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authorRichard Henderson <richard.henderson@linaro.org>2021-03-09 16:24:14 -0600
committerRichard Henderson <richard.henderson@linaro.org>2021-06-11 09:26:28 -0700
commit5ff7258cc649dd5a3752485f285411e3915c9aba (patch)
tree39596b47ac1504026fd207e6656f5ceee490fb9f /tcg/tcg.c
parentbf042e8e52f0140388837ce75f865969831ab1ab (diff)
tcg: Split out region.c
Reviewed-by: Luis Pires <luis.pires@eldorado.org.br> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Diffstat (limited to 'tcg/tcg.c')
-rw-r--r--tcg/tcg.c547
1 files changed, 3 insertions, 544 deletions
diff --git a/tcg/tcg.c b/tcg/tcg.c
index eca72990c1..8c43c0f316 100644
--- a/tcg/tcg.c
+++ b/tcg/tcg.c
@@ -63,6 +63,7 @@
#include "elf.h"
#include "exec/log.h"
+#include "tcg-internal.h"
/* Forward declarations for functions declared in tcg-target.c.inc and
used here. */
@@ -153,10 +154,8 @@ static bool tcg_target_const_match(int64_t val, TCGType type, int ct);
static int tcg_out_ldst_finalize(TCGContext *s);
#endif
-#define TCG_HIGHWATER 1024
-
-static TCGContext **tcg_ctxs;
-static unsigned int n_tcg_ctxs;
+TCGContext **tcg_ctxs;
+unsigned int n_tcg_ctxs;
TCGv_env cpu_env = 0;
const void *tcg_code_gen_epilogue;
uintptr_t tcg_splitwx_diff;
@@ -165,42 +164,6 @@ uintptr_t tcg_splitwx_diff;
tcg_prologue_fn *tcg_qemu_tb_exec;
#endif
-struct tcg_region_tree {
- QemuMutex lock;
- GTree *tree;
- /* padding to avoid false sharing is computed at run-time */
-};
-
-/*
- * We divide code_gen_buffer into equally-sized "regions" that TCG threads
- * dynamically allocate from as demand dictates. Given appropriate region
- * sizing, this minimizes flushes even when some TCG threads generate a lot
- * more code than others.
- */
-struct tcg_region_state {
- QemuMutex lock;
-
- /* fields set at init time */
- void *start;
- void *start_aligned;
- void *end;
- size_t n;
- size_t size; /* size of one region */
- size_t stride; /* .size + guard size */
-
- /* fields protected by the lock */
- size_t current; /* current region index */
- size_t agg_size_full; /* aggregate size of full regions */
-};
-
-static struct tcg_region_state region;
-/*
- * This is an array of struct tcg_region_tree's, with padding.
- * We use void * to simplify the computation of region_trees[i]; each
- * struct is found every tree_size bytes.
- */
-static void *region_trees;
-static size_t tree_size;
static TCGRegSet tcg_target_available_regs[TCG_TYPE_COUNT];
static TCGRegSet tcg_target_call_clobber_regs;
@@ -457,453 +420,6 @@ static const TCGTargetOpDef constraint_sets[] = {
#include "tcg-target.c.inc"
-/* compare a pointer @ptr and a tb_tc @s */
-static int ptr_cmp_tb_tc(const void *ptr, const struct tb_tc *s)
-{
- if (ptr >= s->ptr + s->size) {
- return 1;
- } else if (ptr < s->ptr) {
- return -1;
- }
- return 0;
-}
-
-static gint tb_tc_cmp(gconstpointer ap, gconstpointer bp)
-{
- const struct tb_tc *a = ap;
- const struct tb_tc *b = bp;
-
- /*
- * When both sizes are set, we know this isn't a lookup.
- * This is the most likely case: every TB must be inserted; lookups
- * are a lot less frequent.
- */
- if (likely(a->size && b->size)) {
- if (a->ptr > b->ptr) {
- return 1;
- } else if (a->ptr < b->ptr) {
- return -1;
- }
- /* a->ptr == b->ptr should happen only on deletions */
- g_assert(a->size == b->size);
- return 0;
- }
- /*
- * All lookups have either .size field set to 0.
- * From the glib sources we see that @ap is always the lookup key. However
- * the docs provide no guarantee, so we just mark this case as likely.
- */
- if (likely(a->size == 0)) {
- return ptr_cmp_tb_tc(a->ptr, b);
- }
- return ptr_cmp_tb_tc(b->ptr, a);
-}
-
-static void tcg_region_trees_init(void)
-{
- size_t i;
-
- tree_size = ROUND_UP(sizeof(struct tcg_region_tree), qemu_dcache_linesize);
- region_trees = qemu_memalign(qemu_dcache_linesize, region.n * tree_size);
- for (i = 0; i < region.n; i++) {
- struct tcg_region_tree *rt = region_trees + i * tree_size;
-
- qemu_mutex_init(&rt->lock);
- rt->tree = g_tree_new(tb_tc_cmp);
- }
-}
-
-static struct tcg_region_tree *tc_ptr_to_region_tree(const void *p)
-{
- size_t region_idx;
-
- /*
- * Like tcg_splitwx_to_rw, with no assert. The pc may come from
- * a signal handler over which the caller has no control.
- */
- if (!in_code_gen_buffer(p)) {
- p -= tcg_splitwx_diff;
- if (!in_code_gen_buffer(p)) {
- return NULL;
- }
- }
-
- if (p < region.start_aligned) {
- region_idx = 0;
- } else {
- ptrdiff_t offset = p - region.start_aligned;
-
- if (offset > region.stride * (region.n - 1)) {
- region_idx = region.n - 1;
- } else {
- region_idx = offset / region.stride;
- }
- }
- return region_trees + region_idx * tree_size;
-}
-
-void tcg_tb_insert(TranslationBlock *tb)
-{
- struct tcg_region_tree *rt = tc_ptr_to_region_tree(tb->tc.ptr);
-
- g_assert(rt != NULL);
- qemu_mutex_lock(&rt->lock);
- g_tree_insert(rt->tree, &tb->tc, tb);
- qemu_mutex_unlock(&rt->lock);
-}
-
-void tcg_tb_remove(TranslationBlock *tb)
-{
- struct tcg_region_tree *rt = tc_ptr_to_region_tree(tb->tc.ptr);
-
- g_assert(rt != NULL);
- qemu_mutex_lock(&rt->lock);
- g_tree_remove(rt->tree, &tb->tc);
- qemu_mutex_unlock(&rt->lock);
-}
-
-/*
- * Find the TB 'tb' such that
- * tb->tc.ptr <= tc_ptr < tb->tc.ptr + tb->tc.size
- * Return NULL if not found.
- */
-TranslationBlock *tcg_tb_lookup(uintptr_t tc_ptr)
-{
- struct tcg_region_tree *rt = tc_ptr_to_region_tree((void *)tc_ptr);
- TranslationBlock *tb;
- struct tb_tc s = { .ptr = (void *)tc_ptr };
-
- if (rt == NULL) {
- return NULL;
- }
-
- qemu_mutex_lock(&rt->lock);
- tb = g_tree_lookup(rt->tree, &s);
- qemu_mutex_unlock(&rt->lock);
- return tb;
-}
-
-static void tcg_region_tree_lock_all(void)
-{
- size_t i;
-
- for (i = 0; i < region.n; i++) {
- struct tcg_region_tree *rt = region_trees + i * tree_size;
-
- qemu_mutex_lock(&rt->lock);
- }
-}
-
-static void tcg_region_tree_unlock_all(void)
-{
- size_t i;
-
- for (i = 0; i < region.n; i++) {
- struct tcg_region_tree *rt = region_trees + i * tree_size;
-
- qemu_mutex_unlock(&rt->lock);
- }
-}
-
-void tcg_tb_foreach(GTraverseFunc func, gpointer user_data)
-{
- size_t i;
-
- tcg_region_tree_lock_all();
- for (i = 0; i < region.n; i++) {
- struct tcg_region_tree *rt = region_trees + i * tree_size;
-
- g_tree_foreach(rt->tree, func, user_data);
- }
- tcg_region_tree_unlock_all();
-}
-
-size_t tcg_nb_tbs(void)
-{
- size_t nb_tbs = 0;
- size_t i;
-
- tcg_region_tree_lock_all();
- for (i = 0; i < region.n; i++) {
- struct tcg_region_tree *rt = region_trees + i * tree_size;
-
- nb_tbs += g_tree_nnodes(rt->tree);
- }
- tcg_region_tree_unlock_all();
- return nb_tbs;
-}
-
-static gboolean tcg_region_tree_traverse(gpointer k, gpointer v, gpointer data)
-{
- TranslationBlock *tb = v;
-
- tb_destroy(tb);
- return FALSE;
-}
-
-static void tcg_region_tree_reset_all(void)
-{
- size_t i;
-
- tcg_region_tree_lock_all();
- for (i = 0; i < region.n; i++) {
- struct tcg_region_tree *rt = region_trees + i * tree_size;
-
- g_tree_foreach(rt->tree, tcg_region_tree_traverse, NULL);
- /* Increment the refcount first so that destroy acts as a reset */
- g_tree_ref(rt->tree);
- g_tree_destroy(rt->tree);
- }
- tcg_region_tree_unlock_all();
-}
-
-static void tcg_region_bounds(size_t curr_region, void **pstart, void **pend)
-{
- void *start, *end;
-
- start = region.start_aligned + curr_region * region.stride;
- end = start + region.size;
-
- if (curr_region == 0) {
- start = region.start;
- }
- if (curr_region == region.n - 1) {
- end = region.end;
- }
-
- *pstart = start;
- *pend = end;
-}
-
-static void tcg_region_assign(TCGContext *s, size_t curr_region)
-{
- void *start, *end;
-
- tcg_region_bounds(curr_region, &start, &end);
-
- s->code_gen_buffer = start;
- s->code_gen_ptr = start;
- s->code_gen_buffer_size = end - start;
- s->code_gen_highwater = end - TCG_HIGHWATER;
-}
-
-static bool tcg_region_alloc__locked(TCGContext *s)
-{
- if (region.current == region.n) {
- return true;
- }
- tcg_region_assign(s, region.current);
- region.current++;
- return false;
-}
-
-/*
- * Request a new region once the one in use has filled up.
- * Returns true on error.
- */
-static bool tcg_region_alloc(TCGContext *s)
-{
- bool err;
- /* read the region size now; alloc__locked will overwrite it on success */
- size_t size_full = s->code_gen_buffer_size;
-
- qemu_mutex_lock(&region.lock);
- err = tcg_region_alloc__locked(s);
- if (!err) {
- region.agg_size_full += size_full - TCG_HIGHWATER;
- }
- qemu_mutex_unlock(&region.lock);
- return err;
-}
-
-/*
- * Perform a context's first region allocation.
- * This function does _not_ increment region.agg_size_full.
- */
-static void tcg_region_initial_alloc__locked(TCGContext *s)
-{
- bool err = tcg_region_alloc__locked(s);
- g_assert(!err);
-}
-
-#ifndef CONFIG_USER_ONLY
-static void tcg_region_initial_alloc(TCGContext *s)
-{
- qemu_mutex_lock(&region.lock);
- tcg_region_initial_alloc__locked(s);
- qemu_mutex_unlock(&region.lock);
-}
-#endif
-
-/* Call from a safe-work context */
-void tcg_region_reset_all(void)
-{
- unsigned int n_ctxs = qatomic_read(&n_tcg_ctxs);
- unsigned int i;
-
- qemu_mutex_lock(&region.lock);
- region.current = 0;
- region.agg_size_full = 0;
-
- for (i = 0; i < n_ctxs; i++) {
- TCGContext *s = qatomic_read(&tcg_ctxs[i]);
- tcg_region_initial_alloc__locked(s);
- }
- qemu_mutex_unlock(&region.lock);
-
- tcg_region_tree_reset_all();
-}
-
-#ifdef CONFIG_USER_ONLY
-static size_t tcg_n_regions(void)
-{
- return 1;
-}
-#else
-/*
- * It is likely that some vCPUs will translate more code than others, so we
- * first try to set more regions than max_cpus, with those regions being of
- * reasonable size. If that's not possible we make do by evenly dividing
- * the code_gen_buffer among the vCPUs.
- */
-static size_t tcg_n_regions(void)
-{
- size_t i;
-
- /* Use a single region if all we have is one vCPU thread */
-#if !defined(CONFIG_USER_ONLY)
- MachineState *ms = MACHINE(qdev_get_machine());
- unsigned int max_cpus = ms->smp.max_cpus;
-#endif
- if (max_cpus == 1 || !qemu_tcg_mttcg_enabled()) {
- return 1;
- }
-
- /* Try to have more regions than max_cpus, with each region being >= 2 MB */
- for (i = 8; i > 0; i--) {
- size_t regions_per_thread = i;
- size_t region_size;
-
- region_size = tcg_init_ctx.code_gen_buffer_size;
- region_size /= max_cpus * regions_per_thread;
-
- if (region_size >= 2 * 1024u * 1024) {
- return max_cpus * regions_per_thread;
- }
- }
- /* If we can't, then just allocate one region per vCPU thread */
- return max_cpus;
-}
-#endif
-
-/*
- * Initializes region partitioning.
- *
- * Called at init time from the parent thread (i.e. the one calling
- * tcg_context_init), after the target's TCG globals have been set.
- *
- * Region partitioning works by splitting code_gen_buffer into separate regions,
- * and then assigning regions to TCG threads so that the threads can translate
- * code in parallel without synchronization.
- *
- * In softmmu the number of TCG threads is bounded by max_cpus, so we use at
- * least max_cpus regions in MTTCG. In !MTTCG we use a single region.
- * Note that the TCG options from the command-line (i.e. -accel accel=tcg,[...])
- * must have been parsed before calling this function, since it calls
- * qemu_tcg_mttcg_enabled().
- *
- * In user-mode we use a single region. Having multiple regions in user-mode
- * is not supported, because the number of vCPU threads (recall that each thread
- * spawned by the guest corresponds to a vCPU thread) is only bounded by the
- * OS, and usually this number is huge (tens of thousands is not uncommon).
- * Thus, given this large bound on the number of vCPU threads and the fact
- * that code_gen_buffer is allocated at compile-time, we cannot guarantee
- * that the availability of at least one region per vCPU thread.
- *
- * However, this user-mode limitation is unlikely to be a significant problem
- * in practice. Multi-threaded guests share most if not all of their translated
- * code, which makes parallel code generation less appealing than in softmmu.
- */
-void tcg_region_init(void)
-{
- void *buf = tcg_init_ctx.code_gen_buffer;
- void *aligned;
- size_t size = tcg_init_ctx.code_gen_buffer_size;
- size_t page_size = qemu_real_host_page_size;
- size_t region_size;
- size_t n_regions;
- size_t i;
-
- n_regions = tcg_n_regions();
-
- /* The first region will be 'aligned - buf' bytes larger than the others */
- aligned = QEMU_ALIGN_PTR_UP(buf, page_size);
- g_assert(aligned < tcg_init_ctx.code_gen_buffer + size);
- /*
- * Make region_size a multiple of page_size, using aligned as the start.
- * As a result of this we might end up with a few extra pages at the end of
- * the buffer; we will assign those to the last region.
- */
- region_size = (size - (aligned - buf)) / n_regions;
- region_size = QEMU_ALIGN_DOWN(region_size, page_size);
-
- /* A region must have at least 2 pages; one code, one guard */
- g_assert(region_size >= 2 * page_size);
-
- /* init the region struct */
- qemu_mutex_init(&region.lock);
- region.n = n_regions;
- region.size = region_size - page_size;
- region.stride = region_size;
- region.start = buf;
- region.start_aligned = aligned;
- /* page-align the end, since its last page will be a guard page */
- region.end = QEMU_ALIGN_PTR_DOWN(buf + size, page_size);
- /* account for that last guard page */
- region.end -= page_size;
-
- /*
- * Set guard pages in the rw buffer, as that's the one into which
- * buffer overruns could occur. Do not set guard pages in the rx
- * buffer -- let that one use hugepages throughout.
- */
- for (i = 0; i < region.n; i++) {
- void *start, *end;
-
- tcg_region_bounds(i, &start, &end);
-
- /*
- * macOS 11.2 has a bug (Apple Feedback FB8994773) in which mprotect
- * rejects a permission change from RWX -> NONE. Guard pages are
- * nice for bug detection but are not essential; ignore any failure.
- */
- (void)qemu_mprotect_none(end, page_size);
- }
-
- tcg_region_trees_init();
-
- /*
- * Leave the initial context initialized to the first region.
- * This will be the context into which we generate the prologue.
- * It is also the only context for CONFIG_USER_ONLY.
- */
- tcg_region_initial_alloc__locked(&tcg_init_ctx);
-}
-
-static void tcg_region_prologue_set(TCGContext *s)
-{
- /* Deduct the prologue from the first region. */
- g_assert(region.start == s->code_gen_buffer);
- region.start = s->code_ptr;
-
- /* Recompute boundaries of the first region. */
- tcg_region_assign(s, 0);
-
- /* Register the balance of the buffer with gdb. */
- tcg_register_jit(tcg_splitwx_to_rx(region.start),
- region.end - region.start);
-}
-
#ifdef CONFIG_DEBUG_TCG
const void *tcg_splitwx_to_rx(void *rw)
{
@@ -988,63 +504,6 @@ void tcg_register_thread(void)
}
#endif /* !CONFIG_USER_ONLY */
-/*
- * Returns the size (in bytes) of all translated code (i.e. from all regions)
- * currently in the cache.
- * See also: tcg_code_capacity()
- * Do not confuse with tcg_current_code_size(); that one applies to a single
- * TCG context.
- */
-size_t tcg_code_size(void)
-{
- unsigned int n_ctxs = qatomic_read(&n_tcg_ctxs);
- unsigned int i;
- size_t total;
-
- qemu_mutex_lock(&region.lock);
- total = region.agg_size_full;
- for (i = 0; i < n_ctxs; i++) {
- const TCGContext *s = qatomic_read(&tcg_ctxs[i]);
- size_t size;
-
- size = qatomic_read(&s->code_gen_ptr) - s->code_gen_buffer;
- g_assert(size <= s->code_gen_buffer_size);
- total += size;
- }
- qemu_mutex_unlock(&region.lock);
- return total;
-}
-
-/*
- * Returns the code capacity (in bytes) of the entire cache, i.e. including all
- * regions.
- * See also: tcg_code_size()
- */
-size_t tcg_code_capacity(void)
-{
- size_t guard_size, capacity;
-
- /* no need for synchronization; these variables are set at init time */
- guard_size = region.stride - region.size;
- capacity = region.end + guard_size - region.start;
- capacity -= region.n * (guard_size + TCG_HIGHWATER);
- return capacity;
-}
-
-size_t tcg_tb_phys_invalidate_count(void)
-{
- unsigned int n_ctxs = qatomic_read(&n_tcg_ctxs);
- unsigned int i;
- size_t total = 0;
-
- for (i = 0; i < n_ctxs; i++) {
- const TCGContext *s = qatomic_read(&tcg_ctxs[i]);
-
- total += qatomic_read(&s->tb_phys_invalidate_count);
- }
- return total;
-}
-
/* pool based memory allocation */
void *tcg_malloc_internal(TCGContext *s, int size)
{