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authorRichard Henderson <rth@twiddle.net>2014-03-28 12:56:22 -0700
committerRichard Henderson <rth@twiddle.net>2014-05-12 10:03:04 -0700
commit1813e1758dcc60c96f8caf2d0c66c2193f1f86e0 (patch)
treee2b4e7df77dc5e7a360375fa9ca85eb8f158430c /tcg/tcg.h
parent52a1f64ec54354157ee73435e53d2dfda0414d07 (diff)
tcg: Define tcg_insn_unit for code pointers
To be defined by the tcg backend based on the elemental unit of the ISA. During the transition, allow TCG_TARGET_INSN_UNIT_SIZE to be undefined, which allows us to default tcg_insn_unit to the current uint8_t. Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Richard Henderson <rth@twiddle.net>
Diffstat (limited to 'tcg/tcg.h')
-rw-r--r--tcg/tcg.h39
1 files changed, 30 insertions, 9 deletions
diff --git a/tcg/tcg.h b/tcg/tcg.h
index d38c92d636..a3fb88cd04 100644
--- a/tcg/tcg.h
+++ b/tcg/tcg.h
@@ -146,10 +146,26 @@ typedef enum TCGOpcode {
#define tcg_regset_andnot(d, a, b) (d) = (a) & ~(b)
#define tcg_regset_not(d, a) (d) = ~(a)
+#ifndef TCG_TARGET_INSN_UNIT_SIZE
+#define TCG_TARGET_INSN_UNIT_SIZE 1
+#endif
+#if TCG_TARGET_INSN_UNIT_SIZE == 1
+typedef uint8_t tcg_insn_unit;
+#elif TCG_TARGET_INSN_UNIT_SIZE == 2
+typedef uint16_t tcg_insn_unit;
+#elif TCG_TARGET_INSN_UNIT_SIZE == 4
+typedef uint32_t tcg_insn_unit;
+#elif TCG_TARGET_INSN_UNIT_SIZE == 8
+typedef uint64_t tcg_insn_unit;
+#else
+/* The port better have done this. */
+#endif
+
+
typedef struct TCGRelocation {
struct TCGRelocation *next;
int type;
- uint8_t *ptr;
+ tcg_insn_unit *ptr;
intptr_t addend;
} TCGRelocation;
@@ -157,6 +173,7 @@ typedef struct TCGLabel {
int has_value;
union {
uintptr_t value;
+ tcg_insn_unit *value_ptr;
TCGRelocation *first_reloc;
} u;
} TCGLabel;
@@ -464,7 +481,7 @@ struct TCGContext {
int nb_temps;
/* goto_tb support */
- uint8_t *code_buf;
+ tcg_insn_unit *code_buf;
uintptr_t *tb_next;
uint16_t *tb_next_offset;
uint16_t *tb_jmp_offset; /* != NULL if USE_DIRECT_JUMP */
@@ -485,7 +502,7 @@ struct TCGContext {
intptr_t frame_end;
int frame_reg;
- uint8_t *code_ptr;
+ tcg_insn_unit *code_ptr;
TCGTemp temps[TCG_MAX_TEMPS]; /* globals first, temps after */
TCGTempSet free_temps[TCG_TYPE_COUNT * 2];
@@ -524,14 +541,17 @@ struct TCGContext {
uint16_t gen_opc_icount[OPC_BUF_SIZE];
uint8_t gen_opc_instr_start[OPC_BUF_SIZE];
- /* Code generation */
+ /* Code generation. Note that we specifically do not use tcg_insn_unit
+ here, because there's too much arithmetic throughout that relies
+ on addition and subtraction working on bytes. Rely on the GCC
+ extension that allows arithmetic on void*. */
int code_gen_max_blocks;
- uint8_t *code_gen_prologue;
- uint8_t *code_gen_buffer;
+ void *code_gen_prologue;
+ void *code_gen_buffer;
size_t code_gen_buffer_size;
/* threshold to flush the translated code buffer */
size_t code_gen_buffer_max_size;
- uint8_t *code_gen_ptr;
+ void *code_gen_ptr;
TBContext tb_ctx;
@@ -566,8 +586,9 @@ void tcg_context_init(TCGContext *s);
void tcg_prologue_init(TCGContext *s);
void tcg_func_start(TCGContext *s);
-int tcg_gen_code(TCGContext *s, uint8_t *gen_code_buf);
-int tcg_gen_code_search_pc(TCGContext *s, uint8_t *gen_code_buf, long offset);
+int tcg_gen_code(TCGContext *s, tcg_insn_unit *gen_code_buf);
+int tcg_gen_code_search_pc(TCGContext *s, tcg_insn_unit *gen_code_buf,
+ long offset);
void tcg_set_frame(TCGContext *s, int reg, intptr_t start, intptr_t size);