c index aaa9d3b0b3..e19774f985 100644 --- a/ui/dbus-console.c +++ b/ui/dbus-console.c @@ -98,7 +98,8 @@ dbus_gl_scanout_texture(DisplayChangeListener *dcl, uint32_t backing_width, uint32_t backing_height, uint32_t x, uint32_t y, - uint32_t w, uint32_t h) + uint32_t w, uint32_t h, + void *d3d_tex2d) { DBusDisplayConsole *ddc = container_of(dcl, DBusDisplayConsole, dcl); diff --git a/ui/dbus-listener.c b/ui/dbus-listener.c index 8605dffd8a..80c0fca9df 100644 --- a/ui/dbus-listener.c +++ b/ui/dbus-listener.c @@ -212,7 +212,8 @@ static void dbus_scanout_texture(DisplayChangeListener *dcl, uint32_t backing_width, uint32_t backing_height, uint32_t x, uint32_t y, - uint32_t w, uint32_t h) + uint32_t w, uint32_t h, + void *d3d_tex2d) { trace_dbus_scanout_texture(tex_id, backing_y_0_top, backing_width, backing_height, x, y, w, h); @@ -434,7 +435,7 @@ static void dbus_gl_gfx_switch(DisplayChangeListener *dcl, /* TODO: lazy send dmabuf (there are unnecessary sent otherwise) */ dbus_scanout_texture(&ddl->dcl, ddl->ds->texture, false, - width, height, 0, 0, width, height); + width, height, 0, 0, width, height, NULL); } } #endif diff --git a/ui/egl-headless.c b/ui/egl-headless.c index e4177206f2..d5637dadb2 100644 --- a/ui/egl-headless.c +++ b/ui/egl-headless.c @@ -61,7 +61,8 @@ static void egl_scanout_texture(DisplayChangeListener *dcl, uint32_t backing_width, uint32_t backing_height, uint32_t x, uint32_t y, - uint32_t w, uint32_t h) + uint32_t w, uint32_t h, + void *d3d_tex2d) { egl_dpy *edpy = container_of(dcl, egl_dpy, dcl); @@ -91,7 +92,7 @@ static void egl_scanout_dmabuf(DisplayChangeListener *dcl, egl_scanout_texture(dcl, dmabuf->texture, false, dmabuf->width, dmabuf->height, - 0, 0, dmabuf->width, dmabuf->height); + 0, 0, dmabuf->width, dmabuf->height, NULL); } static void egl_cursor_dmabuf(DisplayChangeListener *dcl, diff --git a/ui/gtk-egl.c b/ui/gtk-egl.c index 64dc0eeec8..d59b8cd7d7 100644 --- a/ui/gtk-egl.c +++ b/ui/gtk-egl.c @@ -224,7 +224,8 @@ void gd_egl_scanout_texture(DisplayChangeListener *dcl, uint32_t backing_id, bool backing_y_0_top, uint32_t backing_width, uint32_t backing_height, uint32_t x, uint32_t y, - uint32_t w, uint32_t h) + uint32_t w, uint32_t h, + void *d3d_tex2d) { VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); @@ -259,7 +260,7 @@ void gd_egl_scanout_dmabuf(DisplayChangeListener *dcl, gd_egl_scanout_texture(dcl, dmabuf->texture, dmabuf->y0_top, dmabuf->width, dmabuf->height, dmabuf->x, dmabuf->y, dmabuf->scanout_width, - dmabuf->scanout_height); + dmabuf->scanout_height, NULL); if (dmabuf->allow_fences) { vc->gfx.guest_fb.dmabuf = dmabuf; diff --git a/ui/gtk-gl-area.c b/ui/gtk-gl-area.c index 1605818bd1..7367dfd793 100644 --- a/ui/gtk-gl-area.c +++ b/ui/gtk-gl-area.c @@ -244,7 +244,8 @@ void gd_gl_area_scanout_texture(DisplayChangeListener *dcl, uint32_t backing_width, uint32_t backing_height, uint32_t x, uint32_t y, - uint32_t w, uint32_t h) + uint32_t w, uint32_t h, + void *d3d_tex2d) { VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); @@ -300,7 +301,7 @@ void gd_gl_area_scanout_dmabuf(DisplayChangeListener *dcl, gd_gl_area_scanout_texture(dcl, dmabuf->texture, dmabuf->y0_top, dmabuf->width, dmabuf->height, dmabuf->x, dmabuf->y, dmabuf->scanout_width, - dmabuf->scanout_height); + dmabuf->scanout_height, NULL); if (dmabuf->allow_fences) { vc->gfx.guest_fb.dmabuf = dmabuf; diff --git a/ui/sdl2-gl.c b/ui/sdl2-gl.c index bbfa70eac3..28d796607c 100644 --- a/ui/sdl2-gl.c +++ b/ui/sdl2-gl.c @@ -205,7 +205,8 @@ void sdl2_gl_scanout_texture(DisplayChangeListener *dcl, uint32_t backing_width, uint32_t backing_height, uint32_t x, uint32_t y, - uint32_t w, uint32_t h) + uint32_t w, uint32_t h, + void *d3d_tex2d) { struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl); diff --git a/ui/spice-display.c b/ui/spice-display.c index 5bee19a7f9..3f3f8013d8 100644 --- a/ui/spice-display.c +++ b/ui/spice-display.c @@ -935,7 +935,8 @@ static void qemu_spice_gl_scanout_texture(DisplayChangeListener *dcl, uint32_t backing_width, uint32_t backing_height, uint32_t x, uint32_t y, - uint32_t w, uint32_t h) + uint32_t w, uint32_t h, + void *d3d_tex2d) { SimpleSpiceDisplay *ssd = container_of(dcl, SimpleSpiceDisplay, dcl); EGLint stride = 0, fourcc = 0; |