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authorFabien Chouteau <chouteau@adacore.com>2013-02-19 04:41:11 +0000
committerAlexander Graf <agraf@suse.de>2013-03-08 21:04:52 +0100
commitd60fa42e8bae39440f997ebfe8fe328269a57d16 (patch)
tree23e40a2deb58d4dac1c90bb75d3b5e3660746dd9 /translate-all.h
parent6bbd5dde9a10520eb069c4bff9f2e34b96b1cfee (diff)
Save memory allocation in the elf loader
The current elf loader uses too much memory. For example, I have a executable with a bss section of 400 MB and I set the ram size to 512 MB. Qemu uses about 780MB of RAM (which is fine), but there's a peak at 1.6 GB during initialization (this is not fine). This patch fixes two things: 1) do not allocate each elf program twice. 2) do not allocate memory for areas that are only zeros. For this we need a new field in Rom: "datasize" which is the size of the allocated data. If datasize is less than romsize, it means that the area from datasize to romsize is filled with zeros. Signed-off-by: Fabien Chouteau <chouteau@adacore.com> Signed-off-by: Alexander Graf <agraf@suse.de>
Diffstat (limited to 'translate-all.h')
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