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authorRichard Henderson <richard.henderson@linaro.org>2019-03-18 11:20:27 -0700
committerRichard Henderson <richard.henderson@linaro.org>2019-05-13 14:44:03 -0700
commitbab1671f0fa928fd678a22f934739f06fd5fd035 (patch)
tree2c7ed9005146c1c0394d932fa673a28a1534686e /tcg/tcg.c
parente7632cfa8b76cdbbc1c76e8737338ef5844e7d60 (diff)
tcg: Manually expand INDEX_op_dup_vec
This case is similar to INDEX_op_mov_* in that we need to do different things depending on the current location of the source. Signed-off-by: Richard Henderson <richard.henderson@linaro.org> --- v3: Added some commentary to the tcg_reg_alloc_* functions.
Diffstat (limited to 'tcg/tcg.c')
-rw-r--r--tcg/tcg.c111
1 files changed, 111 insertions, 0 deletions
diff --git a/tcg/tcg.c b/tcg/tcg.c
index 3ef4d3478d..2b715bf099 100644
--- a/tcg/tcg.c
+++ b/tcg/tcg.c
@@ -3284,6 +3284,9 @@ static void tcg_reg_alloc_bb_end(TCGContext *s, TCGRegSet allocated_regs)
save_globals(s, allocated_regs);
}
+/*
+ * Specialized code generation for INDEX_op_movi_*.
+ */
static void tcg_reg_alloc_do_movi(TCGContext *s, TCGTemp *ots,
tcg_target_ulong val, TCGLifeData arg_life,
TCGRegSet preferred_regs)
@@ -3313,6 +3316,9 @@ static void tcg_reg_alloc_movi(TCGContext *s, const TCGOp *op)
tcg_reg_alloc_do_movi(s, ots, val, op->life, op->output_pref[0]);
}
+/*
+ * Specialized code generation for INDEX_op_mov_*.
+ */
static void tcg_reg_alloc_mov(TCGContext *s, const TCGOp *op)
{
const TCGLifeData arg_life = op->life;
@@ -3407,6 +3413,108 @@ static void tcg_reg_alloc_mov(TCGContext *s, const TCGOp *op)
}
}
+/*
+ * Specialized code generation for INDEX_op_dup_vec.
+ */
+static void tcg_reg_alloc_dup(TCGContext *s, const TCGOp *op)
+{
+ const TCGLifeData arg_life = op->life;
+ TCGRegSet dup_out_regs, dup_in_regs;
+ TCGTemp *its, *ots;
+ TCGType itype, vtype;
+ unsigned vece;
+ bool ok;
+
+ ots = arg_temp(op->args[0]);
+ its = arg_temp(op->args[1]);
+
+ /* ENV should not be modified. */
+ tcg_debug_assert(!ots->fixed_reg);
+
+ itype = its->type;
+ vece = TCGOP_VECE(op);
+ vtype = TCGOP_VECL(op) + TCG_TYPE_V64;
+
+ if (its->val_type == TEMP_VAL_CONST) {
+ /* Propagate constant via movi -> dupi. */
+ tcg_target_ulong val = its->val;
+ if (IS_DEAD_ARG(1)) {
+ temp_dead(s, its);
+ }
+ tcg_reg_alloc_do_movi(s, ots, val, arg_life, op->output_pref[0]);
+ return;
+ }
+
+ dup_out_regs = tcg_op_defs[INDEX_op_dup_vec].args_ct[0].u.regs;
+ dup_in_regs = tcg_op_defs[INDEX_op_dup_vec].args_ct[1].u.regs;
+
+ /* Allocate the output register now. */
+ if (ots->val_type != TEMP_VAL_REG) {
+ TCGRegSet allocated_regs = s->reserved_regs;
+
+ if (!IS_DEAD_ARG(1) && its->val_type == TEMP_VAL_REG) {
+ /* Make sure to not spill the input register. */
+ tcg_regset_set_reg(allocated_regs, its->reg);
+ }
+ ots->reg = tcg_reg_alloc(s, dup_out_regs, allocated_regs,
+ op->output_pref[0], ots->indirect_base);
+ ots->val_type = TEMP_VAL_REG;
+ ots->mem_coherent = 0;
+ s->reg_to_temp[ots->reg] = ots;
+ }
+
+ switch (its->val_type) {
+ case TEMP_VAL_REG:
+ /*
+ * The dup constriaints must be broad, covering all possible VECE.
+ * However, tcg_op_dup_vec() gets to see the VECE and we allow it
+ * to fail, indicating that extra moves are required for that case.
+ */
+ if (tcg_regset_test_reg(dup_in_regs, its->reg)) {
+ if (tcg_out_dup_vec(s, vtype, vece, ots->reg, its->reg)) {
+ goto done;
+ }
+ /* Try again from memory or a vector input register. */
+ }
+ if (!its->mem_coherent) {
+ /*
+ * The input register is not synced, and so an extra store
+ * would be required to use memory. Attempt an integer-vector
+ * register move first. We do not have a TCGRegSet for this.
+ */
+ if (tcg_out_mov(s, itype, ots->reg, its->reg)) {
+ break;
+ }
+ /* Sync the temp back to its slot and load from there. */
+ temp_sync(s, its, s->reserved_regs, 0, 0);
+ }
+ /* fall through */
+
+ case TEMP_VAL_MEM:
+ /* TODO: dup from memory */
+ tcg_out_ld(s, itype, ots->reg, its->mem_base->reg, its->mem_offset);
+ break;
+
+ default:
+ g_assert_not_reached();
+ }
+
+ /* We now have a vector input register, so dup must succeed. */
+ ok = tcg_out_dup_vec(s, vtype, vece, ots->reg, ots->reg);
+ tcg_debug_assert(ok);
+
+ done:
+ if (IS_DEAD_ARG(1)) {
+ temp_dead(s, its);
+ }
+ if (NEED_SYNC_ARG(0)) {
+ temp_sync(s, ots, s->reserved_regs, 0, 0);
+ }
+ if (IS_DEAD_ARG(0)) {
+ temp_dead(s, ots);
+ }
+}
+
static void tcg_reg_alloc_op(TCGContext *s, const TCGOp *op)
{
const TCGLifeData arg_life = op->life;
@@ -3981,6 +4089,9 @@ int tcg_gen_code(TCGContext *s, TranslationBlock *tb)
case INDEX_op_dupi_vec:
tcg_reg_alloc_movi(s, op);
break;
+ case INDEX_op_dup_vec:
+ tcg_reg_alloc_dup(s, op);
+ break;
case INDEX_op_insn_start:
if (num_insns >= 0) {
size_t off = tcg_current_code_size(s);