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-rw-r--r--aio-win32.c89
1 files changed, 39 insertions, 50 deletions
diff --git a/aio-win32.c b/aio-win32.c
index 7b284119e0..5e37b42530 100644
--- a/aio-win32.c
+++ b/aio-win32.c
@@ -89,29 +89,12 @@ bool aio_pending(AioContext *ctx)
return false;
}
-bool aio_poll(AioContext *ctx, bool blocking)
+static bool aio_dispatch_handlers(AioContext *ctx, HANDLE event)
{
AioHandler *node;
- HANDLE events[MAXIMUM_WAIT_OBJECTS + 1];
- bool progress;
- int count;
- int timeout;
-
- progress = false;
-
- /*
- * If there are callbacks left that have been queued, we need to call then.
- * Do not call select in this case, because it is possible that the caller
- * does not need a complete flush (as is the case for aio_poll loops).
- */
- if (aio_bh_poll(ctx)) {
- blocking = false;
- progress = true;
- }
+ bool progress = false;
/*
- * Then dispatch any pending callbacks from the GSource.
- *
* We have to walk very carefully in case aio_set_fd_handler is
* called while we're walking.
*/
@@ -121,7 +104,9 @@ bool aio_poll(AioContext *ctx, bool blocking)
ctx->walking_handlers++;
- if (node->pfd.revents && node->io_notify) {
+ if (!node->deleted &&
+ (node->pfd.revents || event_notifier_get_handle(node->e) == event) &&
+ node->io_notify) {
node->pfd.revents = 0;
node->io_notify(node->e);
@@ -142,8 +127,40 @@ bool aio_poll(AioContext *ctx, bool blocking)
}
}
- /* Run timers */
+ return progress;
+}
+
+static bool aio_dispatch(AioContext *ctx)
+{
+ bool progress;
+
+ progress = aio_dispatch_handlers(ctx, INVALID_HANDLE_VALUE);
progress |= timerlistgroup_run_timers(&ctx->tlg);
+ return progress;
+}
+
+bool aio_poll(AioContext *ctx, bool blocking)
+{
+ AioHandler *node;
+ HANDLE events[MAXIMUM_WAIT_OBJECTS + 1];
+ bool progress;
+ int count;
+ int timeout;
+
+ progress = false;
+
+ /*
+ * If there are callbacks left that have been queued, we need to call then.
+ * Do not call select in this case, because it is possible that the caller
+ * does not need a complete flush (as is the case for aio_poll loops).
+ */
+ if (aio_bh_poll(ctx)) {
+ blocking = false;
+ progress = true;
+ }
+
+ /* Dispatch any pending callbacks from the GSource. */
+ progress |= aio_dispatch(ctx);
if (progress && !blocking) {
return true;
@@ -176,35 +193,7 @@ bool aio_poll(AioContext *ctx, bool blocking)
blocking = false;
- /* we have to walk very carefully in case
- * aio_set_fd_handler is called while we're walking */
- node = QLIST_FIRST(&ctx->aio_handlers);
- while (node) {
- AioHandler *tmp;
-
- ctx->walking_handlers++;
-
- if (!node->deleted &&
- event_notifier_get_handle(node->e) == events[ret - WAIT_OBJECT_0] &&
- node->io_notify) {
- node->io_notify(node->e);
-
- /* aio_notify() does not count as progress */
- if (node->e != &ctx->notifier) {
- progress = true;
- }
- }
-
- tmp = node;
- node = QLIST_NEXT(node, node);
-
- ctx->walking_handlers--;
-
- if (!ctx->walking_handlers && tmp->deleted) {
- QLIST_REMOVE(tmp, node);
- g_free(tmp);
- }
- }
+ progress |= aio_dispatch_handlers(ctx, events[ret - WAIT_OBJECT_0]);
/* Try again, but only call each handler once. */
events[ret - WAIT_OBJECT_0] = events[--count];