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authorDaniel P. Berrange <berrange@redhat.com>2017-12-18 19:12:25 +0000
committerGerd Hoffmann <kraxel@redhat.com>2018-01-12 13:48:54 +0100
commitada8d2e4369ea49677d8672ac81bce73eefd5b54 (patch)
tree8a48a2af50fe9262c0626fd52967e5f474f1a19a /ui/vnc-auth-sasl.c
parente2b72cb6e0443d90d7ab037858cb6834b6cca852 (diff)
ui: fix VNC client throttling when forced update is requested
The VNC server must throttle data sent to the client to prevent the 'output' buffer size growing without bound, if the client stops reading data off the socket (either maliciously or due to stalled/slow network connection). The current throttling is very crude because it simply checks whether the output buffer offset is zero. This check is disabled if the client has requested a forced update, because we want to send these as soon as possible. As a result, the VNC client can cause QEMU to allocate arbitrary amounts of RAM. They can first start something in the guest that triggers lots of framebuffer updates eg play a youtube video. Then repeatedly send full framebuffer update requests, but never read data back from the server. This can easily make QEMU's VNC server send buffer consume 100MB of RAM per second, until the OOM killer starts reaping processes (hopefully the rogue QEMU process, but it might pick others...). To address this we make the throttling more intelligent, so we can throttle full updates. When we get a forced update request, we keep track of exactly how much data we put on the output buffer. We will not process a subsequent forced update request until this data has been fully sent on the wire. We always allow one forced update request to be in flight, regardless of what data is queued for incremental updates or audio data. The slight complication is that we do not initially know how much data an update will send, as this is done in the background by the VNC job thread. So we must track the fact that the job thread has an update pending, and not process any further updates until this job is has been completed & put data on the output buffer. This unbounded memory growth affects all VNC server configurations supported by QEMU, with no workaround possible. The mitigating factor is that it can only be triggered by a client that has authenticated with the VNC server, and who is able to trigger a large quantity of framebuffer updates or audio samples from the guest OS. Mostly they'll just succeed in getting the OOM killer to kill their own QEMU process, but its possible other processes can get taken out as collateral damage. This is a more general variant of the similar unbounded memory usage flaw in the websockets server, that was previously assigned CVE-2017-15268, and fixed in 2.11 by: commit a7b20a8efa28e5f22c26c06cd06c2f12bc863493 Author: Daniel P. Berrange <berrange@redhat.com> Date: Mon Oct 9 14:43:42 2017 +0100 io: monitor encoutput buffer size from websocket GSource This new general memory usage flaw has been assigned CVE-2017-15124, and is partially fixed by this patch. Signed-off-by: Daniel P. Berrange <berrange@redhat.com> Reviewed-by: Darren Kenny <darren.kenny@oracle.com> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-id: 20171218191228.31018-11-berrange@redhat.com Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Diffstat (limited to 'ui/vnc-auth-sasl.c')
-rw-r--r--ui/vnc-auth-sasl.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/ui/vnc-auth-sasl.c b/ui/vnc-auth-sasl.c
index 761493b9b2..8c1cdde3db 100644
--- a/ui/vnc-auth-sasl.c
+++ b/ui/vnc-auth-sasl.c
@@ -79,6 +79,11 @@ long vnc_client_write_sasl(VncState *vs)
vs->sasl.encodedOffset += ret;
if (vs->sasl.encodedOffset == vs->sasl.encodedLength) {
+ if (vs->sasl.encodedRawLength >= vs->force_update_offset) {
+ vs->force_update_offset = 0;
+ } else {
+ vs->force_update_offset -= vs->sasl.encodedRawLength;
+ }
vs->output.offset -= vs->sasl.encodedRawLength;
vs->sasl.encoded = NULL;
vs->sasl.encodedOffset = vs->sasl.encodedLength = 0;