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authorRichard Henderson <rth@twiddle.net>2012-10-16 17:30:12 +1000
committerBlue Swirl <blauwirbel@gmail.com>2012-10-20 07:54:04 +0000
commit405def18466d0cbd84e6a0edb598466b0a5e15c3 (patch)
treed193dbb53cbf75cf1b5e191ba3439436049181d7 /tcg/tcg.h
parent3d85a72fd8af6804f66a48d85187f448b14ddba3 (diff)
exec: Do not use absolute address hints for code_gen_buffer with -fpie
The hard-coded addresses inside alloc_code_gen_buffer only make sense if we're building an executable that will actually run at the address we've put into the linker scripts. When we're building with -fpie, the executable will run at some random location chosen by the kernel. We get better placement for the code_gen_buffer if we allow the kernel to place the memory, as it will tend to to place it near the executable, based on the PROT_EXEC bit. Since code_gen_prologue is always inside the executable, this effect is easily seen at the end of most TB, with the exit_tb opcode, and with any calls to helper functions. Signed-off-by: Richard Henderson <rth@twiddle.net> Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
Diffstat (limited to 'tcg/tcg.h')
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