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-rw-r--r--tcg/s390/tcg-target.inc.c119
1 files changed, 43 insertions, 76 deletions
diff --git a/tcg/s390/tcg-target.inc.c b/tcg/s390/tcg-target.inc.c
index 0de968fde2..38b9e791ee 100644
--- a/tcg/s390/tcg-target.inc.c
+++ b/tcg/s390/tcg-target.inc.c
@@ -1084,11 +1084,20 @@ static void tgen_setcond(TCGContext *s, TCGType type, TCGCond cond,
have_loc = (s390_facilities & FACILITY_LOAD_ON_COND) != 0;
- /* For HAVE_LOC, only the path through do_greater is smaller. */
+ /* For HAVE_LOC, only the paths through GTU/GT/LEU/LE are smaller. */
+ restart:
switch (cond) {
+ case TCG_COND_NE:
+ /* X != 0 is X > 0. */
+ if (c2const && c2 == 0) {
+ cond = TCG_COND_GTU;
+ } else {
+ break;
+ }
+ /* fallthru */
+
case TCG_COND_GTU:
case TCG_COND_GT:
- do_greater:
/* The result of a compare has CC=2 for GT and CC=3 unused.
ADD LOGICAL WITH CARRY considers (CC & 2) the carry bit. */
tgen_cmp(s, type, cond, c1, c2, c2const, true);
@@ -1096,49 +1105,33 @@ static void tgen_setcond(TCGContext *s, TCGType type, TCGCond cond,
tcg_out_insn(s, RRE, ALCGR, dest, dest);
return;
- case TCG_COND_GEU:
- if (have_loc) {
- goto do_loc;
- }
- do_geu:
- /* We need "real" carry semantics, so use SUBTRACT LOGICAL
- instead of COMPARE LOGICAL. This may need an extra move. */
- if (c2const) {
- tcg_out_mov(s, type, TCG_TMP0, c1);
- if (type == TCG_TYPE_I32) {
- tcg_out_insn(s, RIL, SLFI, TCG_TMP0, c2);
- } else {
- tcg_out_insn(s, RIL, SLGFI, TCG_TMP0, c2);
- }
- } else if (s390_facilities & FACILITY_DISTINCT_OPS) {
- if (type == TCG_TYPE_I32) {
- tcg_out_insn(s, RRF, SLRK, TCG_TMP0, c1, c2);
- } else {
- tcg_out_insn(s, RRF, SLGRK, TCG_TMP0, c1, c2);
- }
+ case TCG_COND_EQ:
+ /* X == 0 is X <= 0. */
+ if (c2const && c2 == 0) {
+ cond = TCG_COND_LEU;
} else {
- tcg_out_mov(s, type, TCG_TMP0, c1);
- if (type == TCG_TYPE_I32) {
- tcg_out_insn(s, RR, SLR, TCG_TMP0, c2);
- } else {
- tcg_out_insn(s, RRE, SLGR, TCG_TMP0, c2);
- }
+ break;
}
- tcg_out_movi(s, TCG_TYPE_I64, dest, 0);
- tcg_out_insn(s, RRE, ALCGR, dest, dest);
- return;
+ /* fallthru */
case TCG_COND_LEU:
- if (have_loc) {
- goto do_loc;
- }
- /* fallthru */
+ case TCG_COND_LE:
+ /* As above, but we're looking for borrow, or !carry.
+ The second insn computes d - d - borrow, or -1 for true
+ and 0 for false. So we must mask to 1 bit afterward. */
+ tgen_cmp(s, type, cond, c1, c2, c2const, true);
+ tcg_out_insn(s, RRE, SLBGR, dest, dest);
+ tgen_andi(s, type, dest, 1);
+ return;
+
+ case TCG_COND_GEU:
case TCG_COND_LTU:
case TCG_COND_LT:
- /* Swap operands so that we can use GEU/GTU/GT. */
+ case TCG_COND_GE:
+ /* Swap operands so that we can use LEU/GTU/GT/LE. */
if (c2const) {
if (have_loc) {
- goto do_loc;
+ break;
}
tcg_out_movi(s, type, TCG_TMP0, c2);
c2 = c1;
@@ -1149,51 +1142,25 @@ static void tgen_setcond(TCGContext *s, TCGType type, TCGCond cond,
c1 = c2;
c2 = t;
}
- if (cond == TCG_COND_LEU) {
- goto do_geu;
- }
cond = tcg_swap_cond(cond);
- goto do_greater;
-
- case TCG_COND_NE:
- /* X != 0 is X > 0. */
- if (c2const && c2 == 0) {
- cond = TCG_COND_GTU;
- goto do_greater;
- }
- break;
-
- case TCG_COND_EQ:
- if (have_loc) {
- goto do_loc;
- }
- /* X == 0 is X <= 0 is 0 >= X. */
- if (c2const && c2 == 0) {
- tcg_out_movi(s, TCG_TYPE_I64, TCG_TMP0, 0);
- c2 = c1;
- c2const = 0;
- c1 = TCG_TMP0;
- goto do_geu;
- }
- break;
+ goto restart;
default:
- break;
+ g_assert_not_reached();
}
cc = tgen_cmp(s, type, cond, c1, c2, c2const, false);
- /* Emit: d = 1; if (cc) goto over; d = 0; over: */
- tcg_out_movi(s, type, dest, 1);
- tcg_out_insn(s, RI, BRC, cc, (4 + 4) >> 1);
- tcg_out_movi(s, type, dest, 0);
- return;
-
- do_loc:
- cc = tgen_cmp(s, type, cond, c1, c2, c2const, false);
- /* Emit: d = 0, t = 1, d = (cc ? t : d). */
- tcg_out_movi(s, TCG_TYPE_I64, dest, 0);
- tcg_out_movi(s, TCG_TYPE_I64, TCG_TMP0, 1);
- tcg_out_insn(s, RRF, LOCGR, dest, TCG_TMP0, cc);
+ if (have_loc) {
+ /* Emit: d = 0, t = 1, d = (cc ? t : d). */
+ tcg_out_movi(s, TCG_TYPE_I64, dest, 0);
+ tcg_out_movi(s, TCG_TYPE_I64, TCG_TMP0, 1);
+ tcg_out_insn(s, RRF, LOCGR, dest, TCG_TMP0, cc);
+ } else {
+ /* Emit: d = 1; if (cc) goto over; d = 0; over: */
+ tcg_out_movi(s, type, dest, 1);
+ tcg_out_insn(s, RI, BRC, cc, (4 + 4) >> 1);
+ tcg_out_movi(s, type, dest, 0);
+ }
}
static void tgen_movcond(TCGContext *s, TCGType type, TCGCond c, TCGReg dest,