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authorRichard Henderson <rth@twiddle.net>2015-12-02 13:59:59 -0800
committerRichard Henderson <rth@twiddle.net>2016-02-09 10:19:32 +1100
commit23dceda62a3643f734b7aa474fa6052593ae1a70 (patch)
tree2d87c66e824a2fcd02556700ae3a3df6b0a5d296 /tcg/tcg-be-null.h
parente4a096b1cd4350eeca5dcdc391ab333d2083d7fd (diff)
tcg: Respect highwater in tcg_out_tb_finalize
Undo the workaround at b17a6d3390f87620735f7efb03bb1c96682ff449. If there are lots of memory operations in a TB, the slow path code can exceed the highwater reservation. Add a check within the loop. Tested-by: Aurelien Jarno <aurelien@aurel32.net> Reviewed-by: Aurelien Jarno <aurelien@aurel32.net> Signed-off-by: Richard Henderson <rth@twiddle.net>
Diffstat (limited to 'tcg/tcg-be-null.h')
-rw-r--r--tcg/tcg-be-null.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/tcg/tcg-be-null.h b/tcg/tcg-be-null.h
index 74c57d5a6c..5222fe29e2 100644
--- a/tcg/tcg-be-null.h
+++ b/tcg/tcg-be-null.h
@@ -38,6 +38,7 @@ static inline void tcg_out_tb_init(TCGContext *s)
* Generate TB finalization at the end of block
*/
-static inline void tcg_out_tb_finalize(TCGContext *s)
+static inline bool tcg_out_tb_finalize(TCGContext *s)
{
+ return true;
}