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authorRichard Henderson <rth@twiddle.net>2015-12-02 13:59:59 -0800
committerRichard Henderson <rth@twiddle.net>2016-02-09 10:19:32 +1100
commit23dceda62a3643f734b7aa474fa6052593ae1a70 (patch)
tree2d87c66e824a2fcd02556700ae3a3df6b0a5d296 /tcg/tcg-be-ldst.h
parente4a096b1cd4350eeca5dcdc391ab333d2083d7fd (diff)
tcg: Respect highwater in tcg_out_tb_finalize
Undo the workaround at b17a6d3390f87620735f7efb03bb1c96682ff449. If there are lots of memory operations in a TB, the slow path code can exceed the highwater reservation. Add a check within the loop. Tested-by: Aurelien Jarno <aurelien@aurel32.net> Reviewed-by: Aurelien Jarno <aurelien@aurel32.net> Signed-off-by: Richard Henderson <rth@twiddle.net>
Diffstat (limited to 'tcg/tcg-be-ldst.h')
-rw-r--r--tcg/tcg-be-ldst.h11
1 files changed, 10 insertions, 1 deletions
diff --git a/tcg/tcg-be-ldst.h b/tcg/tcg-be-ldst.h
index 40a2369b7c..17777aec5a 100644
--- a/tcg/tcg-be-ldst.h
+++ b/tcg/tcg-be-ldst.h
@@ -56,7 +56,7 @@ static inline void tcg_out_tb_init(TCGContext *s)
static void tcg_out_qemu_ld_slow_path(TCGContext *s, TCGLabelQemuLdst *l);
static void tcg_out_qemu_st_slow_path(TCGContext *s, TCGLabelQemuLdst *l);
-static void tcg_out_tb_finalize(TCGContext *s)
+static bool tcg_out_tb_finalize(TCGContext *s)
{
TCGLabelQemuLdst *lb;
@@ -67,7 +67,16 @@ static void tcg_out_tb_finalize(TCGContext *s)
} else {
tcg_out_qemu_st_slow_path(s, lb);
}
+
+ /* Test for (pending) buffer overflow. The assumption is that any
+ one operation beginning below the high water mark cannot overrun
+ the buffer completely. Thus we can test for overflow after
+ generating code without having to check during generation. */
+ if (unlikely((void *)s->code_ptr > s->code_gen_highwater)) {
+ return false;
+ }
}
+ return true;
}
/*