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authorAkihiko Odaki <akihiko.odaki@gmail.com>2021-02-19 18:48:03 +0900
committerGerd Hoffmann <kraxel@redhat.com>2021-03-15 17:37:49 +0100
commit14c235eb40eb82e0d7e89601b1a47028fe24deca (patch)
treea01ae60d3aa23a55d3d7fea7c2580380ce037a79 /ui/curses_keys.h
parentc47c0bcb33e154b82b4f6b90984aba998fcc4f18 (diff)
opengl: Do not convert format with glTexImage2D on OpenGL ES
OpenGL ES does not support conversion from the given data format to the internal format with glTexImage2D. Use the given data format as the internal format, and ignore the given alpha channels with GL_TEXTURE_SWIZZLE_A in case the format contains alpha channels. Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com> Message-Id: <20210219094803.90860-1-akihiko.odaki@gmail.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Diffstat (limited to 'ui/curses_keys.h')
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