diff options
-rw-r--r-- | tcg/tcg.c | 106 |
1 files changed, 61 insertions, 45 deletions
@@ -1714,64 +1714,80 @@ static void tcg_reg_alloc_mov(TCGContext *s, const TCGOpDef *def, const TCGArg *args, uint16_t dead_args, uint8_t sync_args) { + TCGRegSet allocated_regs; TCGTemp *ts, *ots; - int reg; - const TCGArgConstraint *arg_ct; + const TCGArgConstraint *arg_ct, *oarg_ct; + tcg_regset_set(allocated_regs, s->reserved_regs); ots = &s->temps[args[0]]; ts = &s->temps[args[1]]; - arg_ct = &def->args_ct[0]; + oarg_ct = &def->args_ct[0]; + arg_ct = &def->args_ct[1]; + + /* If the source value is not in a register, and we're going to be + forced to have it in a register in order to perform the copy, + then copy the SOURCE value into its own register first. That way + we don't have to reload SOURCE the next time it is used. */ + if (((NEED_SYNC_ARG(0) || ots->fixed_reg) && ts->val_type != TEMP_VAL_REG) + || ts->val_type == TEMP_VAL_MEM) { + ts->reg = tcg_reg_alloc(s, arg_ct->u.regs, allocated_regs); + if (ts->val_type == TEMP_VAL_MEM) { + tcg_out_ld(s, ts->type, ts->reg, ts->mem_reg, ts->mem_offset); + ts->mem_coherent = 1; + } else if (ts->val_type == TEMP_VAL_CONST) { + tcg_out_movi(s, ts->type, ts->reg, ts->val); + } + s->reg_to_temp[ts->reg] = args[1]; + ts->val_type = TEMP_VAL_REG; + } - /* XXX: always mark arg dead if IS_DEAD_ARG(1) */ - if (ts->val_type == TEMP_VAL_REG) { + if (IS_DEAD_ARG(0) && !ots->fixed_reg) { + /* mov to a non-saved dead register makes no sense (even with + liveness analysis disabled). */ + assert(NEED_SYNC_ARG(0)); + /* The code above should have moved the temp to a register. */ + assert(ts->val_type == TEMP_VAL_REG); + if (!ots->mem_allocated) { + temp_allocate_frame(s, args[0]); + } + tcg_out_st(s, ots->type, ts->reg, ots->mem_reg, ots->mem_offset); + if (IS_DEAD_ARG(1)) { + temp_dead(s, args[1]); + } + temp_dead(s, args[0]); + } else if (ts->val_type == TEMP_VAL_CONST) { + /* propagate constant */ + if (ots->val_type == TEMP_VAL_REG) { + s->reg_to_temp[ots->reg] = -1; + } + ots->val_type = TEMP_VAL_CONST; + ots->val = ts->val; + } else { + /* The code in the first if block should have moved the + temp to a register. */ + assert(ts->val_type == TEMP_VAL_REG); if (IS_DEAD_ARG(1) && !ts->fixed_reg && !ots->fixed_reg) { /* the mov can be suppressed */ - if (ots->val_type == TEMP_VAL_REG) + if (ots->val_type == TEMP_VAL_REG) { s->reg_to_temp[ots->reg] = -1; - reg = ts->reg; + } + ots->reg = ts->reg; temp_dead(s, args[1]); } else { - if (ots->val_type == TEMP_VAL_REG) { - reg = ots->reg; - } else { - reg = tcg_reg_alloc(s, arg_ct->u.regs, s->reserved_regs); - } - if (ts->reg != reg) { - tcg_out_mov(s, ots->type, reg, ts->reg); + if (ots->val_type != TEMP_VAL_REG) { + /* When allocating a new register, make sure to not spill the + input one. */ + tcg_regset_set_reg(allocated_regs, ts->reg); + ots->reg = tcg_reg_alloc(s, oarg_ct->u.regs, allocated_regs); } + tcg_out_mov(s, ots->type, ots->reg, ts->reg); } - } else if (ts->val_type == TEMP_VAL_MEM) { - if (ots->val_type == TEMP_VAL_REG) { - reg = ots->reg; - } else { - reg = tcg_reg_alloc(s, arg_ct->u.regs, s->reserved_regs); + ots->val_type = TEMP_VAL_REG; + ots->mem_coherent = 0; + s->reg_to_temp[ots->reg] = args[0]; + if (NEED_SYNC_ARG(0)) { + tcg_reg_sync(s, ots->reg); } - tcg_out_ld(s, ts->type, reg, ts->mem_reg, ts->mem_offset); - } else if (ts->val_type == TEMP_VAL_CONST) { - if (ots->fixed_reg) { - reg = ots->reg; - tcg_out_movi(s, ots->type, reg, ts->val); - } else { - /* propagate constant */ - if (ots->val_type == TEMP_VAL_REG) - s->reg_to_temp[ots->reg] = -1; - ots->val_type = TEMP_VAL_CONST; - ots->val = ts->val; - if (NEED_SYNC_ARG(0)) { - temp_sync(s, args[0], s->reserved_regs); - } - return; - } - } else { - tcg_abort(); - } - s->reg_to_temp[reg] = args[0]; - ots->reg = reg; - ots->val_type = TEMP_VAL_REG; - ots->mem_coherent = 0; - - if (NEED_SYNC_ARG(0)) { - tcg_reg_sync(s, reg); } } |