diff options
author | Richard Henderson <richard.henderson@linaro.org> | 2019-06-23 19:04:47 +0200 |
---|---|---|
committer | Richard Henderson <richard.henderson@linaro.org> | 2019-10-14 07:10:20 -0700 |
commit | 47c906ae6f54fa10b3f072863d8993e790a14439 (patch) | |
tree | b76a7f6b9782e7403e4e85fa29999bfef487eefb /tcg/ppc/tcg-target.h | |
parent | 68f340d4cd9f0423039e4706a6602673d7ca9101 (diff) |
tcg/ppc: Update vector support for VSX
The VSX instruction set instructions include double-word loads and
stores, double-word load and splat, double-word permute, and bit
select. All of which require multiple operations in the Altivec
instruction set.
Because the VSX registers map %vsr32 to %vr0, and we have no current
intention or need to use vector registers outside %vr0-%vr19, force
on the {ax,bx,cx,tx} bits within the added VSX insns so that we don't
have to otherwise modify the VR[TABC] macros.
Tested-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Reviewed-by: Aleksandar Markovic <amarkovic@wavecomp.com>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Signed-off-by: Aleksandar Markovic <amarkovic@wavecomp.com>
Diffstat (limited to 'tcg/ppc/tcg-target.h')
-rw-r--r-- | tcg/ppc/tcg-target.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/tcg/ppc/tcg-target.h b/tcg/ppc/tcg-target.h index f50b7f4bac..c974ca274a 100644 --- a/tcg/ppc/tcg-target.h +++ b/tcg/ppc/tcg-target.h @@ -66,6 +66,7 @@ typedef enum { extern TCGPowerISA have_isa; extern bool have_altivec; +extern bool have_vsx; #define have_isa_2_06 (have_isa >= tcg_isa_2_06) #define have_isa_3_00 (have_isa >= tcg_isa_3_00) @@ -149,7 +150,7 @@ extern bool have_altivec; * instruction and substituting two 32-bit stores makes the generated * code quite large. */ -#define TCG_TARGET_HAS_v64 0 +#define TCG_TARGET_HAS_v64 have_vsx #define TCG_TARGET_HAS_v128 have_altivec #define TCG_TARGET_HAS_v256 0 @@ -165,7 +166,7 @@ extern bool have_altivec; #define TCG_TARGET_HAS_mul_vec 1 #define TCG_TARGET_HAS_sat_vec 1 #define TCG_TARGET_HAS_minmax_vec 1 -#define TCG_TARGET_HAS_bitsel_vec 0 +#define TCG_TARGET_HAS_bitsel_vec have_vsx #define TCG_TARGET_HAS_cmpsel_vec 0 void flush_icache_range(uintptr_t start, uintptr_t stop); |