diff options
-rw-r--r-- | Makefile | 15 |
1 files changed, 10 insertions, 5 deletions
@@ -3,6 +3,11 @@ # Always point to the root of the build tree (needs GNU make). BUILD_DIR=$(CURDIR) +# Before including a proper config-host.mak, assume we are in the source tree +SRC_PATH=. + +UNCHECKED_GOALS := %clean TAGS cscope + # All following code might depend on configuration variables ifneq ($(wildcard config-host.mak),) # Put the all: rule here so that config-host.mak can contain dependencies. @@ -38,7 +43,7 @@ config-host.mak: $(SRC_PATH)/configure fi else config-host.mak: -ifneq ($(filter-out %clean,$(MAKECMDGOALS)),$(if $(MAKECMDGOALS),,fail)) +ifneq ($(filter-out $(UNCHECKED_GOALS),$(MAKECMDGOALS)),$(if $(MAKECMDGOALS),,fail)) @echo "Please call configure before running make!" @exit 1 endif @@ -455,9 +460,9 @@ TAGS: find "$(SRC_PATH)" -name '*.[hc]' -exec etags --append {} + cscope: - rm -f ./cscope.* - find "$(SRC_PATH)" -name "*.[chsS]" -print | sed 's,^\./,,' > ./cscope.files - cscope -b + rm -f "$(SRC_PATH)"/cscope.* + find "$(SRC_PATH)/" -name "*.[chsS]" -print | sed 's,^\./,,' > "$(SRC_PATH)/cscope.files" + cscope -b -i"$(SRC_PATH)/cscope.files" # opengl shader programs ui/shader/%-vert.h: $(SRC_PATH)/ui/shader/%.vert $(SRC_PATH)/scripts/shaderinclude.pl @@ -600,7 +605,7 @@ endif # CONFIG_WIN # Add a dependency on the generated files, so that they are always # rebuilt before other object files -ifneq ($(filter-out %clean,$(MAKECMDGOALS)),$(if $(MAKECMDGOALS),,fail)) +ifneq ($(filter-out $(UNCHECKED_GOALS),$(MAKECMDGOALS)),$(if $(MAKECMDGOALS),,fail)) Makefile: $(GENERATED_HEADERS) endif |