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authorEmilio G. Cota <cota@braap.org>2017-07-19 14:32:24 -0400
committerRichard Henderson <richard.henderson@linaro.org>2017-10-24 13:53:42 -0700
commit34184b071817b4f9edbfd1aa2225c196f05a0947 (patch)
treec18494e08516920278c4adc256adff91e43887f8 /util/osdep.c
parentc3fac1138e13f8074168ee32a46afd6f3ff49059 (diff)
tcg: allocate optimizer temps with tcg_malloc
Groundwork for supporting multiple TCG contexts. While at it, also allocate temps_used directly as a bitmap of the required size, instead of using a bitmap of TCG_MAX_TEMPS via TCGTempSet. Performance-wise we lose about 1.12% in a translation-heavy workload such as booting+shutting down debian-arm: Performance counter stats for 'taskset -c 0 arm-softmmu/qemu-system-arm \ -machine type=virt -nographic -smp 1 -m 4096 \ -netdev user,id=unet,hostfwd=tcp::2222-:22 \ -device virtio-net-device,netdev=unet \ -drive file=die-on-boot.qcow2,id=myblock,index=0,if=none \ -device virtio-blk-device,drive=myblock \ -kernel kernel.img -append console=ttyAMA0 root=/dev/vda1 \ -name arm,debug-threads=on -smp 1' (10 runs): exec time (s) Relative slowdown wrt original (%) --------------------------------------------------------------- original 20.213321616 0. tcg_malloc 20.441130078 1.1270214 TCGContext 20.477846517 1.3086662 g_malloc 20.780527895 2.8061013 The other two alternatives shown in the table are: - TCGContext: embed temps[TCG_MAX_TEMPS] and TCGTempSet used_temps in TCGContext. This is simple enough but it isn't faster than using tcg_malloc; moreover, it wastes memory. - g_malloc: allocate/deallocate both temps and used_temps every time tcg_optimize is executed. Suggested-by: Richard Henderson <rth@twiddle.net> Signed-off-by: Emilio G. Cota <cota@braap.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Diffstat (limited to 'util/osdep.c')
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