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-rw-r--r--include/ui/console.h4
-rw-r--r--ui/cursor.c3
2 files changed, 4 insertions, 3 deletions
diff --git a/include/ui/console.h b/include/ui/console.h
index 2a8fab091f..ae5ec466c1 100644
--- a/include/ui/console.h
+++ b/include/ui/console.h
@@ -144,13 +144,13 @@ typedef struct QemuUIInfo {
/* cursor data format is 32bit RGBA */
typedef struct QEMUCursor {
- int width, height;
+ uint16_t width, height;
int hot_x, hot_y;
int refcount;
uint32_t data[];
} QEMUCursor;
-QEMUCursor *cursor_alloc(int width, int height);
+QEMUCursor *cursor_alloc(uint16_t width, uint16_t height);
QEMUCursor *cursor_ref(QEMUCursor *c);
void cursor_unref(QEMUCursor *c);
QEMUCursor *cursor_builtin_hidden(void);
diff --git a/ui/cursor.c b/ui/cursor.c
index 6fe67990e2..29717b3ecb 100644
--- a/ui/cursor.c
+++ b/ui/cursor.c
@@ -90,11 +90,12 @@ QEMUCursor *cursor_builtin_left_ptr(void)
return cursor_parse_xpm(cursor_left_ptr_xpm);
}
-QEMUCursor *cursor_alloc(int width, int height)
+QEMUCursor *cursor_alloc(uint16_t width, uint16_t height)
{
QEMUCursor *c;
size_t datasize = width * height * sizeof(uint32_t);
+ /* Modern physical hardware typically uses 512x512 sprites */
if (width > 512 || height > 512) {
return NULL;
}