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authorRichard Henderson <richard.henderson@linaro.org>2021-07-09 19:45:42 -0700
committerRichard Henderson <richard.henderson@linaro.org>2021-07-09 19:45:42 -0700
commitd1c74ab3a1048a78b5fb8df06c1845e58111ee34 (patch)
tree33dea805d838a57c2ddd0de7aa9f7accb6bbe591 /tcg/tcg.c
parent70c6eb46d780a1ad1a53a4cfbb1052973271a62d (diff)
tcg: Fix prologue disassembly
In tcg_region_prologue_set, we reset TCGContext.code_gen_ptr. So do that after we've used it to dump the prologue contents. Fixes: b0a0794a0f16 Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Diffstat (limited to 'tcg/tcg.c')
-rw-r--r--tcg/tcg.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/tcg/tcg.c b/tcg/tcg.c
index 4dd4084419..ed86a70b79 100644
--- a/tcg/tcg.c
+++ b/tcg/tcg.c
@@ -752,8 +752,6 @@ void tcg_prologue_init(TCGContext *s)
(uintptr_t)s->code_buf, prologue_size);
#endif
- tcg_region_prologue_set(s);
-
#ifdef DEBUG_DISAS
if (qemu_loglevel_mask(CPU_LOG_TB_OUT_ASM)) {
FILE *logfile = qemu_log_lock();
@@ -795,6 +793,8 @@ void tcg_prologue_init(TCGContext *s)
tcg_debug_assert(tcg_code_gen_epilogue != NULL);
}
#endif
+
+ tcg_region_prologue_set(s);
}
void tcg_func_start(TCGContext *s)