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author | aurel32 <aurel32@c046a42c-6fe2-441c-8c8c-71466251a162> | 2009-03-10 21:43:25 +0000 |
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committer | aurel32 <aurel32@c046a42c-6fe2-441c-8c8c-71466251a162> | 2009-03-10 21:43:25 +0000 |
commit | 419bafa517f777d56f851efce55a9d2328a657bc (patch) | |
tree | 613fad6ed5763c2cc46024a9acfaef8174e46a00 /vl.c | |
parent | 506bfcbb14221c8c8995ebf64fd9165eb1d6c878 (diff) |
tcg-arm: fix qemu_ld64
Emulating fldl on arm doesn't seem to work too well. It's the way
qemu_ld64 is translated to arm instructions.
tcg_out_ld32_12(s, COND_AL, data_reg, addr_reg, 0);
tcg_out_ld32_12(s, COND_AL, data_reg2, addr_reg, 4);
Consider case where data_reg==0, data_reg2==1, and addr_reg==0. First load
overwrited addr_reg. So let's put an if (data_ref==addr_reg).
(Pablo Virolainen)
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6808 c046a42c-6fe2-441c-8c8c-71466251a162
Diffstat (limited to 'vl.c')
0 files changed, 0 insertions, 0 deletions