diff options
author | Gerd Hoffmann <kraxel@redhat.com> | 2018-02-20 16:04:44 +0100 |
---|---|---|
committer | Gerd Hoffmann <kraxel@redhat.com> | 2018-02-22 10:34:50 +0100 |
commit | afb92eb9852dbcdb5920e57179be20bcafab26a3 (patch) | |
tree | 32b7469abca42e984d0e1ebb62025cca6fc4110a /ui/sdl2.c | |
parent | a6e0344fa0e09413324835ae122c4cadd7890231 (diff) |
sdl2: fix hotkey keyup
After some hotkey was pressed sdl2 doesn't forward the first modifier
keyup event to the guest, resulting in stuck modifier keys.
Fix the logic in handle_keyup(). Also gui_key_modifier_pressed doesn't
need to be a global variable.
Reported-by: Howard Spoelstra <hsp.cat7@gmail.com>
Tested-by: Howard Spoelstra <hsp.cat7@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-id: 20180220150444.784-1-kraxel@redhat.com
Diffstat (limited to 'ui/sdl2.c')
-rw-r--r-- | ui/sdl2.c | 14 |
1 files changed, 3 insertions, 11 deletions
@@ -39,7 +39,6 @@ static int gui_grab; /* if true, all keyboard/mouse events are grabbed */ static int gui_saved_grab; static int gui_fullscreen; -static int gui_key_modifier_pressed; static int gui_keysym; static int gui_grab_code = KMOD_LALT | KMOD_LCTRL; static SDL_Cursor *sdl_cursor_normal; @@ -331,8 +330,7 @@ static void handle_keydown(SDL_Event *ev) { int win; struct sdl2_console *scon = get_scon_from_window(ev->key.windowID); - - gui_key_modifier_pressed = get_mod_state(); + int gui_key_modifier_pressed = get_mod_state(); if (!scon->ignore_hotkeys && gui_key_modifier_pressed && !ev->key.repeat) { switch (ev->key.keysym.scancode) { @@ -413,18 +411,12 @@ static void handle_keydown(SDL_Event *ev) static void handle_keyup(SDL_Event *ev) { - int mod_state; struct sdl2_console *scon = get_scon_from_window(ev->key.windowID); + int gui_key_modifier_pressed = get_mod_state(); scon->ignore_hotkeys = false; - if (!alt_grab) { - mod_state = (ev->key.keysym.mod & gui_grab_code); - } else { - mod_state = (ev->key.keysym.mod & (gui_grab_code | KMOD_LSHIFT)); - } - if (!mod_state && gui_key_modifier_pressed) { - gui_key_modifier_pressed = 0; + if (!gui_key_modifier_pressed) { gui_keysym = 0; } if (!gui_keysym) { |