diff options
author | Benjamin Herrenschmidt <benh@kernel.crashing.org> | 2014-07-07 15:10:12 +1000 |
---|---|---|
committer | Gerd Hoffmann <kraxel@redhat.com> | 2015-03-12 12:54:23 +0100 |
commit | 5f5d82ddf1789d32d8921c022261be59e4dcd283 (patch) | |
tree | cdfc13f4e660cfb631169a6614c14ec47c03e79e /ui | |
parent | ee74801035b0b5f1fdfd4e31d3a53f511f91c804 (diff) |
sdl: Refresh debug statements
Put them under a #define similar to the VGA model and make them
actually compile. Add a couple too.
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Diffstat (limited to 'ui')
-rw-r--r-- | ui/sdl.c | 24 |
1 files changed, 22 insertions, 2 deletions
@@ -61,16 +61,24 @@ static SDL_PixelFormat host_format; static int scaling_active = 0; static Notifier mouse_mode_notifier; +#if 0 +#define DEBUG_SDL +#endif + static void sdl_update(DisplayChangeListener *dcl, int x, int y, int w, int h) { - // printf("updating x=%d y=%d w=%d h=%d\n", x, y, w, h); SDL_Rect rec; rec.x = x; rec.y = y; rec.w = w; rec.h = h; +#ifdef DEBUG_SDL + printf("SDL: Updating x=%d y=%d w=%d h=%d (scaling: %d)\n", + x, y, w, h, scaling_active); +#endif + if (guest_screen) { if (!scaling_active) { SDL_BlitSurface(guest_screen, &rec, real_screen, &rec); @@ -89,7 +97,9 @@ static void do_sdl_resize(int width, int height, int bpp) int flags; SDL_Surface *tmp_screen; - // printf("resizing to %d %d\n", w, h); +#ifdef DEBUG_SDL + printf("SDL: Resizing to %dx%d bpp %d\n", width, height, bpp); +#endif flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL; if (gui_fullscreen) { @@ -143,6 +153,12 @@ static void sdl_switch(DisplayChangeListener *dcl, if (guest_screen != NULL) { SDL_FreeSurface(guest_screen); } + +#ifdef DEBUG_SDL + printf("SDL: Creating surface with masks: %08x %08x %08x %08x\n", + pf.rmask, pf.gmask, pf.bmask, pf.amask); +#endif + guest_screen = SDL_CreateRGBSurfaceFrom (surface_data(surface), surface_width(surface), surface_height(surface), @@ -486,6 +502,10 @@ static void sdl_scale(int width, int height) { int bpp = real_screen->format->BitsPerPixel; +#ifdef DEBUG_SDL + printf("SDL: Scaling to %dx%d bpp %d\n", width, height, bpp); +#endif + if (bpp != 16 && bpp != 32) { bpp = 32; } |