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authorMarc-André Lureau <marcandre.lureau@redhat.com>2023-02-14 16:11:24 +0400
committerMarc-André Lureau <marcandre.lureau@redhat.com>2023-03-13 23:48:45 +0400
commit0e1be59ed9b3b50aa7e66669e94aabdf0c3d80d2 (patch)
treed06d249e05ae7315fdb4bc1935bcfcd4d8d3ab91 /ui/spice-core.c
parentda3f7a3ab9ea0091955b58f8909dfcee01f4043e (diff)
ui: introduce egl_init()
Future patches will introduce EGL support on win32 (too late for 8.0 though). Having a common place for EGL initialization and error handling will make it simpler. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Diffstat (limited to 'ui/spice-core.c')
-rw-r--r--ui/spice-core.c7
1 files changed, 1 insertions, 6 deletions
diff --git a/ui/spice-core.c b/ui/spice-core.c
index 76f7c2bc3d..b05c830086 100644
--- a/ui/spice-core.c
+++ b/ui/spice-core.c
@@ -820,12 +820,7 @@ static void qemu_spice_init(void)
"incompatible with -spice port/tls-port");
exit(1);
}
- if (egl_rendernode_init(qemu_opt_get(opts, "rendernode"),
- DISPLAYGL_MODE_ON) != 0) {
- error_report("Failed to initialize EGL render node for SPICE GL");
- exit(1);
- }
- display_opengl = 1;
+ egl_init(qemu_opt_get(opts, "rendernode"), DISPLAYGL_MODE_ON, &error_fatal);
spice_opengl = 1;
}
#endif