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authorRichard Henderson <rth@twiddle.net>2013-09-19 08:02:05 -0700
committerRichard Henderson <rth@twiddle.net>2016-02-09 10:45:34 +1100
commit40ae5c62ebaaf7d9d3b93b88c2d32bf6342f7889 (patch)
tree2c1dbde09b86e7d01b5f8e04e6f305d828ec670e /tcg
parentb13eb728d33deaa53efc0dcef557da998e6ec40e (diff)
tcg: Introduce temp_load
Unify all of the places that realize a temporary into a register. Reviewed-by: Aurelien Jarno <aurelien@aurel32.net> Signed-off-by: Richard Henderson <rth@twiddle.net>
Diffstat (limited to 'tcg')
-rw-r--r--tcg/tcg.c116
1 files changed, 52 insertions, 64 deletions
diff --git a/tcg/tcg.c b/tcg/tcg.c
index fb3c3098b1..0317c9e199 100644
--- a/tcg/tcg.c
+++ b/tcg/tcg.c
@@ -1707,6 +1707,35 @@ static TCGReg tcg_reg_alloc(TCGContext *s, TCGRegSet reg1, TCGRegSet reg2)
tcg_abort();
}
+/* Make sure the temporary is in a register. If needed, allocate the register
+ from DESIRED while avoiding ALLOCATED. */
+static void temp_load(TCGContext *s, TCGTemp *ts, TCGRegSet desired_regs,
+ TCGRegSet allocated_regs)
+{
+ TCGReg reg;
+
+ switch (ts->val_type) {
+ case TEMP_VAL_REG:
+ return;
+ case TEMP_VAL_CONST:
+ reg = tcg_reg_alloc(s, desired_regs, allocated_regs);
+ tcg_out_movi(s, ts->type, reg, ts->val);
+ ts->mem_coherent = 0;
+ break;
+ case TEMP_VAL_MEM:
+ reg = tcg_reg_alloc(s, desired_regs, allocated_regs);
+ tcg_out_ld(s, ts->type, reg, ts->mem_base->reg, ts->mem_offset);
+ ts->mem_coherent = 1;
+ break;
+ case TEMP_VAL_DEAD:
+ default:
+ tcg_abort();
+ }
+ ts->reg = reg;
+ ts->val_type = TEMP_VAL_REG;
+ s->reg_to_temp[reg] = ts;
+}
+
/* mark a temporary as dead. */
static inline void temp_dead(TCGContext *s, TCGTemp *ts)
{
@@ -1729,13 +1758,8 @@ static void temp_sync(TCGContext *s, TCGTemp *ts, TCGRegSet allocated_regs)
}
switch (ts->val_type) {
case TEMP_VAL_CONST:
- ts->reg = tcg_reg_alloc(s, tcg_target_available_regs[ts->type],
- allocated_regs);
- ts->val_type = TEMP_VAL_REG;
- s->reg_to_temp[ts->reg] = ts;
- ts->mem_coherent = 0;
- tcg_out_movi(s, ts->type, ts->reg, ts->val);
- /* fallthrough*/
+ temp_load(s, ts, tcg_target_available_regs[ts->type], allocated_regs);
+ /* fallthrough */
case TEMP_VAL_REG:
tcg_reg_sync(s, ts->reg);
break;
@@ -1871,17 +1895,7 @@ static void tcg_reg_alloc_mov(TCGContext *s, const TCGOpDef *def,
we don't have to reload SOURCE the next time it is used. */
if (((NEED_SYNC_ARG(0) || ots->fixed_reg) && ts->val_type != TEMP_VAL_REG)
|| ts->val_type == TEMP_VAL_MEM) {
- ts->reg = tcg_reg_alloc(s, tcg_target_available_regs[itype],
- allocated_regs);
- if (ts->val_type == TEMP_VAL_MEM) {
- tcg_out_ld(s, itype, ts->reg, ts->mem_base->reg, ts->mem_offset);
- ts->mem_coherent = 1;
- } else if (ts->val_type == TEMP_VAL_CONST) {
- tcg_out_movi(s, itype, ts->reg, ts->val);
- ts->mem_coherent = 0;
- }
- s->reg_to_temp[ts->reg] = ts;
- ts->val_type = TEMP_VAL_REG;
+ temp_load(s, ts, tcg_target_available_regs[itype], allocated_regs);
}
if (IS_DEAD_ARG(0) && !ots->fixed_reg) {
@@ -1967,30 +1981,17 @@ static void tcg_reg_alloc_op(TCGContext *s,
arg = args[i];
arg_ct = &def->args_ct[i];
ts = &s->temps[arg];
- if (ts->val_type == TEMP_VAL_MEM) {
- reg = tcg_reg_alloc(s, arg_ct->u.regs, allocated_regs);
- tcg_out_ld(s, ts->type, reg, ts->mem_base->reg, ts->mem_offset);
- ts->val_type = TEMP_VAL_REG;
- ts->reg = reg;
- ts->mem_coherent = 1;
- s->reg_to_temp[reg] = ts;
- } else if (ts->val_type == TEMP_VAL_CONST) {
- if (tcg_target_const_match(ts->val, ts->type, arg_ct)) {
- /* constant is OK for instruction */
- const_args[i] = 1;
- new_args[i] = ts->val;
- goto iarg_end;
- } else {
- /* need to move to a register */
- reg = tcg_reg_alloc(s, arg_ct->u.regs, allocated_regs);
- tcg_out_movi(s, ts->type, reg, ts->val);
- ts->val_type = TEMP_VAL_REG;
- ts->reg = reg;
- ts->mem_coherent = 0;
- s->reg_to_temp[reg] = ts;
- }
+
+ if (ts->val_type == TEMP_VAL_CONST
+ && tcg_target_const_match(ts->val, ts->type, arg_ct)) {
+ /* constant is OK for instruction */
+ const_args[i] = 1;
+ new_args[i] = ts->val;
+ goto iarg_end;
}
- assert(ts->val_type == TEMP_VAL_REG);
+
+ temp_load(s, ts, arg_ct->u.regs, allocated_regs);
+
if (arg_ct->ct & TCG_CT_IALIAS) {
if (ts->fixed_reg) {
/* if fixed register, we must allocate a new register
@@ -2158,23 +2159,9 @@ static void tcg_reg_alloc_call(TCGContext *s, int nb_oargs, int nb_iargs,
#endif
if (arg != TCG_CALL_DUMMY_ARG) {
ts = &s->temps[arg];
- if (ts->val_type == TEMP_VAL_REG) {
- tcg_out_st(s, ts->type, ts->reg, TCG_REG_CALL_STACK, stack_offset);
- } else if (ts->val_type == TEMP_VAL_MEM) {
- reg = tcg_reg_alloc(s, tcg_target_available_regs[ts->type],
- s->reserved_regs);
- /* XXX: not correct if reading values from the stack */
- tcg_out_ld(s, ts->type, reg, ts->mem_base->reg, ts->mem_offset);
- tcg_out_st(s, ts->type, reg, TCG_REG_CALL_STACK, stack_offset);
- } else if (ts->val_type == TEMP_VAL_CONST) {
- reg = tcg_reg_alloc(s, tcg_target_available_regs[ts->type],
- s->reserved_regs);
- /* XXX: sign extend may be needed on some targets */
- tcg_out_movi(s, ts->type, reg, ts->val);
- tcg_out_st(s, ts->type, reg, TCG_REG_CALL_STACK, stack_offset);
- } else {
- tcg_abort();
- }
+ temp_load(s, ts, tcg_target_available_regs[ts->type],
+ s->reserved_regs);
+ tcg_out_st(s, ts->type, ts->reg, TCG_REG_CALL_STACK, stack_offset);
}
#ifndef TCG_TARGET_STACK_GROWSUP
stack_offset += sizeof(tcg_target_long);
@@ -2189,18 +2176,19 @@ static void tcg_reg_alloc_call(TCGContext *s, int nb_oargs, int nb_iargs,
ts = &s->temps[arg];
reg = tcg_target_call_iarg_regs[i];
tcg_reg_free(s, reg);
+
if (ts->val_type == TEMP_VAL_REG) {
if (ts->reg != reg) {
tcg_out_mov(s, ts->type, reg, ts->reg);
}
- } else if (ts->val_type == TEMP_VAL_MEM) {
- tcg_out_ld(s, ts->type, reg, ts->mem_base->reg, ts->mem_offset);
- } else if (ts->val_type == TEMP_VAL_CONST) {
- /* XXX: sign extend ? */
- tcg_out_movi(s, ts->type, reg, ts->val);
} else {
- tcg_abort();
+ TCGRegSet arg_set;
+
+ tcg_regset_clear(arg_set);
+ tcg_regset_set_reg(arg_set, reg);
+ temp_load(s, ts, arg_set, allocated_regs);
}
+
tcg_regset_set_reg(allocated_regs, reg);
}
}