diff options
-rw-r--r-- | hw/vga.c | 1236 | ||||
-rw-r--r-- | hw/vga_template.h | 294 |
2 files changed, 1530 insertions, 0 deletions
diff --git a/hw/vga.c b/hw/vga.c new file mode 100644 index 0000000000..7e08e61504 --- /dev/null +++ b/hw/vga.c @@ -0,0 +1,1236 @@ +/* + * QEMU VGA Emulator. An S3 86c968 is emulated + * + * Copyright (c) 2003 Fabrice Bellard + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + */ +#include <stdlib.h> +#include <stdio.h> +#include <stdarg.h> +#include <string.h> +#include <getopt.h> +#include <inttypes.h> +#include <unistd.h> +#include <sys/mman.h> +#include <fcntl.h> +#include <signal.h> +#include <time.h> +#include <sys/time.h> +#include <malloc.h> +#include <termios.h> +#include <sys/poll.h> +#include <errno.h> +#include <sys/wait.h> +#include <netinet/in.h> + +#include "cpu-i386.h" +#include "exec.h" + +#include "vl.h" + +#define NO_THUNK_TYPE_SIZE +#include "thunk.h" + +//#define DEBUG_VGA + +#define MSR_COLOR_EMULATION 0x01 +#define MSR_PAGE_SELECT 0x20 + +#define ST01_V_RETRACE 0x08 +#define ST01_DISP_ENABLE 0x01 + +typedef struct VGAState { + uint8_t *vram_ptr; + unsigned long vram_offset; + unsigned int vram_size; + uint32_t latch; + uint8_t sr_index; + uint8_t sr[8]; + uint8_t gr_index; + uint8_t gr[16]; + uint8_t ar_index; + uint8_t ar[21]; + int ar_flip_flop; + uint8_t cr_index; + uint8_t cr[256]; /* CRT registers */ + uint8_t msr; /* Misc Output Register */ + uint8_t fcr; /* Feature Control Register */ + uint8_t st00; /* status 0 */ + uint8_t st01; /* status 1 */ + uint8_t dac_state; + uint8_t dac_sub_index; + uint8_t dac_read_index; + uint8_t dac_write_index; + uint8_t dac_cache[3]; /* used when writing */ + uint8_t palette[768]; + + /* display refresh support */ + /* tell for each page if it has been updated since the last time */ + DisplayState *ds; + uint32_t font_offsets[2]; + int graphic_mode; + int shift_control; + uint32_t line_offset; + uint32_t line_compare; + uint32_t start_addr; + uint8_t last_cw, last_ch; + uint32_t last_width, last_height; + uint8_t cursor_start, cursor_end; + uint32_t cursor_offset; + uint8_t vram_updated[VGA_RAM_SIZE / 4096]; + uint32_t last_palette[256]; +#define CH_ATTR_SIZE (132 * 60) + uint32_t last_ch_attr[CH_ATTR_SIZE]; /* XXX: make it dynamic */ +} VGAState; + +/* force some bits to zero */ +static const uint8_t sr_mask[8] = { + (uint8_t)~0xfc, + (uint8_t)~0xc2, + (uint8_t)~0xf0, + (uint8_t)~0xc0, + (uint8_t)~0xf1, + (uint8_t)~0xff, + (uint8_t)~0xff, + (uint8_t)~0x00, +}; + +static const uint8_t gr_mask[16] = { + (uint8_t)~0xf0, /* 0x00 */ + (uint8_t)~0xf0, /* 0x01 */ + (uint8_t)~0xf0, /* 0x02 */ + (uint8_t)~0xe0, /* 0x03 */ + (uint8_t)~0xfc, /* 0x04 */ + (uint8_t)~0x84, /* 0x05 */ + (uint8_t)~0xf0, /* 0x06 */ + (uint8_t)~0xf0, /* 0x07 */ + (uint8_t)~0x00, /* 0x08 */ + (uint8_t)~0xff, /* 0x09 */ + (uint8_t)~0xff, /* 0x0a */ + (uint8_t)~0xff, /* 0x0b */ + (uint8_t)~0xff, /* 0x0c */ + (uint8_t)~0xff, /* 0x0d */ + (uint8_t)~0xff, /* 0x0e */ + (uint8_t)~0xff, /* 0x0f */ +}; + +#define cbswap_32(__x) \ +((uint32_t)( \ + (((uint32_t)(__x) & (uint32_t)0x000000ffUL) << 24) | \ + (((uint32_t)(__x) & (uint32_t)0x0000ff00UL) << 8) | \ + (((uint32_t)(__x) & (uint32_t)0x00ff0000UL) >> 8) | \ + (((uint32_t)(__x) & (uint32_t)0xff000000UL) >> 24) )) + +#ifdef WORD_BIGENDIAN +#define PAT(x) cbswap_32(x) +#else +#define PAT(x) (x) +#endif + +static const uint32_t mask16[16] = { + PAT(0x00000000), + PAT(0x000000ff), + PAT(0x0000ff00), + PAT(0x0000ffff), + PAT(0x00ff0000), + PAT(0x00ff00ff), + PAT(0x00ffff00), + PAT(0x00ffffff), + PAT(0xff000000), + PAT(0xff0000ff), + PAT(0xff00ff00), + PAT(0xff00ffff), + PAT(0xffff0000), + PAT(0xffff00ff), + PAT(0xffffff00), + PAT(0xffffffff), +}; + +#undef PAT + +#ifdef WORD_BIGENDIAN +#define PAT(x) (x) +#else +#define PAT(x) cbswap_32(x) +#endif + +static const uint32_t dmask16[16] = { + PAT(0x00000000), + PAT(0x000000ff), + PAT(0x0000ff00), + PAT(0x0000ffff), + PAT(0x00ff0000), + PAT(0x00ff00ff), + PAT(0x00ffff00), + PAT(0x00ffffff), + PAT(0xff000000), + PAT(0xff0000ff), + PAT(0xff00ff00), + PAT(0xff00ffff), + PAT(0xffff0000), + PAT(0xffff00ff), + PAT(0xffffff00), + PAT(0xffffffff), +}; + +static const uint32_t dmask4[4] = { + PAT(0x00000000), + PAT(0x0000ffff), + PAT(0xffff0000), + PAT(0xffffffff), +}; + +static uint32_t expand4[256]; +static uint16_t expand2[256]; + +VGAState vga_state; +int vga_io_memory; + +static uint32_t vga_ioport_read(CPUX86State *env, uint32_t addr) +{ + VGAState *s = &vga_state; + int val, index; + + /* check port range access depending on color/monochrome mode */ + if ((addr >= 0x3b0 && addr <= 0x3bf && (s->msr & MSR_COLOR_EMULATION)) || + (addr >= 0x3d0 && addr <= 0x3df && !(s->msr & MSR_COLOR_EMULATION))) { + val = 0xff; + } else { + switch(addr) { + case 0x3c0: + if (s->ar_flip_flop == 0) { + val = s->ar_index; + } else { + val = 0; + } + break; + case 0x3c1: + index = s->ar_index & 0x1f; + if (index < 21) + val = s->ar[index]; + else + val = 0; + break; + case 0x3c2: + val = s->st00; + break; + case 0x3c4: + val = s->sr_index; + break; + case 0x3c5: + val = s->sr[s->sr_index]; + break; + case 0x3c7: + val = s->dac_state; + break; + case 0x3c9: + val = s->palette[s->dac_read_index * 3 + s->dac_sub_index]; + if (++s->dac_sub_index == 3) { + s->dac_sub_index = 0; + s->dac_read_index++; + } + break; + case 0x3ca: + val = s->fcr; + break; + case 0x3cc: + val = s->msr; + break; + case 0x3ce: + val = s->gr_index; + break; + case 0x3cf: + val = s->gr[s->gr_index]; + break; + case 0x3b4: + case 0x3d4: + val = s->cr_index; + break; + case 0x3b5: + case 0x3d5: + val = s->cr[s->cr_index]; + break; + case 0x3ba: + case 0x3da: + /* just toggle to fool polling */ + s->st01 ^= ST01_V_RETRACE | ST01_DISP_ENABLE; + val = s->st01; + s->ar_flip_flop = 0; + break; + default: + val = 0x00; + break; + } + } +#ifdef DEBUG_VGA + printf("VGA: read addr=0x%04x data=0x%02x\n", addr, val); +#endif + return val; +} + +static void vga_ioport_write(CPUX86State *env, uint32_t addr, uint32_t val) +{ + VGAState *s = &vga_state; + int index, v; + + /* check port range access depending on color/monochrome mode */ + if ((addr >= 0x3b0 && addr <= 0x3bf && (s->msr & MSR_COLOR_EMULATION)) || + (addr >= 0x3d0 && addr <= 0x3df && !(s->msr & MSR_COLOR_EMULATION))) + return; + +#ifdef DEBUG_VGA + printf("VGA: write addr=0x%04x data=0x%02x\n", addr, val); +#endif + + switch(addr) { + case 0x3c0: + if (s->ar_flip_flop == 0) { + val &= 0x3f; + s->ar_index = val; + } else { + index = s->ar_index & 0x1f; + switch(index) { + case 0x00 ... 0x0f: + s->ar[index] = val & 0x3f; + break; + case 0x10: + s->ar[index] = val & ~0x10; + break; + case 0x11: + s->ar[index] = val; + break; + case 0x12: + s->ar[index] = val & ~0xc0; + break; + case 0x13: + s->ar[index] = val & ~0xf0; + break; + case 0x14: + s->ar[index] = val & ~0xf0; + break; + default: + break; + } + } + s->ar_flip_flop ^= 1; + break; + case 0x3c2: + s->msr = val & ~0x10; + break; + case 0x3c4: + s->sr_index = val & 7; + break; + case 0x3c5: + s->sr[s->sr_index] = val & sr_mask[s->sr_index]; + break; + case 0x3c7: + s->dac_read_index = val; + s->dac_sub_index = 0; + s->dac_state = 3; + break; + case 0x3c8: + s->dac_write_index = val; + s->dac_sub_index = 0; + s->dac_state = 0; + break; + case 0x3c9: + s->dac_cache[s->dac_sub_index] = val; + if (++s->dac_sub_index == 3) { + memcpy(&s->palette[s->dac_write_index * 3], s->dac_cache, 3); + s->dac_sub_index = 0; + s->dac_write_index++; + } + break; + case 0x3ce: + s->gr_index = val & 0x0f; + break; + case 0x3cf: + s->gr[s->gr_index] = val & gr_mask[s->gr_index]; + break; + case 0x3b4: + case 0x3d4: + s->cr_index = val; + break; + case 0x3b5: + case 0x3d5: + /* handle CR0-7 protection */ + if ((s->cr[11] & 0x80) && s->cr_index <= 7) { + /* can always write bit 4 of CR7 */ + if (s->cr_index == 7) + s->cr[7] = (s->cr[7] & ~0x10) | (val & 0x10); + return; + } + switch(s->cr_index) { + case 0x01: /* horizontal display end */ + case 0x07: + case 0x09: + case 0x0c: + case 0x0d: + case 0x12: /* veritcal display end */ + s->cr[s->cr_index] = val; + break; + + /* S3 registers */ + case 0x2d: + case 0x2e: + case 0x2f: + case 0x30: + /* chip ID, cannot write */ + break; + case 0x31: + /* update start address */ + s->cr[s->cr_index] = val; + v = (val >> 4) & 3; + s->cr[0x69] = (s->cr[69] & ~0x03) | v; + break; + case 0x51: + /* update start address */ + s->cr[s->cr_index] = val; + v = val & 3; + s->cr[0x69] = (s->cr[69] & ~0x0c) | (v << 2); + break; + default: + s->cr[s->cr_index] = val; + break; + } + break; + case 0x3ba: + case 0x3da: + s->fcr = val & 0x10; + break; + } +} + +/* called for accesses between 0xa0000 and 0xc0000 */ +static uint32_t vga_mem_readb(uint32_t addr) +{ + VGAState *s = &vga_state; + int memory_map_mode, plane; + uint32_t ret; + + /* convert to VGA memory offset */ + memory_map_mode = (s->gr[6] >> 2) & 3; + switch(memory_map_mode) { + case 0: + addr -= 0xa0000; + break; + case 1: + addr -= 0xa0000; + if (addr >= 0x10000) + return 0xff; + break; + case 2: + addr -= 0xb0000; + if (addr >= 0x8000) + return 0xff; + break; + default: + case 3: + addr -= 0xb8000; + break; + } + + if (s->sr[4] & 0x08) { + /* chain 4 mode : simplest access */ + ret = s->vram_ptr[addr]; + } else if (s->gr[5] & 0x10) { + /* odd/even mode (aka text mode mapping) */ + plane = (s->gr[4] & 2) | (addr & 1); + ret = s->vram_ptr[((addr & ~1) << 1) | plane]; + } else { + /* standard VGA latched access */ + s->latch = ((uint32_t *)s->vram_ptr)[addr]; + + if (!(s->gr[5] & 0x08)) { + /* read mode 0 */ + plane = s->gr[4]; +#ifdef WORD_BIGENDIAN + ret = (s->latch >> (24 - (plane * 8))) & 0xff; +#else + ret = (s->latch >> (plane * 8)) & 0xff; +#endif + } else { + /* read mode 1 */ + ret = (s->latch ^ mask16[s->gr[2]]) & mask16[s->gr[7]]; + ret |= ret >> 16; + ret |= ret >> 8; + ret = (~ret) & 0xff; + } + } + return ret; +} + +static uint32_t vga_mem_readw(uint32_t addr) +{ + uint32_t v; + v = vga_mem_readb(addr); + v |= vga_mem_readb(addr + 1) << 8; + return v; +} + +static uint32_t vga_mem_readl(uint32_t addr) +{ + uint32_t v; + v = vga_mem_readb(addr); + v |= vga_mem_readb(addr + 1) << 8; + v |= vga_mem_readb(addr + 2) << 16; + v |= vga_mem_readb(addr + 3) << 24; + return v; +} + + +/* called for accesses between 0xa0000 and 0xc0000 */ +void vga_mem_writeb(uint32_t addr, uint32_t val) +{ + VGAState *s = &vga_state; + int memory_map_mode, plane, write_mode, b, func_select; + uint32_t write_mask, bit_mask, set_mask; + +#ifdef DEBUG_VGA + printf("vga: [0x%x] = 0x%02x\n", addr, val); +#endif + /* convert to VGA memory offset */ + memory_map_mode = (s->gr[6] >> 2) & 3; + switch(memory_map_mode) { + case 0: + addr -= 0xa0000; + break; + case 1: + addr -= 0xa0000; + if (addr >= 0x10000) + return; + break; + case 2: + addr -= 0xb0000; + if (addr >= 0x8000) + return; + break; + default: + case 3: + addr -= 0xb8000; + break; + } + + if (s->sr[4] & 0x08) { + /* chain 4 mode : simplest access */ + plane = addr & 3; + if (s->sr[2] & (1 << plane)) { + s->vram_ptr[addr] = val; +#ifdef DEBUG_VGA + printf("vga: chain4: [0x%x]\n", addr); +#endif + s->vram_updated[addr >> 12] = 1; + } + } else if (s->gr[5] & 0x10) { + /* odd/even mode (aka text mode mapping) */ + plane = (s->gr[4] & 2) | (addr & 1); + if (s->sr[2] & (1 << plane)) { + addr = ((addr & ~1) << 1) | plane; + s->vram_ptr[addr] = val; +#ifdef DEBUG_VGA + printf("vga: odd/even: [0x%x]\n", addr); +#endif + s->vram_updated[addr >> 12] = 1; + } + } else { + /* standard VGA latched access */ + write_mode = s->gr[5] & 3; + switch(write_mode) { + default: + case 0: + /* rotate */ + b = s->gr[3] & 7; + val = ((val >> b) | (val << (8 - b))) & 0xff; + val |= val << 8; + val |= val << 16; + + /* apply set/reset mask */ + set_mask = mask16[s->gr[1]]; + val = (val & ~set_mask) | (mask16[s->gr[0]] & set_mask); + bit_mask = s->gr[8]; + break; + case 1: + val = s->latch; + goto do_write; + case 2: + val = mask16[val & 0x0f]; + bit_mask = s->gr[8]; + break; + case 3: + /* rotate */ + b = s->gr[3] & 7; + val = ((val >> b) | (val << (8 - b))); + + bit_mask = s->gr[8] & val; + val = mask16[s->gr[0]]; + break; + } + + /* apply logical operation */ + func_select = s->gr[3] >> 3; + switch(func_select) { + case 0: + default: + /* nothing to do */ + break; + case 1: + /* and */ + val &= s->latch; + break; + case 2: + /* or */ + val |= s->latch; + break; + case 3: + /* xor */ + val ^= s->latch; + break; + } + + /* apply bit mask */ + bit_mask |= bit_mask << 8; + bit_mask |= bit_mask << 16; + val = (val & bit_mask) | (s->latch & ~bit_mask); + + do_write: + /* mask data according to sr[2] */ + write_mask = mask16[s->sr[2]]; + ((uint32_t *)s->vram_ptr)[addr] = + (((uint32_t *)s->vram_ptr)[addr] & ~write_mask) | + (val & write_mask); +#ifdef DEBUG_VGA + printf("vga: latch: [0x%x] mask=0x%08x val=0x%08x\n", + addr * 4, write_mask, val); +#endif + s->vram_updated[addr >> 10] = 1; + } +} + +void vga_mem_writew(uint32_t addr, uint32_t val) +{ + vga_mem_writeb(addr, val & 0xff); + vga_mem_writeb(addr + 1, (val >> 8) & 0xff); +} + +void vga_mem_writel(uint32_t addr, uint32_t val) +{ + vga_mem_writeb(addr, val & 0xff); + vga_mem_writeb(addr + 1, (val >> 8) & 0xff); + vga_mem_writeb(addr + 2, (val >> 16) & 0xff); + vga_mem_writeb(addr + 3, (val >> 24) & 0xff); +} + +#ifdef WORD_BIGENDIAN +#define BIG 1 +#else +#define BIG 0 +#endif + +#ifdef WORDS_BIGENDIAN +#define GET_PLANE(data, p) (((data) >> (24 - (p) * 8)) & 0xff) +#else +#define GET_PLANE(data, p) (((data) >> ((p) * 8)) & 0xff) +#endif + +typedef void vga_draw_glyph8_func(uint8_t *d, int linesize, + const uint8_t *font_ptr, int h, + uint32_t fgcol, uint32_t bgcol); +typedef void vga_draw_glyph9_func(uint8_t *d, int linesize, + const uint8_t *font_ptr, int h, + uint32_t fgcol, uint32_t bgcol, int dup9); +typedef void vga_draw_line_func(VGAState *s1, uint8_t *d, + const uint8_t *s, int width); + +static inline unsigned int rgb_to_pixel8(unsigned int r, unsigned int g, unsigned b) +{ + /* XXX: TODO */ + return 0; +} + +static inline unsigned int rgb_to_pixel15(unsigned int r, unsigned int g, unsigned b) +{ + return ((r >> 3) << 10) | ((g >> 3) << 5) | (b >> 3); +} + +static inline unsigned int rgb_to_pixel16(unsigned int r, unsigned int g, unsigned b) +{ + return ((r >> 3) << 11) | ((g >> 2) << 5) | (b >> 3); +} + +static inline unsigned int rgb_to_pixel32(unsigned int r, unsigned int g, unsigned b) +{ + return (r << 16) | (g << 8) | b; +} + +#define DEPTH 8 +#include "vga_template.h" + +#define DEPTH 15 +#include "vga_template.h" + +#define DEPTH 16 +#include "vga_template.h" + +#define DEPTH 32 +#include "vga_template.h" + +static inline int c6_to_8(int v) +{ + int b; + v &= 0x3f; + b = v & 1; + return (v << 2) | (b << 1) | b; +} + +/* return true if the palette was modified */ +static int update_palette16(VGAState *s) +{ + int full_update, i, depth; + uint32_t v, col, *palette; + unsigned int (*rgb_to_pixel)(unsigned int r, unsigned int g, unsigned b); + depth = s->ds->depth; + switch(depth) { + case 8: + rgb_to_pixel = rgb_to_pixel8; + break; + case 15: + rgb_to_pixel = rgb_to_pixel15; + break; + default: + case 16: + rgb_to_pixel = rgb_to_pixel16; + break; + case 32: + rgb_to_pixel = rgb_to_pixel32; + break; + } + + full_update = 0; + palette = s->last_palette; + for(i = 0; i < 16; i++) { + v = s->ar[i]; + if (s->ar[0x10] & 0x80) + v = ((s->ar[0x14] & 0xf) << 4) | (v & 0xf); + else + v = ((s->ar[0x14] & 0xc) << 4) | (v & 0x3f); + v = v * 3; + col = rgb_to_pixel(c6_to_8(s->palette[v]), + c6_to_8(s->palette[v + 1]), + c6_to_8(s->palette[v + 2])); + + if (depth == 8) { + col |= col << 8; + col |= col << 16; + } else if (depth <= 16) { + col |= col << 16; + } + // printf("%2d: %08x\n", i, col); + if (col != palette[i]) { + full_update = 1; + palette[i] = col; + } + } + return full_update; +} + +/* update start_addr and line_offset. Return TRUE if modified */ +static int update_basic_params(VGAState *s) +{ + int full_update; + uint32_t start_addr, line_offset, line_compare, v; + + full_update = 0; + /* compute line_offset in bytes */ + v = (s->cr[0x51] >> 4) & 3; /* S3 extension */ + if (v == 0) + v = (s->cr[0x43] >> 2) & 1; /* S3 extension */ + line_offset = s->cr[0x13] | (v << 8); + line_offset <<= 3; +#if 0 + /* XXX: check this - inconsistent with some VGA docs */ + if (s->cr[0x14] & 0x40) + line_offset <<= 2; + else if (!(s->cr[0x17] & 0x40)) + line_offset <<= 1; +#endif + /* starting address */ + start_addr = s->cr[0x0d] | (s->cr[0x0c] << 8); + start_addr |= (s->cr[0x69] & 0x1f) << 16; /* S3 extension */ + + /* line compare */ + line_compare = s->cr[0x18] | + ((s->cr[0x07] & 0x10) << 4) | + ((s->cr[0x09] & 0x40) << 3); + + if (line_offset != s->line_offset || + start_addr != s->start_addr || + line_compare != s->line_compare) { + s->line_offset = line_offset; + s->start_addr = start_addr; + s->line_compare = line_compare; + full_update = 1; + } + return full_update; +} + +static inline int get_depth_index(int depth) +{ + switch(depth) { + default: + case 8: + return 0; + case 15: + return 1; + case 16: + return 2; + case 32: + return 3; + } +} + +static vga_draw_glyph8_func *vga_draw_glyph8_table[4] = { + vga_draw_glyph8_8, + vga_draw_glyph8_16, + vga_draw_glyph8_16, + vga_draw_glyph8_32, +}; + +static vga_draw_glyph9_func *vga_draw_glyph9_table[4] = { + vga_draw_glyph9_8, + vga_draw_glyph9_16, + vga_draw_glyph9_16, + vga_draw_glyph9_32, +}; + +static const uint8_t cursor_glyph[32 * 4] = { + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, +}; + +/* + * Text mode update + * Missing: + * - double scan + * - double width + * - underline + * - flashing + */ +static void vga_draw_text(VGAState *s, int full_update) +{ + int cx, cy, cheight, cw, ch, cattr, height, width, ch_attr; + int cx_min, cx_max, linesize, x_incr; + uint32_t offset, fgcol, bgcol, v, cursor_offset; + uint8_t *d1, *d, *src, *s1, *dest, *cursor_ptr; + const uint8_t *font_ptr, *font_base[2]; + int dup9, line_offset, depth_index; + uint32_t *palette; + uint32_t *ch_attr_ptr; + vga_draw_glyph8_func *vga_draw_glyph8; + vga_draw_glyph9_func *vga_draw_glyph9; + + full_update |= update_palette16(s); + palette = s->last_palette; + + /* compute font data address (in plane 2) */ + v = s->sr[3]; + offset = (((v >> 5) & 1) | ((v >> 1) & 6)) * 8192 * 4 + 2; + if (offset != s->font_offsets[0]) { + s->font_offsets[0] = offset; + full_update = 1; + } + font_base[0] = s->vram_ptr + offset; + + offset = (((v >> 4) & 1) | ((v << 1) & 6)) * 8192 * 4 + 2; + font_base[1] = s->vram_ptr + offset; + if (offset != s->font_offsets[1]) { + s->font_offsets[1] = offset; + full_update = 1; + } + + full_update |= update_basic_params(s); + + line_offset = s->line_offset; + s1 = s->vram_ptr + (s->start_addr * 4); + + /* total width & height */ + cheight = (s->cr[9] & 0x1f) + 1; + cw = 8; + if (s->sr[1] & 0x01) + cw = 9; + x_incr = cw * ((s->ds->depth + 7) >> 3); + width = (s->cr[0x01] + 1); + height = s->cr[0x12] | + ((s->cr[0x07] & 0x02) << 7) | + ((s->cr[0x07] & 0x40) << 3); + height = (height + 1) / cheight; + if (width != s->last_width || height != s->last_height || + cw != s->last_cw || cw != s->last_cw) { + dpy_resize(s->ds, width * cw, height * cheight); + s->last_width = width; + s->last_height = height; + s->last_ch = cheight; + s->last_cw = cw; + full_update = 1; + } + cursor_offset = ((s->cr[0x0e] << 8) | s->cr[0x0f]) - s->start_addr; + if (cursor_offset != s->cursor_offset || + s->cr[0xa] != s->cursor_start || + s->cr[0xb] != s->cursor_end) { + /* if the cursor position changed, we update the old and new + chars */ + if (s->cursor_offset < CH_ATTR_SIZE) + s->last_ch_attr[s->cursor_offset] = -1; + if (cursor_offset < CH_ATTR_SIZE) + s->last_ch_attr[cursor_offset] = -1; + s->cursor_offset = cursor_offset; + s->cursor_start = s->cr[0xa]; + s->cursor_end = s->cr[0xb]; + } + cursor_ptr = s->vram_ptr + cursor_offset * 4; + + depth_index = get_depth_index(s->ds->depth); + vga_draw_glyph8 = vga_draw_glyph8_table[depth_index]; + vga_draw_glyph9 = vga_draw_glyph9_table[depth_index]; + + dest = s->ds->data; + linesize = s->ds->linesize; + ch_attr_ptr = s->last_ch_attr; + for(cy = 0; cy < height; cy++) { + d1 = dest; + src = s1; + cx_min = width; + cx_max = -1; + for(cx = 0; cx < width; cx++) { + ch_attr = *(uint16_t *)src; + if (full_update || ch_attr != *ch_attr_ptr) { + if (cx < cx_min) + cx_min = cx; + if (cx > cx_max) + cx_max = cx; + *ch_attr_ptr = ch_attr; +#ifdef WORDS_BIGENDIAN + ch = ch_attr >> 8; + cattr = ch_attr & 0xff; +#else + ch = ch_attr & 0xff; + cattr = ch_attr >> 8; +#endif + font_ptr = font_base[(cattr >> 3) & 1]; + font_ptr += 32 * 4 * ch; + bgcol = palette[cattr >> 4]; + fgcol = palette[cattr & 0x0f]; + if (cw == 8) { + vga_draw_glyph8(d1, linesize, + font_ptr, cheight, fgcol, bgcol); + } else { + dup9 = 0; + if (ch >= 0xb0 && ch <= 0xdf && (s->ar[0x10] & 0x04)) + dup9 = 1; + vga_draw_glyph9(d1, linesize, + font_ptr, cheight, fgcol, bgcol, dup9); + } + if (src == cursor_ptr && + !(s->cr[0x0a] & 0x20)) { + int line_start, line_last, h; + /* draw the cursor */ + line_start = s->cr[0x0a] & 0x1f; + line_last = s->cr[0x0b] & 0x1f; + /* XXX: check that */ + if (line_last > cheight - 1) + line_last = cheight - 1; + if (line_last >= line_start && line_start < cheight) { + h = line_last - line_start + 1; + d = d1 + linesize * line_start; + if (cw == 8) { + vga_draw_glyph8(d, linesize, + cursor_glyph, h, fgcol, bgcol); + } else { + vga_draw_glyph9(d, linesize, + cursor_glyph, h, fgcol, bgcol, 1); + } + } + } + } + d1 += x_incr; + src += 4; + ch_attr_ptr++; + } + if (cx_max != -1) { + dpy_update(s->ds, cx_min * cw, cy * cheight, + (cx_max - cx_min + 1) * cw, cheight); + } + dest += linesize * cheight; + s1 += line_offset; + } +} + +static vga_draw_line_func *vga_draw_line_table[4 * 6] = { + vga_draw_line2_8, + vga_draw_line2_16, + vga_draw_line2_16, + vga_draw_line2_32, + + vga_draw_line4_8, + vga_draw_line4_16, + vga_draw_line4_16, + vga_draw_line4_32, + + vga_draw_line8_8, + vga_draw_line8_16, + vga_draw_line8_16, + vga_draw_line8_32, + + vga_draw_line15_8, + vga_draw_line15_15, + vga_draw_line15_16, + vga_draw_line15_32, + + vga_draw_line16_8, + vga_draw_line16_15, + vga_draw_line16_16, + vga_draw_line16_32, + + vga_draw_line32_8, + vga_draw_line32_15, + vga_draw_line32_16, + vga_draw_line32_32, +}; + +/* + * graphic modes + * Missing: + * - double scan + * - double width + */ +static void vga_draw_graphic(VGAState *s, int full_update) +{ + int y, update, y_min, y_max, page_min, page_max, linesize; + int width, height, shift_control, line_offset, page0, page1; + uint8_t *d; + uint32_t v, *palette, addr1, addr; + vga_draw_line_func *vga_draw_line; + + full_update |= update_palette16(s); + palette = s->last_palette; + + full_update |= update_basic_params(s); + + width = (s->cr[0x01] + 1); + height = s->cr[0x12] | + ((s->cr[0x07] & 0x02) << 7) | + ((s->cr[0x07] & 0x40) << 3); + height = (height + 1); + + if (width != s->last_width || + height != s->last_height) { + s->last_width = width; + s->last_height = height; + full_update = 1; + } + + shift_control = (s->gr[0x05] >> 5) & 3; + if (shift_control != s->shift_control) { + full_update = 1; + s->shift_control = shift_control; + } + + if (shift_control == 0) + v = 1; /* 4 bit/pxeil */ + else if (shift_control == 1) + v = 0; /* 2 bit/pixel */ + else + v = 2; /* 8 bit/pixel */ + + vga_draw_line = vga_draw_line_table[v * 4 + get_depth_index(s->ds->depth)]; + + line_offset = s->line_offset; + addr1 = (s->start_addr * 4); + y_min = height; + y_max = -1; + page_min = 0x7fffffff; + page_max = -1; + d = s->ds->data; + linesize = s->ds->linesize; + for(y = 0; y < height; y++) { + addr = addr1; + if (s->cr[0x17] & 1) { + /* CGA compatibility handling */ + addr = (addr & ~0x2000) | ((y & 1) << 13); + } + if (s->cr[0x17] & 2) { + addr = (addr & ~0x4000) | ((y & 2) << 13); + } + page0 = addr >> 12; + page1 = (addr + width - 1) >> 12; + update = full_update | s->vram_updated[page0] | s->vram_updated[page1]; + if (update) { + if (y < y_min) + y_min = y; + if (y > y_max) + y_max = y; + if (page0 < page_min) + page_min = page0; + if (page1 > page_max) + page_max = page1; + vga_draw_line(s, d, s->vram_ptr + addr, width); + } + if (y == s->line_compare) { + addr1 = 0; + } else { + addr1 += line_offset; + } + d += linesize; + } + + /* reset modified pages */ + if (page_max != -1) { + memset(s->vram_updated + page_min, 0, page_max - page_min + 1); + } +} + +/* draw text terminal (very limited, just for simple boot debug + messages) */ +static int last_cursor_pos; + +void vga_draw_dumb(VGAState *s) +{ + int c, i, cursor_pos, eol; + + cursor_pos = s->cr[0x0f] | (s->cr[0x0e] << 8); + eol = 0; + for(i = last_cursor_pos; i < cursor_pos; i++) { + /* XXX: should use vga RAM */ + c = phys_ram_base[0xb8000 + (i) * 2]; + if (c >= ' ') { + putchar(c); + eol = 0; + } else { + if (!eol) + putchar('\n'); + eol = 1; + } + } + fflush(stdout); + last_cursor_pos = cursor_pos; +} + +void vga_update_display(void) +{ + VGAState *s = &vga_state; + int full_update, graphic_mode; + + if (s->ds->depth == 0) { + vga_draw_dumb(s); + } else { + full_update = 0; + graphic_mode = s->gr[6] & 1; + if (graphic_mode != s->graphic_mode) { + s->graphic_mode = graphic_mode; + full_update = 1; + } + if (graphic_mode) + vga_draw_graphic(s, full_update); + else + vga_draw_text(s, full_update); + } +} + +void vga_reset(VGAState *s) +{ + memset(s, 0, sizeof(VGAState)); + /* chip ID for 8c968 */ + s->cr[0x2d] = 0x88; + s->cr[0x2e] = 0xb0; + s->cr[0x2f] = 0x01; /* XXX: check revision code */ + s->cr[0x30] = 0xe1; + s->graphic_mode = -1; /* force full update */ +} + +CPUReadMemoryFunc *vga_mem_read[3] = { + vga_mem_readb, + vga_mem_readw, + vga_mem_readl, +}; + +CPUWriteMemoryFunc *vga_mem_write[3] = { + vga_mem_writeb, + vga_mem_writew, + vga_mem_writel, +}; + +int vga_init(DisplayState *ds, uint8_t *vga_ram_base, + unsigned long vga_ram_offset, int vga_ram_size) +{ + VGAState *s = &vga_state; + int i, j, v; + + for(i = 0;i < 256; i++) { + v = 0; + for(j = 0; j < 8; j++) { + v |= ((i >> j) & 1) << (j * 4); + } + expand4[i] = v; + + v = 0; + for(j = 0; j < 4; j++) { + v |= ((i >> (2 * j)) & 3) << (j * 4); + } + expand2[i] = v; + } + + vga_reset(s); + + s->vram_ptr = vga_ram_base; + s->vram_offset = vga_ram_offset; + s->vram_size = vga_ram_size; + s->ds = ds; + + register_ioport_write(0x3c0, 16, vga_ioport_write, 1); + + register_ioport_write(0x3b4, 2, vga_ioport_write, 1); + register_ioport_write(0x3d4, 2, vga_ioport_write, 1); + register_ioport_write(0x3ba, 1, vga_ioport_write, 1); + register_ioport_write(0x3da, 1, vga_ioport_write, 1); + + register_ioport_read(0x3c0, 16, vga_ioport_read, 1); + + register_ioport_read(0x3b4, 2, vga_ioport_read, 1); + register_ioport_read(0x3d4, 2, vga_ioport_read, 1); + register_ioport_read(0x3ba, 1, vga_ioport_read, 1); + register_ioport_read(0x3da, 1, vga_ioport_read, 1); + + vga_io_memory = cpu_register_io_memory(0, vga_mem_read, vga_mem_write); + cpu_register_physical_memory(0xa0000, 0x20000, vga_io_memory); + return 0; +} diff --git a/hw/vga_template.h b/hw/vga_template.h new file mode 100644 index 0000000000..dd6581e37d --- /dev/null +++ b/hw/vga_template.h @@ -0,0 +1,294 @@ +/* + * QEMU VGA Emulator templates + * + * Copyright (c) 2003 Fabrice Bellard + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + */ + +#if DEPTH == 8 +#define BPP 1 +#define PIXEL_TYPE uint8_t +#elif DEPTH == 15 || DEPTH == 16 +#define BPP 2 +#define PIXEL_TYPE uint16_t +#elif DEPTH == 32 +#define BPP 4 +#define PIXEL_TYPE uint32_t +#else +#error unsupport depth +#endif + +#if DEPTH != 15 + +static void glue(vga_draw_glyph8_, DEPTH)(uint8_t *d, int linesize, + const uint8_t *font_ptr, int h, + uint32_t fgcol, uint32_t bgcol) +{ + uint32_t font_data, xorcol; + + xorcol = bgcol ^ fgcol; + do { + font_data = font_ptr[0]; +#if BPP == 1 + ((uint32_t *)d)[0] = (dmask16[(font_data >> 4)] & xorcol) ^ bgcol; + ((uint32_t *)d)[3] = (dmask16[(font_data >> 0) & 0xf] & xorcol) ^ bgcol; +#elif BPP == 2 + ((uint32_t *)d)[0] = (dmask4[(font_data >> 6)] & xorcol) ^ bgcol; + ((uint32_t *)d)[1] = (dmask4[(font_data >> 4) & 3] & xorcol) ^ bgcol; + ((uint32_t *)d)[2] = (dmask4[(font_data >> 2) & 3] & xorcol) ^ bgcol; + ((uint32_t *)d)[3] = (dmask4[(font_data >> 0) & 3] & xorcol) ^ bgcol; +#else + ((uint32_t *)d)[0] = ((-(font_data >> 7)) & xorcol) ^ bgcol; + ((uint32_t *)d)[1] = ((-(font_data >> 6) & 1) & xorcol) ^ bgcol; + ((uint32_t *)d)[2] = ((-(font_data >> 5) & 1) & xorcol) ^ bgcol; + ((uint32_t *)d)[3] = ((-(font_data >> 4) & 1) & xorcol) ^ bgcol; + ((uint32_t *)d)[4] = ((-(font_data >> 3) & 1) & xorcol) ^ bgcol; + ((uint32_t *)d)[5] = ((-(font_data >> 2) & 1) & xorcol) ^ bgcol; + ((uint32_t *)d)[6] = ((-(font_data >> 1) & 1) & xorcol) ^ bgcol; + ((uint32_t *)d)[7] = ((-(font_data >> 0) & 1) & xorcol) ^ bgcol; +#endif + font_ptr += 4; + d += linesize; + } while (--h); +} + +static void glue(vga_draw_glyph9_, DEPTH)(uint8_t *d, int linesize, + const uint8_t *font_ptr, int h, + uint32_t fgcol, uint32_t bgcol, int dup9) +{ + uint32_t font_data, xorcol, v; + + xorcol = bgcol ^ fgcol; + do { + font_data = font_ptr[0]; + /* XXX: unaligned accesses are done */ +#if BPP == 1 + ((uint32_t *)d)[0] = (dmask16[(font_data >> 4)] & xorcol) ^ bgcol; + v = (dmask16[(font_data >> 0) & 0xf] & xorcol) ^ bgcol; + ((uint32_t *)d)[3] = v; + if (dup9) + *(uint8_t *)(d + 8) = v >> (24 * (1 - BIG)); + else + *(uint8_t *)(d + 8) = bgcol; + +#elif BPP == 2 + ((uint32_t *)d)[0] = (dmask4[(font_data >> 6)] & xorcol) ^ bgcol; + ((uint32_t *)d)[1] = (dmask4[(font_data >> 4) & 3] & xorcol) ^ bgcol; + ((uint32_t *)d)[2] = (dmask4[(font_data >> 2) & 3] & xorcol) ^ bgcol; + v = (dmask4[(font_data >> 0) & 3] & xorcol) ^ bgcol; + ((uint32_t *)d)[3] = v; + if (dup9) + *(uint16_t *)(d + 8) = v >> (16 * (1 - BIG)); + else + *(uint16_t *)(d + 8) = bgcol; +#else + ((uint32_t *)d)[0] = ((-(font_data >> 7)) & xorcol) ^ bgcol; + ((uint32_t *)d)[1] = ((-(font_data >> 6) & 1) & xorcol) ^ bgcol; + ((uint32_t *)d)[2] = ((-(font_data >> 5) & 1) & xorcol) ^ bgcol; + ((uint32_t *)d)[3] = ((-(font_data >> 4) & 1) & xorcol) ^ bgcol; + ((uint32_t *)d)[4] = ((-(font_data >> 3) & 1) & xorcol) ^ bgcol; + ((uint32_t *)d)[5] = ((-(font_data >> 2) & 1) & xorcol) ^ bgcol; + ((uint32_t *)d)[6] = ((-(font_data >> 1) & 1) & xorcol) ^ bgcol; + v = ((-(font_data >> 0) & 1) & xorcol) ^ bgcol; + ((uint32_t *)d)[7] = v; + if (dup9) + *(uint32_t *)(d + 8) = v; + else + *(uint32_t *)(d + 8) = bgcol; +#endif + font_ptr += 4; + d += linesize; + } while (--h); +} + +/* + * 4 color mode + */ +static void glue(vga_draw_line2_, DEPTH)(VGAState *s1, uint8_t *d, + const uint8_t *s, int width) +{ + uint32_t plane_mask, *palette, data, v; + int x; + + palette = s1->last_palette; + plane_mask = mask16[s1->ar[0x12] & 0xf]; + width >>= 3; + for(x = 0; x < width; x++) { + data = ((uint32_t *)s)[0]; + data &= plane_mask; + v = expand2[GET_PLANE(data, 0)]; + v |= expand2[GET_PLANE(data, 2)] << 2; + ((PIXEL_TYPE *)d)[0] = palette[v >> 12]; + ((PIXEL_TYPE *)d)[1] = palette[(v >> 8) & 0xf]; + ((PIXEL_TYPE *)d)[2] = palette[(v >> 4) & 0xf]; + ((PIXEL_TYPE *)d)[3] = palette[(v >> 0) & 0xf]; + + v = expand2[GET_PLANE(data, 1)]; + v |= expand2[GET_PLANE(data, 3)] << 2; + ((PIXEL_TYPE *)d)[4] = palette[v >> 12]; + ((PIXEL_TYPE *)d)[5] = palette[(v >> 8) & 0xf]; + ((PIXEL_TYPE *)d)[6] = palette[(v >> 4) & 0xf]; + ((PIXEL_TYPE *)d)[7] = palette[(v >> 0) & 0xf]; + d += BPP * 8; + s += 4; + } +} + +/* + * 16 color mode + */ +static void glue(vga_draw_line4_, DEPTH)(VGAState *s1, uint8_t *d, + const uint8_t *s, int width) +{ + uint32_t plane_mask, data, v, *palette; + int x; + + palette = s1->last_palette; + plane_mask = mask16[s1->ar[0x12] & 0xf]; + width >>= 3; + for(x = 0; x < width; x++) { + data = ((uint32_t *)s)[0]; + data &= plane_mask; + v = expand4[GET_PLANE(data, 0)]; + v |= expand4[GET_PLANE(data, 1)] << 1; + v |= expand4[GET_PLANE(data, 2)] << 2; + v |= expand4[GET_PLANE(data, 3)] << 3; + ((PIXEL_TYPE *)d)[0] = palette[v >> 28]; + ((PIXEL_TYPE *)d)[1] = palette[(v >> 24) & 0xf]; + ((PIXEL_TYPE *)d)[2] = palette[(v >> 20) & 0xf]; + ((PIXEL_TYPE *)d)[3] = palette[(v >> 16) & 0xf]; + ((PIXEL_TYPE *)d)[4] = palette[(v >> 12) & 0xf]; + ((PIXEL_TYPE *)d)[5] = palette[(v >> 8) & 0xf]; + ((PIXEL_TYPE *)d)[6] = palette[(v >> 4) & 0xf]; + ((PIXEL_TYPE *)d)[7] = palette[(v >> 0) & 0xf]; + d += BPP * 8; + s += 4; + } +} + +/* + * 256 color mode + * + * XXX: add plane_mask support (never used in standard VGA modes) + */ +static void glue(vga_draw_line8_, DEPTH)(VGAState *s1, uint8_t *d, + const uint8_t *s, int width) +{ + uint32_t *palette; + int x; + + palette = s1->last_palette; + width >>= 3; + for(x = 0; x < width; x++) { + ((PIXEL_TYPE *)d)[0] = palette[s[0]]; + ((PIXEL_TYPE *)d)[1] = palette[s[1]]; + ((PIXEL_TYPE *)d)[2] = palette[s[2]]; + ((PIXEL_TYPE *)d)[3] = palette[s[3]]; + ((PIXEL_TYPE *)d)[4] = palette[s[4]]; + ((PIXEL_TYPE *)d)[5] = palette[s[5]]; + ((PIXEL_TYPE *)d)[6] = palette[s[6]]; + ((PIXEL_TYPE *)d)[7] = palette[s[7]]; + d += BPP * 8; + s += 8; + } +} + +#endif /* DEPTH != 15 */ + + +/* XXX: optimize */ + +/* + * 15 bit color + */ +static void glue(vga_draw_line15_, DEPTH)(VGAState *s1, uint8_t *d, + const uint8_t *s, int width) +{ +#if DEPTH == 15 && !defined(WORDS_BIGENDIAN) + memcpy(d, s, width * 2); +#else + int w; + uint32_t v, r, g, b; + + w = width; + do { + v = lduw((void *)s); + r = (v >> 7) & 0xf8; + g = (v >> 2) & 0xf8; + b = (v << 3) & 0xf8; + ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b); + s += 2; + d += BPP; + } while (--w != 0); +#endif +} + +/* + * 16 bit color + */ +static void glue(vga_draw_line16_, DEPTH)(VGAState *s1, uint8_t *d, + const uint8_t *s, int width) +{ +#if DEPTH == 16 && !defined(WORDS_BIGENDIAN) + memcpy(d, s, width * 2); +#else + int w; + uint32_t v, r, g, b; + + w = width; + do { + v = lduw((void *)s); + r = (v >> 8) & 0xf8; + g = (v >> 3) & 0xfc; + b = (v << 3) & 0xf8; + ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b); + s += 2; + d += BPP; + } while (--w != 0); +#endif +} + +/* + * 32 bit color + */ +static void glue(vga_draw_line32_, DEPTH)(VGAState *s1, uint8_t *d, + const uint8_t *s, int width) +{ +#if DEPTH == 32 && !defined(WORDS_BIGENDIAN) + memcpy(d, s, width * 4); +#else + int w; + uint32_t r, g, b; + + w = width; + do { + b = s[0]; + g = s[1]; + r = s[2]; + ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b); + s += 4; + d += BPP; + } while (--w != 0); +#endif +} + +#undef DEPTH +#undef BPP +#undef PIXEL_TYPE |