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author | Michael Tokarev <mjt@tls.msk.ru> | 2011-03-10 17:03:41 +0300 |
---|---|---|
committer | Aurelien Jarno <aurelien@aurel32.net> | 2011-04-01 22:23:06 +0200 |
commit | 8cffde7329734c17ee2eeec84944abbf4a0f23f3 (patch) | |
tree | 4a9b6725f77e9d77ab4516f53ac49cada921e167 /ui | |
parent | 508240c0daecdd62ab46727f37145f2dbb029ff7 (diff) |
get rid of private bitmap functions in block/sheepdog.c, use generic ones
qemu now has generic bitmap functions,
so don't redefine them in sheepdog.c,
use common header instead. A small cleanup.
Here's only one function which is actually
used in sheepdog and gets replaced with
a generic one (simplified):
- static inline int test_bit(int nr, const volatile unsigned long *addr)
+ static inline int test_bit(int nr, const unsigned long *addr)
{
- return ((1UL << (nr % BITS_PER_LONG))
& ((unsigned long*)addr)[nr / BITS_PER_LONG])) != 0;
+ return 1UL & (addr[nr / BITS_PER_LONG] >> (nr & (BITS_PER_LONG-1)));
}
The body is equivalent, but the argument is not: there's
"volatile" in there. Why it is used for - I'm not sure.
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
Acked-by: MORITA Kazutaka <morita.kazutaka@lab.ntt.co.jp>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Diffstat (limited to 'ui')
0 files changed, 0 insertions, 0 deletions