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authorOGAWA Hirofumi <hirofumi@mail.parknet.co.jp>2015-11-29 22:28:24 +0900
committerGerd Hoffmann <kraxel@redhat.com>2016-01-08 12:20:07 +0100
commit4083733db5e4120939acee57019ff52db1f45b9d (patch)
tree8f268767181decdd790235ae5aa30d773eb4e891 /ui/sdl2-gl.c
parenta7e00e2536941a6e570b45b7ab4afec4505ff67e (diff)
ui/curses: Fix color attribute of monitor for curses
Current text_console_update() writes totally broken color attributes to console_write_ch(). The format now is writing, [WRONG] bold << 21 | fg << 12 | bg << 8 | char fg == 3bits curses color number bg == 3bits curses color number I can't see this format is where come from. Anyway, this doesn't work at all. What curses expects is actually (and vga.c is using), [RIGHT] bold << 21 | bg << 11 | fg << 8 | char fg == 3bits vga color number bg == 3bits vga color number And curses set COLOR_PAIR() up to match this format, and curses's chtype. I.e, bold | color_pair | char color_pair == (bg << 3 | fg) To fix, this simply uses VGA color number everywhere except curses.c internal. Then, convert it to above [RIGHT] format to write by console_write_ch(). And as bonus, this reduces to expose curses define to other parts (removes COLOR_* from console.c). [Tested the first line is displayed as white on blue back for monitor in curses console] Signed-off-by: OGAWA Hirofumi <hirofumi@mail.parknet.co.jp> Message-id: 87r3j95407.fsf@mail.parknet.co.jp Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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