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authorAurelien Jarno <aurelien@aurel32.net>2012-10-19 20:18:44 +0200
committerAurelien Jarno <aurelien@aurel32.net>2012-10-19 20:18:44 +0200
commit3e50da65255bf4026b15e71299f4a5a40382a057 (patch)
tree0e118c1c6d6621a53a9af579c852dab0f8178dd7 /ui/vnc-jobs.c
parentd7dce494769e47c9a1eec6f55578d3acdfab888b (diff)
parent11f66978618b542986172a62fcd6acfa36c0d178 (diff)
Merge branch 'trivial-patches' of git://github.com/stefanha/qemu
* 'trivial-patches' of git://github.com/stefanha/qemu: ui/vnc-jobs.c: Fix minor typos in comments net/tap-win32: Fix compiler warning caused by missing include statement configure: Remove unused parameters from main function target-arm/neon_helper: Remove obsolete FIXME comment targphys.h: Don't define target_phys_addr_t for user-mode emulators ui/vnc: Only report/use TIGHT_PNG encoding if enabled.
Diffstat (limited to 'ui/vnc-jobs.c')
-rw-r--r--ui/vnc-jobs.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/ui/vnc-jobs.c b/ui/vnc-jobs.c
index 087b84d319..3c592b3f3d 100644
--- a/ui/vnc-jobs.c
+++ b/ui/vnc-jobs.c
@@ -33,21 +33,21 @@
/*
* Locking:
*
- * There is three levels of locking:
+ * There are three levels of locking:
* - jobs queue lock: for each operation on the queue (push, pop, isEmpty?)
* - VncDisplay global lock: mainly used for framebuffer updates to avoid
* screen corruption if the framebuffer is updated
- * while the worker is doing something.
+ * while the worker is doing something.
* - VncState::output lock: used to make sure the output buffer is not corrupted
- * if two threads try to write on it at the same time
+ * if two threads try to write on it at the same time
*
- * While the VNC worker thread is working, the VncDisplay global lock is hold
- * to avoid screen corruptions (this does not block vnc_refresh() because it
- * uses trylock()) but the output lock is not hold because the thread work on
+ * While the VNC worker thread is working, the VncDisplay global lock is held
+ * to avoid screen corruption (this does not block vnc_refresh() because it
+ * uses trylock()) but the output lock is not held because the thread works on
* its own output buffer.
* When the encoding job is done, the worker thread will hold the output lock
* and copy its output buffer in vs->output.
-*/
+ */
struct VncJobQueue {
QemuCond cond;
@@ -62,7 +62,7 @@ typedef struct VncJobQueue VncJobQueue;
/*
* We use a single global queue, but most of the functions are
- * already reetrant, so we can easilly add more than one encoding thread
+ * already reentrant, so we can easily add more than one encoding thread
*/
static VncJobQueue *queue;