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authorMarc-André Lureau <marcandre.lureau@redhat.com>2023-02-14 16:11:24 +0400
committerMarc-André Lureau <marcandre.lureau@redhat.com>2023-03-13 23:48:45 +0400
commit0e1be59ed9b3b50aa7e66669e94aabdf0c3d80d2 (patch)
treed06d249e05ae7315fdb4bc1935bcfcd4d8d3ab91 /ui/dbus.c
parentda3f7a3ab9ea0091955b58f8909dfcee01f4043e (diff)
ui: introduce egl_init()
Future patches will introduce EGL support on win32 (too late for 8.0 though). Having a common place for EGL initialization and error handling will make it simpler. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Diffstat (limited to 'ui/dbus.c')
-rw-r--r--ui/dbus.c7
1 files changed, 1 insertions, 6 deletions
diff --git a/ui/dbus.c b/ui/dbus.c
index f529928f0b..ebf03bd84d 100644
--- a/ui/dbus.c
+++ b/ui/dbus.c
@@ -451,12 +451,7 @@ early_dbus_init(DisplayOptions *opts)
DisplayGLMode mode = opts->has_gl ? opts->gl : DISPLAYGL_MODE_OFF;
if (mode != DISPLAYGL_MODE_OFF) {
- if (egl_rendernode_init(opts->u.dbus.rendernode, mode) < 0) {
- error_report("dbus: render node init failed");
- exit(1);
- }
-
- display_opengl = 1;
+ egl_init(opts->u.dbus.rendernode, mode, &error_fatal);
}
type_register(&dbus_vc_type_info);