diff options
author | Blue Swirl <blauwirbel@gmail.com> | 2011-05-14 17:06:56 +0000 |
---|---|---|
committer | Blue Swirl <blauwirbel@gmail.com> | 2011-06-26 18:25:53 +0000 |
commit | f44c99607a46484c52f03aed373e3a3a194af721 (patch) | |
tree | effde5cb939cdbf22bc1869a000fb38d719f08d9 /tcg/tcg.c | |
parent | ac0275dcfea6ec21705b30fe83c21686871e9d70 (diff) |
TCG/Sparc64: use stack for TCG temps
Use stack instead of temp_buf array in CPUState for TCG temps.
On Sparc64, stack pointer is not aligned but there is a fixed bias of 2047,
so don't try to enforce alignment.
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
Diffstat (limited to 'tcg/tcg.c')
-rw-r--r-- | tcg/tcg.c | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -1439,9 +1439,11 @@ static void temp_allocate_frame(TCGContext *s, int temp) { TCGTemp *ts; ts = &s->temps[temp]; +#ifndef __sparc_v9__ /* Sparc64 stack is accessed with offset of 2047 */ s->current_frame_offset = (s->current_frame_offset + (tcg_target_long)sizeof(tcg_target_long) - 1) & ~(sizeof(tcg_target_long) - 1); +#endif if (s->current_frame_offset + (tcg_target_long)sizeof(tcg_target_long) > s->frame_end) { tcg_abort(); |