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authorGerd Hoffmann <kraxel@redhat.com>2017-05-05 12:41:01 +0200
committerGerd Hoffmann <kraxel@redhat.com>2017-05-12 12:02:48 +0200
commitbb1599b64c8f94fb2bd745d20f128e11543d891d (patch)
treee82ae0fe504a59be12d11805946f78886fe83276 /ui/Makefile.objs
parentbc8c946f7274543ca3ed35482de4e554daccfac6 (diff)
opengl: add egl-headless display
Add egl-headless user interface. It doesn't provide a real user interface, it only provides opengl support using drm render nodes. It will copy back the bits rendered by the guest using virgl back to a DisplaySurface and kick the usual display update code paths, so spice and vnc and screendump can pick it up. Use it this way: qemu -display egl-headless -vnc $display qemu -display egl-headless -spice gl=off,$args Note that you should prefer native spice opengl support (-spice gl=on) if possible because that delivers better performance. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Message-id: 20170505104101.30589-7-kraxel@redhat.com
Diffstat (limited to 'ui/Makefile.objs')
-rw-r--r--ui/Makefile.objs1
1 files changed, 1 insertions, 0 deletions
diff --git a/ui/Makefile.objs b/ui/Makefile.objs
index 27566b32f1..aac6ae8bef 100644
--- a/ui/Makefile.objs
+++ b/ui/Makefile.objs
@@ -33,6 +33,7 @@ common-obj-y += shader.o
common-obj-y += console-gl.o
common-obj-y += egl-helpers.o
common-obj-y += egl-context.o
+common-obj-y += egl-headless.o
ifeq ($(CONFIG_GTK_GL),y)
common-obj-$(CONFIG_GTK) += gtk-gl-area.o
else