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authorMarc-André Lureau <marcandre.lureau@redhat.com>2023-02-14 16:11:24 +0400
committerMarc-André Lureau <marcandre.lureau@redhat.com>2023-03-13 23:48:45 +0400
commit0e1be59ed9b3b50aa7e66669e94aabdf0c3d80d2 (patch)
treed06d249e05ae7315fdb4bc1935bcfcd4d8d3ab91 /ui/egl-headless.c
parentda3f7a3ab9ea0091955b58f8909dfcee01f4043e (diff)
ui: introduce egl_init()
Future patches will introduce EGL support on win32 (too late for 8.0 though). Having a common place for EGL initialization and error handling will make it simpler. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Diffstat (limited to 'ui/egl-headless.c')
-rw-r--r--ui/egl-headless.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/ui/egl-headless.c b/ui/egl-headless.c
index ae07e91302..ef70e6a18e 100644
--- a/ui/egl-headless.c
+++ b/ui/egl-headless.c
@@ -1,7 +1,7 @@
#include "qemu/osdep.h"
#include "qemu/error-report.h"
#include "qemu/module.h"
-#include "sysemu/sysemu.h"
+#include "qapi/error.h"
#include "ui/console.h"
#include "ui/egl-helpers.h"
#include "ui/egl-context.h"
@@ -191,21 +191,21 @@ static const DisplayGLCtxOps eglctx_ops = {
static void early_egl_headless_init(DisplayOptions *opts)
{
- display_opengl = 1;
+ DisplayGLMode mode = DISPLAYGL_MODE_ON;
+
+ if (opts->has_gl) {
+ mode = opts->gl;
+ }
+
+ egl_init(opts->u.egl_headless.rendernode, mode, &error_fatal);
}
static void egl_headless_init(DisplayState *ds, DisplayOptions *opts)
{
- DisplayGLMode mode = opts->has_gl ? opts->gl : DISPLAYGL_MODE_ON;
QemuConsole *con;
egl_dpy *edpy;
int idx;
- if (egl_rendernode_init(opts->u.egl_headless.rendernode, mode) < 0) {
- error_report("egl: render node init failed");
- exit(1);
- }
-
for (idx = 0;; idx++) {
DisplayGLCtx *ctx;