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authorMarc-André Lureau <marcandre.lureau@redhat.com>2023-02-14 16:11:24 +0400
committerMarc-André Lureau <marcandre.lureau@redhat.com>2023-03-13 23:48:45 +0400
commit0e1be59ed9b3b50aa7e66669e94aabdf0c3d80d2 (patch)
treed06d249e05ae7315fdb4bc1935bcfcd4d8d3ab91 /ui/egl-helpers.c
parentda3f7a3ab9ea0091955b58f8909dfcee01f4043e (diff)
ui: introduce egl_init()
Future patches will introduce EGL support on win32 (too late for 8.0 though). Having a common place for EGL initialization and error handling will make it simpler. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Diffstat (limited to 'ui/egl-helpers.c')
-rw-r--r--ui/egl-helpers.c24
1 files changed, 24 insertions, 0 deletions
diff --git a/ui/egl-helpers.c b/ui/egl-helpers.c
index b11837415b..4203163ace 100644
--- a/ui/egl-helpers.c
+++ b/ui/egl-helpers.c
@@ -19,6 +19,8 @@
#include "qemu/error-report.h"
#include "ui/console.h"
#include "ui/egl-helpers.h"
+#include "sysemu/sysemu.h"
+#include "qapi/error.h"
EGLDisplay *qemu_egl_display;
EGLConfig qemu_egl_config;
@@ -569,3 +571,25 @@ EGLContext qemu_egl_init_ctx(void)
return ectx;
}
+
+bool egl_init(const char *rendernode, DisplayGLMode mode, Error **errp)
+{
+ ERRP_GUARD();
+
+ if (mode == DISPLAYGL_MODE_OFF) {
+ error_setg(errp, "egl: turning off GL doesn't make sense");
+ return false;
+ }
+
+#ifdef CONFIG_GBM
+ if (egl_rendernode_init(rendernode, mode) < 0) {
+ error_setg(errp, "egl: render node init failed");
+ return false;
+ }
+ display_opengl = 1;
+ return true;
+#else
+ error_setg(errp, "egl: not available on this platform");
+ return false;
+#endif
+}