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-rw-r--r--include/ui/sdl2.h32
-rw-r--r--ui/Makefile.objs7
-rw-r--r--ui/sdl.c3
-rw-r--r--ui/sdl2-2d.c122
-rw-r--r--ui/sdl2-input.c106
-rw-r--r--ui/sdl2.c343
6 files changed, 358 insertions, 255 deletions
diff --git a/include/ui/sdl2.h b/include/ui/sdl2.h
new file mode 100644
index 0000000000..f56c596e31
--- /dev/null
+++ b/include/ui/sdl2.h
@@ -0,0 +1,32 @@
+#ifndef SDL2_H
+#define SDL2_H
+
+struct sdl2_console {
+ DisplayChangeListener dcl;
+ DisplaySurface *surface;
+ SDL_Texture *texture;
+ SDL_Window *real_window;
+ SDL_Renderer *real_renderer;
+ int idx;
+ int last_vm_running; /* per console for caption reasons */
+ int x, y;
+ int hidden;
+};
+
+void sdl2_window_create(struct sdl2_console *scon);
+void sdl2_window_destroy(struct sdl2_console *scon);
+void sdl2_window_resize(struct sdl2_console *scon);
+void sdl2_poll_events(struct sdl2_console *scon);
+
+void sdl2_reset_keys(struct sdl2_console *scon);
+void sdl2_process_key(struct sdl2_console *scon,
+ SDL_KeyboardEvent *ev);
+
+void sdl2_2d_update(DisplayChangeListener *dcl,
+ int x, int y, int w, int h);
+void sdl2_2d_switch(DisplayChangeListener *dcl,
+ DisplaySurface *new_surface);
+void sdl2_2d_refresh(DisplayChangeListener *dcl);
+void sdl2_2d_redraw(struct sdl2_console *scon);
+
+#endif /* SDL2_H */
diff --git a/ui/Makefile.objs b/ui/Makefile.objs
index 801cba2675..13b5cfbe41 100644
--- a/ui/Makefile.objs
+++ b/ui/Makefile.objs
@@ -16,7 +16,12 @@ common-obj-$(CONFIG_CURSES) += curses.o
common-obj-$(CONFIG_VNC) += $(vnc-obj-y)
common-obj-$(CONFIG_GTK) += gtk.o x_keymap.o
-sdl.mo-objs := sdl.o sdl_zoom.o sdl2.o
+ifeq ($(CONFIG_SDLABI),1.2)
+sdl.mo-objs := sdl.o sdl_zoom.o
+endif
+ifeq ($(CONFIG_SDLABI),2.0)
+sdl.mo-objs := sdl2.o sdl2-input.o sdl2-2d.o
+endif
sdl.mo-cflags := $(SDL_CFLAGS)
gtk.o-cflags := $(GTK_CFLAGS) $(VTE_CFLAGS)
diff --git a/ui/sdl.c b/ui/sdl.c
index 94c1d9dc3a..3e9d81076b 100644
--- a/ui/sdl.c
+++ b/ui/sdl.c
@@ -26,8 +26,6 @@
#undef WIN32_LEAN_AND_MEAN
#include <SDL.h>
-
-#if SDL_MAJOR_VERSION == 1
#include <SDL_syswm.h>
#include "qemu-common.h"
@@ -958,4 +956,3 @@ void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
atexit(sdl_cleanup);
}
-#endif
diff --git a/ui/sdl2-2d.c b/ui/sdl2-2d.c
new file mode 100644
index 0000000000..9264817e76
--- /dev/null
+++ b/ui/sdl2-2d.c
@@ -0,0 +1,122 @@
+/*
+ * QEMU SDL display driver
+ *
+ * Copyright (c) 2003 Fabrice Bellard
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ */
+/* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
+
+/* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
+#undef WIN32_LEAN_AND_MEAN
+
+#include <SDL.h>
+#include <SDL_syswm.h>
+
+#include "qemu-common.h"
+#include "ui/console.h"
+#include "ui/input.h"
+#include "ui/sdl2.h"
+#include "sysemu/sysemu.h"
+
+void sdl2_2d_update(DisplayChangeListener *dcl,
+ int x, int y, int w, int h)
+{
+ struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
+ DisplaySurface *surf = qemu_console_surface(dcl->con);
+ SDL_Rect rect;
+
+ if (!surf) {
+ return;
+ }
+ if (!scon->texture) {
+ return;
+ }
+
+ rect.x = x;
+ rect.y = y;
+ rect.w = w;
+ rect.h = h;
+
+ SDL_UpdateTexture(scon->texture, NULL, surface_data(surf),
+ surface_stride(surf));
+ SDL_RenderCopy(scon->real_renderer, scon->texture, &rect, &rect);
+ SDL_RenderPresent(scon->real_renderer);
+}
+
+void sdl2_2d_switch(DisplayChangeListener *dcl,
+ DisplaySurface *new_surface)
+{
+ struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
+ DisplaySurface *old_surface = scon->surface;
+ int format = 0;
+
+ scon->surface = new_surface;
+
+ if (scon->texture) {
+ SDL_DestroyTexture(scon->texture);
+ scon->texture = NULL;
+ }
+
+ if (!new_surface) {
+ sdl2_window_destroy(scon);
+ return;
+ }
+
+ if (!scon->real_window) {
+ sdl2_window_create(scon);
+ } else if (old_surface &&
+ ((surface_width(old_surface) != surface_width(new_surface)) ||
+ (surface_height(old_surface) != surface_height(new_surface)))) {
+ sdl2_window_resize(scon);
+ }
+
+ SDL_RenderSetLogicalSize(scon->real_renderer,
+ surface_width(new_surface),
+ surface_height(new_surface));
+
+ if (surface_bits_per_pixel(scon->surface) == 16) {
+ format = SDL_PIXELFORMAT_RGB565;
+ } else if (surface_bits_per_pixel(scon->surface) == 32) {
+ format = SDL_PIXELFORMAT_ARGB8888;
+ }
+ scon->texture = SDL_CreateTexture(scon->real_renderer, format,
+ SDL_TEXTUREACCESS_STREAMING,
+ surface_width(new_surface),
+ surface_height(new_surface));
+ sdl2_2d_redraw(scon);
+}
+
+void sdl2_2d_refresh(DisplayChangeListener *dcl)
+{
+ struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
+
+ graphic_hw_update(dcl->con);
+ sdl2_poll_events(scon);
+}
+
+void sdl2_2d_redraw(struct sdl2_console *scon)
+{
+ if (!scon->surface) {
+ return;
+ }
+ sdl2_2d_update(&scon->dcl, 0, 0,
+ surface_width(scon->surface),
+ surface_height(scon->surface));
+}
diff --git a/ui/sdl2-input.c b/ui/sdl2-input.c
new file mode 100644
index 0000000000..a1973fc2e0
--- /dev/null
+++ b/ui/sdl2-input.c
@@ -0,0 +1,106 @@
+/*
+ * QEMU SDL display driver
+ *
+ * Copyright (c) 2003 Fabrice Bellard
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ */
+/* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
+
+/* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
+#undef WIN32_LEAN_AND_MEAN
+
+#include <SDL.h>
+#include <SDL_syswm.h>
+
+#include "qemu-common.h"
+#include "ui/console.h"
+#include "ui/input.h"
+#include "ui/sdl2.h"
+#include "sysemu/sysemu.h"
+
+#include "sdl2-keymap.h"
+
+static uint8_t modifiers_state[SDL_NUM_SCANCODES];
+
+void sdl2_reset_keys(struct sdl2_console *scon)
+{
+ QemuConsole *con = scon ? scon->dcl.con : NULL;
+ int i;
+
+ for (i = 0; i < SDL_NUM_SCANCODES; i++) {
+ if (modifiers_state[i]) {
+ int qcode = sdl2_scancode_to_qcode[i];
+ qemu_input_event_send_key_qcode(con, qcode, false);
+ modifiers_state[i] = 0;
+ }
+ }
+}
+
+void sdl2_process_key(struct sdl2_console *scon,
+ SDL_KeyboardEvent *ev)
+{
+ int qcode = sdl2_scancode_to_qcode[ev->keysym.scancode];
+ QemuConsole *con = scon ? scon->dcl.con : NULL;
+
+ if (!qemu_console_is_graphic(con)) {
+ if (ev->type == SDL_KEYDOWN) {
+ switch (ev->keysym.scancode) {
+ case SDL_SCANCODE_RETURN:
+ kbd_put_keysym_console(con, '\n');
+ break;
+ case SDL_SCANCODE_BACKSPACE:
+ kbd_put_keysym_console(con, QEMU_KEY_BACKSPACE);
+ break;
+ default:
+ kbd_put_qcode_console(con, qcode);
+ break;
+ }
+ }
+ return;
+ }
+
+ switch (ev->keysym.scancode) {
+#if 0
+ case SDL_SCANCODE_NUMLOCKCLEAR:
+ case SDL_SCANCODE_CAPSLOCK:
+ /* SDL does not send the key up event, so we generate it */
+ qemu_input_event_send_key_qcode(con, qcode, true);
+ qemu_input_event_send_key_qcode(con, qcode, false);
+ return;
+#endif
+ case SDL_SCANCODE_LCTRL:
+ case SDL_SCANCODE_LSHIFT:
+ case SDL_SCANCODE_LALT:
+ case SDL_SCANCODE_LGUI:
+ case SDL_SCANCODE_RCTRL:
+ case SDL_SCANCODE_RSHIFT:
+ case SDL_SCANCODE_RALT:
+ case SDL_SCANCODE_RGUI:
+ if (ev->type == SDL_KEYUP) {
+ modifiers_state[ev->keysym.scancode] = 0;
+ } else {
+ modifiers_state[ev->keysym.scancode] = 1;
+ }
+ /* fall though */
+ default:
+ qemu_input_event_send_key_qcode(con, qcode,
+ ev->type == SDL_KEYDOWN);
+ }
+}
diff --git a/ui/sdl2.c b/ui/sdl2.c
index 1ad74baafc..1ae2781624 100644
--- a/ui/sdl2.c
+++ b/ui/sdl2.c
@@ -27,55 +27,37 @@
#undef WIN32_LEAN_AND_MEAN
#include <SDL.h>
-
-#if SDL_MAJOR_VERSION == 2
#include <SDL_syswm.h>
#include "qemu-common.h"
#include "ui/console.h"
#include "ui/input.h"
+#include "ui/sdl2.h"
#include "sysemu/sysemu.h"
-#include "sdl2-keymap.h"
-
static int sdl2_num_outputs;
-static struct sdl2_state {
- DisplayChangeListener dcl;
- DisplaySurface *surface;
- SDL_Texture *texture;
- SDL_Window *real_window;
- SDL_Renderer *real_renderer;
- int idx;
- int last_vm_running; /* per console for caption reasons */
- int x, y;
- int hidden;
-} *sdl2_console;
+static struct sdl2_console *sdl2_console;
static SDL_Surface *guest_sprite_surface;
static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
-static bool gui_saved_scaling;
-static int gui_saved_width;
-static int gui_saved_height;
static int gui_saved_grab;
static int gui_fullscreen;
static int gui_noframe;
static int gui_key_modifier_pressed;
static int gui_keysym;
static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
-static uint8_t modifiers_state[SDL_NUM_SCANCODES];
static SDL_Cursor *sdl_cursor_normal;
static SDL_Cursor *sdl_cursor_hidden;
static int absolute_enabled;
static int guest_cursor;
static int guest_x, guest_y;
static SDL_Cursor *guest_sprite;
-static int scaling_active;
static Notifier mouse_mode_notifier;
-static void sdl_update_caption(struct sdl2_state *scon);
+static void sdl_update_caption(struct sdl2_console *scon);
-static struct sdl2_state *get_scon_from_window(uint32_t window_id)
+static struct sdl2_console *get_scon_from_window(uint32_t window_id)
{
int i;
for (i = 0; i < sdl2_num_outputs; i++) {
@@ -86,180 +68,57 @@ static struct sdl2_state *get_scon_from_window(uint32_t window_id)
return NULL;
}
-static void sdl_update(DisplayChangeListener *dcl,
- int x, int y, int w, int h)
+void sdl2_window_create(struct sdl2_console *scon)
{
- struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
- SDL_Rect rect;
- DisplaySurface *surf = qemu_console_surface(dcl->con);
+ int flags = 0;
- if (!surf) {
+ if (!scon->surface) {
return;
}
- if (!scon->texture) {
- return;
- }
-
- rect.x = x;
- rect.y = y;
- rect.w = w;
- rect.h = h;
-
- SDL_UpdateTexture(scon->texture, NULL, surface_data(surf),
- surface_stride(surf));
- SDL_RenderCopy(scon->real_renderer, scon->texture, &rect, &rect);
- SDL_RenderPresent(scon->real_renderer);
-}
-
-static void do_sdl_resize(struct sdl2_state *scon, int width, int height,
- int bpp)
-{
- int flags;
-
- if (scon->real_window && scon->real_renderer) {
- if (width && height) {
- SDL_RenderSetLogicalSize(scon->real_renderer, width, height);
- SDL_SetWindowSize(scon->real_window, width, height);
- } else {
- SDL_DestroyRenderer(scon->real_renderer);
- SDL_DestroyWindow(scon->real_window);
- scon->real_renderer = NULL;
- scon->real_window = NULL;
- }
- } else {
- if (!width || !height) {
- return;
- }
- flags = 0;
- if (gui_fullscreen) {
- flags |= SDL_WINDOW_FULLSCREEN;
- } else {
- flags |= SDL_WINDOW_RESIZABLE;
- }
- if (scon->hidden) {
- flags |= SDL_WINDOW_HIDDEN;
- }
-
- scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
- SDL_WINDOWPOS_UNDEFINED,
- width, height, flags);
- scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
- sdl_update_caption(scon);
- }
-}
-
-static void sdl_switch(DisplayChangeListener *dcl,
- DisplaySurface *new_surface)
-{
- struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
- int format = 0;
- int idx = scon->idx;
- DisplaySurface *old_surface = scon->surface;
-
- /* temporary hack: allows to call sdl_switch to handle scaling changes */
- if (new_surface) {
- scon->surface = new_surface;
- }
-
- if (!new_surface && idx > 0) {
- scon->surface = NULL;
- }
+ assert(!scon->real_window);
- if (new_surface == NULL) {
- do_sdl_resize(scon, 0, 0, 0);
+ if (gui_fullscreen) {
+ flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
} else {
- do_sdl_resize(scon, surface_width(scon->surface),
- surface_height(scon->surface), 0);
+ flags |= SDL_WINDOW_RESIZABLE;
}
-
- if (old_surface && scon->texture) {
- SDL_DestroyTexture(scon->texture);
- scon->texture = NULL;
+ if (scon->hidden) {
+ flags |= SDL_WINDOW_HIDDEN;
}
- if (new_surface) {
- if (!scon->texture) {
- if (surface_bits_per_pixel(scon->surface) == 16) {
- format = SDL_PIXELFORMAT_RGB565;
- } else if (surface_bits_per_pixel(scon->surface) == 32) {
- format = SDL_PIXELFORMAT_ARGB8888;
- }
-
- scon->texture = SDL_CreateTexture(scon->real_renderer, format,
- SDL_TEXTUREACCESS_STREAMING,
- surface_width(new_surface),
- surface_height(new_surface));
- }
- }
+ scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
+ SDL_WINDOWPOS_UNDEFINED,
+ surface_width(scon->surface),
+ surface_height(scon->surface),
+ flags);
+ scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
+ sdl_update_caption(scon);
}
-static void reset_keys(struct sdl2_state *scon)
+void sdl2_window_destroy(struct sdl2_console *scon)
{
- QemuConsole *con = scon ? scon->dcl.con : NULL;
- int i;
-
- for (i = 0; i < 256; i++) {
- if (modifiers_state[i]) {
- int qcode = sdl2_scancode_to_qcode[i];
- qemu_input_event_send_key_qcode(con, qcode, false);
- modifiers_state[i] = 0;
- }
+ if (!scon->real_window) {
+ return;
}
+
+ SDL_DestroyRenderer(scon->real_renderer);
+ scon->real_renderer = NULL;
+ SDL_DestroyWindow(scon->real_window);
+ scon->real_window = NULL;
}
-static void sdl_process_key(struct sdl2_state *scon,
- SDL_KeyboardEvent *ev)
+void sdl2_window_resize(struct sdl2_console *scon)
{
- int qcode = sdl2_scancode_to_qcode[ev->keysym.scancode];
- QemuConsole *con = scon ? scon->dcl.con : NULL;
-
- if (!qemu_console_is_graphic(con)) {
- if (ev->type == SDL_KEYDOWN) {
- switch (ev->keysym.scancode) {
- case SDL_SCANCODE_RETURN:
- kbd_put_keysym_console(con, '\n');
- break;
- case SDL_SCANCODE_BACKSPACE:
- kbd_put_keysym_console(con, QEMU_KEY_BACKSPACE);
- break;
- default:
- kbd_put_qcode_console(con, qcode);
- break;
- }
- }
+ if (!scon->real_window) {
return;
}
- switch (ev->keysym.scancode) {
-#if 0
- case SDL_SCANCODE_NUMLOCKCLEAR:
- case SDL_SCANCODE_CAPSLOCK:
- /* SDL does not send the key up event, so we generate it */
- qemu_input_event_send_key_qcode(con, qcode, true);
- qemu_input_event_send_key_qcode(con, qcode, false);
- return;
-#endif
- case SDL_SCANCODE_LCTRL:
- case SDL_SCANCODE_LSHIFT:
- case SDL_SCANCODE_LALT:
- case SDL_SCANCODE_LGUI:
- case SDL_SCANCODE_RCTRL:
- case SDL_SCANCODE_RSHIFT:
- case SDL_SCANCODE_RALT:
- case SDL_SCANCODE_RGUI:
- if (ev->type == SDL_KEYUP) {
- modifiers_state[ev->keysym.scancode] = 0;
- } else {
- modifiers_state[ev->keysym.scancode] = 1;
- }
- /* fall though */
- default:
- qemu_input_event_send_key_qcode(con, qcode,
- ev->type == SDL_KEYDOWN);
- }
+ SDL_SetWindowSize(scon->real_window,
+ surface_width(scon->surface),
+ surface_height(scon->surface));
}
-static void sdl_update_caption(struct sdl2_state *scon)
+static void sdl_update_caption(struct sdl2_console *scon)
{
char win_title[1024];
char icon_title[1024];
@@ -269,11 +128,11 @@ static void sdl_update_caption(struct sdl2_state *scon)
status = " [Stopped]";
} else if (gui_grab) {
if (alt_grab) {
- status = " - Press Ctrl-Alt-Shift to exit mouse grab";
+ status = " - Press Ctrl-Alt-Shift to exit grab";
} else if (ctrl_grab) {
- status = " - Press Right-Ctrl to exit mouse grab";
+ status = " - Press Right-Ctrl to exit grab";
} else {
- status = " - Press Ctrl-Alt to exit mouse grab";
+ status = " - Press Ctrl-Alt to exit grab";
}
}
@@ -323,7 +182,7 @@ static void sdl_show_cursor(void)
}
}
-static void sdl_grab_start(struct sdl2_state *scon)
+static void sdl_grab_start(struct sdl2_console *scon)
{
QemuConsole *con = scon ? scon->dcl.con : NULL;
@@ -351,7 +210,7 @@ static void sdl_grab_start(struct sdl2_state *scon)
sdl_update_caption(scon);
}
-static void sdl_grab_end(struct sdl2_state *scon)
+static void sdl_grab_end(struct sdl2_console *scon)
{
SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
gui_grab = 0;
@@ -359,7 +218,7 @@ static void sdl_grab_end(struct sdl2_state *scon)
sdl_update_caption(scon);
}
-static void absolute_mouse_grab(struct sdl2_state *scon)
+static void absolute_mouse_grab(struct sdl2_console *scon)
{
int mouse_x, mouse_y;
int scr_w, scr_h;
@@ -386,7 +245,7 @@ static void sdl_mouse_mode_change(Notifier *notify, void *data)
}
}
-static void sdl_send_mouse_event(struct sdl2_state *scon, int dx, int dy,
+static void sdl_send_mouse_event(struct sdl2_console *scon, int dx, int dy,
int x, int y, int state)
{
static uint32_t bmap[INPUT_BUTTON_MAX] = {
@@ -409,7 +268,7 @@ static void sdl_send_mouse_event(struct sdl2_state *scon, int dx, int dy,
int i;
for (i = 0; i < sdl2_num_outputs; i++) {
- struct sdl2_state *thiscon = &sdl2_console[i];
+ struct sdl2_console *thiscon = &sdl2_console[i];
if (thiscon->real_window && thiscon->surface) {
SDL_GetWindowSize(thiscon->real_window, &scr_w, &scr_h);
cur_off_x = thiscon->x;
@@ -443,48 +302,27 @@ static void sdl_send_mouse_event(struct sdl2_state *scon, int dx, int dy,
qemu_input_event_sync();
}
-static void sdl_scale(struct sdl2_state *scon, int width, int height)
-{
- int bpp = 0;
- do_sdl_resize(scon, width, height, bpp);
- scaling_active = 1;
-}
-
-static void toggle_full_screen(struct sdl2_state *scon)
+static void toggle_full_screen(struct sdl2_console *scon)
{
- int width = surface_width(scon->surface);
- int height = surface_height(scon->surface);
- int bpp = surface_bits_per_pixel(scon->surface);
-
gui_fullscreen = !gui_fullscreen;
if (gui_fullscreen) {
- SDL_GetWindowSize(scon->real_window,
- &gui_saved_width, &gui_saved_height);
- gui_saved_scaling = scaling_active;
-
- do_sdl_resize(scon, width, height, bpp);
- scaling_active = 0;
-
+ SDL_SetWindowFullscreen(scon->real_window,
+ SDL_WINDOW_FULLSCREEN_DESKTOP);
gui_saved_grab = gui_grab;
sdl_grab_start(scon);
} else {
- if (gui_saved_scaling) {
- sdl_scale(scon, gui_saved_width, gui_saved_height);
- } else {
- do_sdl_resize(scon, width, height, 0);
- }
if (!gui_saved_grab) {
sdl_grab_end(scon);
}
+ SDL_SetWindowFullscreen(scon->real_window, 0);
}
- graphic_hw_invalidate(scon->dcl.con);
- graphic_hw_update(scon->dcl.con);
+ sdl2_2d_redraw(scon);
}
static void handle_keydown(SDL_Event *ev)
{
int mod_state, win;
- struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
+ struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
if (alt_grab) {
mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
@@ -524,14 +362,13 @@ static void handle_keydown(SDL_Event *ev)
gui_keysym = 1;
break;
case SDL_SCANCODE_U:
- if (scaling_active) {
- scaling_active = 0;
- sdl_switch(&scon->dcl, NULL);
- graphic_hw_invalidate(scon->dcl.con);
- graphic_hw_update(scon->dcl.con);
- }
+ sdl2_window_destroy(scon);
+ sdl2_window_create(scon);
+ /* re-create texture */
+ sdl2_2d_switch(&scon->dcl, scon->surface);
gui_keysym = 1;
break;
+#if 0
case SDL_SCANCODE_KP_PLUS:
case SDL_SCANCODE_KP_MINUS:
if (!gui_fullscreen) {
@@ -544,25 +381,26 @@ static void handle_keydown(SDL_Event *ev)
160);
height = (surface_height(scon->surface) * width) /
surface_width(scon->surface);
-
+ fprintf(stderr, "%s: scale to %dx%d\n",
+ __func__, width, height);
sdl_scale(scon, width, height);
- graphic_hw_invalidate(NULL);
- graphic_hw_update(NULL);
+ sdl2_2d_redraw(scon);
gui_keysym = 1;
}
+#endif
default:
break;
}
}
if (!gui_keysym) {
- sdl_process_key(scon, &ev->key);
+ sdl2_process_key(scon, &ev->key);
}
}
static void handle_keyup(SDL_Event *ev)
{
int mod_state;
- struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
+ struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
if (!alt_grab) {
mod_state = (ev->key.keysym.mod & gui_grab_code);
@@ -580,19 +418,19 @@ static void handle_keyup(SDL_Event *ev)
}
/* SDL does not send back all the modifiers key, so we must
* correct it. */
- reset_keys(scon);
+ sdl2_reset_keys(scon);
return;
}
gui_keysym = 0;
}
if (!gui_keysym) {
- sdl_process_key(scon, &ev->key);
+ sdl2_process_key(scon, &ev->key);
}
}
static void handle_textinput(SDL_Event *ev)
{
- struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
+ struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
QemuConsole *con = scon ? scon->dcl.con : NULL;
if (qemu_console_is_graphic(con)) {
@@ -604,7 +442,7 @@ static void handle_textinput(SDL_Event *ev)
static void handle_mousemotion(SDL_Event *ev)
{
int max_x, max_y;
- struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
+ struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
if (qemu_input_is_absolute() || absolute_enabled) {
int scr_w, scr_h;
@@ -631,7 +469,7 @@ static void handle_mousebutton(SDL_Event *ev)
{
int buttonstate = SDL_GetMouseState(NULL, NULL);
SDL_MouseButtonEvent *bev;
- struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
+ struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
bev = &ev->button;
if (!gui_grab && !qemu_input_is_absolute()) {
@@ -651,7 +489,7 @@ static void handle_mousebutton(SDL_Event *ev)
static void handle_mousewheel(SDL_Event *ev)
{
- struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
+ struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
SDL_MouseWheelEvent *wev = &ev->wheel;
InputButton btn;
@@ -669,14 +507,12 @@ static void handle_mousewheel(SDL_Event *ev)
qemu_input_event_sync();
}
-static void handle_windowevent(DisplayChangeListener *dcl, SDL_Event *ev)
+static void handle_windowevent(SDL_Event *ev)
{
- int w, h;
- struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
+ struct sdl2_console *scon = get_scon_from_window(ev->window.windowID);
switch (ev->window.event) {
case SDL_WINDOWEVENT_RESIZED:
- sdl_scale(scon, ev->window.data1, ev->window.data2);
{
QemuUIInfo info;
memset(&info, 0, sizeof(info));
@@ -684,12 +520,10 @@ static void handle_windowevent(DisplayChangeListener *dcl, SDL_Event *ev)
info.height = ev->window.data2;
dpy_set_ui_info(scon->dcl.con, &info);
}
- graphic_hw_invalidate(scon->dcl.con);
- graphic_hw_update(scon->dcl.con);
+ sdl2_2d_redraw(scon);
break;
case SDL_WINDOWEVENT_EXPOSED:
- SDL_GetWindowSize(SDL_GetWindowFromID(ev->window.windowID), &w, &h);
- sdl_update(dcl, 0, 0, w, h);
+ sdl2_2d_redraw(scon);
break;
case SDL_WINDOWEVENT_FOCUS_GAINED:
case SDL_WINDOWEVENT_ENTER:
@@ -703,10 +537,10 @@ static void handle_windowevent(DisplayChangeListener *dcl, SDL_Event *ev)
}
break;
case SDL_WINDOWEVENT_RESTORED:
- update_displaychangelistener(dcl, GUI_REFRESH_INTERVAL_DEFAULT);
+ update_displaychangelistener(&scon->dcl, GUI_REFRESH_INTERVAL_DEFAULT);
break;
case SDL_WINDOWEVENT_MINIMIZED:
- update_displaychangelistener(dcl, 500);
+ update_displaychangelistener(&scon->dcl, 500);
break;
case SDL_WINDOWEVENT_CLOSE:
if (!no_quit) {
@@ -714,12 +548,21 @@ static void handle_windowevent(DisplayChangeListener *dcl, SDL_Event *ev)
qemu_system_shutdown_request();
}
break;
+ case SDL_WINDOWEVENT_SHOWN:
+ if (scon->hidden) {
+ SDL_HideWindow(scon->real_window);
+ }
+ break;
+ case SDL_WINDOWEVENT_HIDDEN:
+ if (!scon->hidden) {
+ SDL_ShowWindow(scon->real_window);
+ }
+ break;
}
}
-static void sdl_refresh(DisplayChangeListener *dcl)
+void sdl2_poll_events(struct sdl2_console *scon)
{
- struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
SDL_Event ev1, *ev = &ev1;
if (scon->last_vm_running != runstate_is_running()) {
@@ -727,8 +570,6 @@ static void sdl_refresh(DisplayChangeListener *dcl)
sdl_update_caption(scon);
}
- graphic_hw_update(dcl->con);
-
while (SDL_PollEvent(ev)) {
switch (ev->type) {
case SDL_KEYDOWN:
@@ -757,7 +598,7 @@ static void sdl_refresh(DisplayChangeListener *dcl)
handle_mousewheel(ev);
break;
case SDL_WINDOWEVENT:
- handle_windowevent(dcl, ev);
+ handle_windowevent(ev);
break;
default:
break;
@@ -768,7 +609,7 @@ static void sdl_refresh(DisplayChangeListener *dcl)
static void sdl_mouse_warp(DisplayChangeListener *dcl,
int x, int y, int on)
{
- struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
+ struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
if (on) {
if (!guest_cursor) {
sdl_show_cursor();
@@ -826,11 +667,11 @@ static void sdl_cleanup(void)
SDL_QuitSubSystem(SDL_INIT_VIDEO);
}
-static const DisplayChangeListenerOps dcl_ops = {
- .dpy_name = "sdl",
- .dpy_gfx_update = sdl_update,
- .dpy_gfx_switch = sdl_switch,
- .dpy_refresh = sdl_refresh,
+static const DisplayChangeListenerOps dcl_2d_ops = {
+ .dpy_name = "sdl2-2d",
+ .dpy_gfx_update = sdl2_2d_update,
+ .dpy_gfx_switch = sdl2_2d_switch,
+ .dpy_refresh = sdl2_2d_refresh,
.dpy_mouse_set = sdl_mouse_warp,
.dpy_cursor_define = sdl_mouse_define,
};
@@ -865,6 +706,7 @@ void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
SDL_GetError());
exit(1);
}
+ SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
for (i = 0;; i++) {
QemuConsole *con = qemu_console_lookup_by_index(i);
@@ -873,13 +715,13 @@ void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
}
}
sdl2_num_outputs = i;
- sdl2_console = g_new0(struct sdl2_state, sdl2_num_outputs);
+ sdl2_console = g_new0(struct sdl2_console, sdl2_num_outputs);
for (i = 0; i < sdl2_num_outputs; i++) {
QemuConsole *con = qemu_console_lookup_by_index(i);
if (!qemu_console_is_graphic(con)) {
sdl2_console[i].hidden = true;
}
- sdl2_console[i].dcl.ops = &dcl_ops;
+ sdl2_console[i].dcl.ops = &dcl_2d_ops;
sdl2_console[i].dcl.con = con;
register_displaychangelistener(&sdl2_console[i].dcl);
sdl2_console[i].idx = i;
@@ -912,4 +754,3 @@ void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
atexit(sdl_cleanup);
}
-#endif