diff options
author | Gerd Hoffmann <kraxel@redhat.com> | 2015-12-03 12:34:25 +0100 |
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committer | Gerd Hoffmann <kraxel@redhat.com> | 2016-02-03 10:41:36 +0100 |
commit | bba19b88a6bce3adc280b0d7b6a4fc51445afd80 (patch) | |
tree | 6e94111be8008a5f74d2e292c220891d1cbdff76 /ui | |
parent | cb9ab7caae77ce8a99ac0e75312f2428d322958b (diff) |
console: block rendering until client is done
Allow gl user interfaces to block display device gl rendering.
The ui code might want to do that in case it takes a little
longer to bring things to screen, for example because we'll
hand over a dma-buf to another process (spice will do that).
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Diffstat (limited to 'ui')
-rw-r--r-- | ui/console.c | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/ui/console.c b/ui/console.c index fe950c6026..791b4fcea2 100644 --- a/ui/console.c +++ b/ui/console.c @@ -261,6 +261,16 @@ void graphic_hw_update(QemuConsole *con) } } +void graphic_hw_gl_block(QemuConsole *con, bool block) +{ + if (!con) { + con = active_console; + } + if (con && con->hw_ops->gl_block) { + con->hw_ops->gl_block(con->hw, block); + } +} + void graphic_hw_invalidate(QemuConsole *con) { if (!con) { |