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authorAlberto Garcia <berto@igalia.com>2015-06-08 11:12:15 +0200
committerGerd Hoffmann <kraxel@redhat.com>2015-06-09 10:25:21 +0200
commit08d49df0dbaacc220a099dbfb644e1dc0eda57be (patch)
treeb9cfaffd539431a0fff4c562dd081019eb068a34 /ui
parentee09f84e6bf5383a23c9624115c26b72aa1e076c (diff)
sdl2: fix crash in handle_windowevent() when restoring the screen size
The Ctrl-Alt-u keyboard shortcut restores the screen to its original size. In the SDL2 UI this is done by destroying the window and creating a new one. The old window emits SDL_WINDOWEVENT_HIDDEN when it's destroyed, but trying to call SDL_GetWindowFromID() from that event's window ID returns a null pointer. handle_windowevent() assumes that the pointer is never null so it results in a crash. Cc: qemu-stable@nongnu.org Signed-off-by: Alberto Garcia <berto@igalia.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Diffstat (limited to 'ui')
-rw-r--r--ui/sdl2.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/ui/sdl2.c b/ui/sdl2.c
index 2d601798ea..5cb75aa364 100644
--- a/ui/sdl2.c
+++ b/ui/sdl2.c
@@ -521,6 +521,10 @@ static void handle_windowevent(SDL_Event *ev)
{
struct sdl2_console *scon = get_scon_from_window(ev->window.windowID);
+ if (!scon) {
+ return;
+ }
+
switch (ev->window.event) {
case SDL_WINDOWEVENT_RESIZED:
{