diff options
author | Gerd Hoffmann <kraxel@redhat.com> | 2018-02-20 12:04:33 +0100 |
---|---|---|
committer | Gerd Hoffmann <kraxel@redhat.com> | 2018-02-22 10:35:09 +0100 |
commit | 41126214200bc6a0e4afe28f3a9d7888f5228d08 (patch) | |
tree | 8e01d0cc5870aa2e2452e44ca0a2a250fb449a3d /ui | |
parent | b09169282b3976075d434ae1cfd12de76ccbdcfd (diff) |
egl-helpers: add alpha channel to texture format
Needed when rendering cursers which (unlike framebuffers)
actually are transparent.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20180220110433.20353-4-kraxel@redhat.com
Diffstat (limited to 'ui')
-rw-r--r-- | ui/egl-helpers.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/ui/egl-helpers.c b/ui/egl-helpers.c index 5fa60ef4e8..16dc3ded36 100644 --- a/ui/egl-helpers.c +++ b/ui/egl-helpers.c @@ -83,7 +83,7 @@ void egl_fb_setup_new_tex(egl_fb *fb, int width, int height) glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_BGRA, GL_UNSIGNED_BYTE, 0); egl_fb_setup_for_tex(fb, width, height, texture, true); |