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authorRichard Henderson <richard.henderson@linaro.org>2023-05-14 10:07:22 -0700
committerRichard Henderson <richard.henderson@linaro.org>2023-05-16 16:30:29 -0700
commit8d314041008478ea29ca462123f2ab21c3b363f6 (patch)
tree10e1f3842bcd08aa156c64601cd9598c1d362e81 /tcg/tcg.c
parent2462e30e99676c710624806febe5ce67a45f0521 (diff)
tcg: Merge tcg_out_helper_load_regs into caller
Now that tcg_out_helper_load_regs is not recursive, we can merge it into its only caller, tcg_out_helper_load_slots. Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Diffstat (limited to 'tcg/tcg.c')
-rw-r--r--tcg/tcg.c89
1 files changed, 41 insertions, 48 deletions
diff --git a/tcg/tcg.c b/tcg/tcg.c
index 16808e0dd5..1c2b17f615 100644
--- a/tcg/tcg.c
+++ b/tcg/tcg.c
@@ -5227,12 +5227,50 @@ static int tcg_out_helper_stk_ofs(TCGType type, unsigned slot)
return ofs;
}
-static void tcg_out_helper_load_regs(TCGContext *s,
- unsigned nmov, TCGMovExtend *mov,
- const TCGLdstHelperParam *parm)
+static void tcg_out_helper_load_slots(TCGContext *s,
+ unsigned nmov, TCGMovExtend *mov,
+ const TCGLdstHelperParam *parm)
{
+ unsigned i;
TCGReg dst3;
+ /*
+ * Start from the end, storing to the stack first.
+ * This frees those registers, so we need not consider overlap.
+ */
+ for (i = nmov; i-- > 0; ) {
+ unsigned slot = mov[i].dst;
+
+ if (arg_slot_reg_p(slot)) {
+ goto found_reg;
+ }
+
+ TCGReg src = mov[i].src;
+ TCGType dst_type = mov[i].dst_type;
+ MemOp dst_mo = dst_type == TCG_TYPE_I32 ? MO_32 : MO_64;
+
+ /* The argument is going onto the stack; extend into scratch. */
+ if ((mov[i].src_ext & MO_SIZE) != dst_mo) {
+ tcg_debug_assert(parm->ntmp != 0);
+ mov[i].dst = src = parm->tmp[0];
+ tcg_out_movext1(s, &mov[i]);
+ }
+
+ tcg_out_st(s, dst_type, src, TCG_REG_CALL_STACK,
+ tcg_out_helper_stk_ofs(dst_type, slot));
+ }
+ return;
+
+ found_reg:
+ /*
+ * The remaining arguments are in registers.
+ * Convert slot numbers to argument registers.
+ */
+ nmov = i + 1;
+ for (i = 0; i < nmov; ++i) {
+ mov[i].dst = tcg_target_call_iarg_regs[mov[i].dst];
+ }
+
switch (nmov) {
case 4:
/* The backend must have provided enough temps for the worst case. */
@@ -5275,51 +5313,6 @@ static void tcg_out_helper_load_regs(TCGContext *s,
}
}
-static void tcg_out_helper_load_slots(TCGContext *s,
- unsigned nmov, TCGMovExtend *mov,
- const TCGLdstHelperParam *parm)
-{
- unsigned i;
-
- /*
- * Start from the end, storing to the stack first.
- * This frees those registers, so we need not consider overlap.
- */
- for (i = nmov; i-- > 0; ) {
- unsigned slot = mov[i].dst;
-
- if (arg_slot_reg_p(slot)) {
- goto found_reg;
- }
-
- TCGReg src = mov[i].src;
- TCGType dst_type = mov[i].dst_type;
- MemOp dst_mo = dst_type == TCG_TYPE_I32 ? MO_32 : MO_64;
-
- /* The argument is going onto the stack; extend into scratch. */
- if ((mov[i].src_ext & MO_SIZE) != dst_mo) {
- tcg_debug_assert(parm->ntmp != 0);
- mov[i].dst = src = parm->tmp[0];
- tcg_out_movext1(s, &mov[i]);
- }
-
- tcg_out_st(s, dst_type, src, TCG_REG_CALL_STACK,
- tcg_out_helper_stk_ofs(dst_type, slot));
- }
- return;
-
- found_reg:
- /*
- * The remaining arguments are in registers.
- * Convert slot numbers to argument registers.
- */
- nmov = i + 1;
- for (i = 0; i < nmov; ++i) {
- mov[i].dst = tcg_target_call_iarg_regs[mov[i].dst];
- }
- tcg_out_helper_load_regs(s, nmov, mov, parm);
-}
-
static void tcg_out_helper_load_imm(TCGContext *s, unsigned slot,
TCGType type, tcg_target_long imm,
const TCGLdstHelperParam *parm)