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authorCorentin Chary <corentincj@iksaif.net>2010-05-19 09:24:09 +0200
committerAnthony Liguori <aliguori@us.ibm.com>2010-06-01 12:53:09 -0500
commita885211eed4e853c64d1419a0113c12048ecd5a1 (patch)
tree72ec51401215ae87203e9fb79e6539155c37538e /vnc.c
parent161c4f20bfbd54f0b77426adccb68ee831678af0 (diff)
vnc: return the number of rectangles
Some encodings like tight supports tiling (spliting in multiple sub-rectangles). So we needed a way to tell vnc_update_client() how much rectangles are in the buffer. zlib, raw and hextile always send a full rectangle. Signed-off-by: Corentin Chary <corentincj@iksaif.net> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
Diffstat (limited to 'vnc.c')
-rw-r--r--vnc.c25
1 files changed, 16 insertions, 9 deletions
diff --git a/vnc.c b/vnc.c
index f48f253675..626f17317e 100644
--- a/vnc.c
+++ b/vnc.c
@@ -652,7 +652,7 @@ static void vnc_write_pixels_generic(VncState *vs, struct PixelFormat *pf,
}
}
-void vnc_raw_send_framebuffer_update(VncState *vs, int x, int y, int w, int h)
+int vnc_raw_send_framebuffer_update(VncState *vs, int x, int y, int w, int h)
{
int i;
uint8_t *row;
@@ -663,23 +663,27 @@ void vnc_raw_send_framebuffer_update(VncState *vs, int x, int y, int w, int h)
vs->write_pixels(vs, &vd->server->pf, row, w * ds_get_bytes_per_pixel(vs->ds));
row += ds_get_linesize(vs->ds);
}
+ return 1;
}
-static void send_framebuffer_update(VncState *vs, int x, int y, int w, int h)
+static int send_framebuffer_update(VncState *vs, int x, int y, int w, int h)
{
+ int n = 0;
+
switch(vs->vnc_encoding) {
case VNC_ENCODING_ZLIB:
- vnc_zlib_send_framebuffer_update(vs, x, y, w, h);
+ n = vnc_zlib_send_framebuffer_update(vs, x, y, w, h);
break;
case VNC_ENCODING_HEXTILE:
vnc_framebuffer_update(vs, x, y, w, h, VNC_ENCODING_HEXTILE);
- vnc_hextile_send_framebuffer_update(vs, x, y, w, h);
+ n = vnc_hextile_send_framebuffer_update(vs, x, y, w, h);
break;
default:
vnc_framebuffer_update(vs, x, y, w, h, VNC_ENCODING_RAW);
- vnc_raw_send_framebuffer_update(vs, x, y, w, h);
+ n = vnc_raw_send_framebuffer_update(vs, x, y, w, h);
break;
}
+ return n;
}
static void vnc_copy(VncState *vs, int src_x, int src_y, int dst_x, int dst_y, int w, int h)
@@ -834,6 +838,7 @@ static int vnc_update_client(VncState *vs, int has_dirty)
int y;
int n_rectangles;
int saved_offset;
+ int n;
if (vs->output.offset && !vs->audio_cap && !vs->force_update)
/* kernel send buffers are full -> drop frames to throttle */
@@ -866,16 +871,18 @@ static int vnc_update_client(VncState *vs, int has_dirty)
} else {
if (last_x != -1) {
int h = find_and_clear_dirty_height(vs, y, last_x, x);
- send_framebuffer_update(vs, last_x * 16, y, (x - last_x) * 16, h);
- n_rectangles++;
+ n = send_framebuffer_update(vs, last_x * 16, y,
+ (x - last_x) * 16, h);
+ n_rectangles += n;
}
last_x = -1;
}
}
if (last_x != -1) {
int h = find_and_clear_dirty_height(vs, y, last_x, x);
- send_framebuffer_update(vs, last_x * 16, y, (x - last_x) * 16, h);
- n_rectangles++;
+ n = send_framebuffer_update(vs, last_x * 16, y,
+ (x - last_x) * 16, h);
+ n_rectangles += n;
}
}
vs->output.buffer[saved_offset] = (n_rectangles >> 8) & 0xFF;