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authorRichard Henderson <richard.henderson@linaro.org>2020-04-20 08:22:44 -0700
committerRichard Henderson <richard.henderson@linaro.org>2020-06-02 08:42:37 -0700
commit23850a74afb641102325b4b7f74071d929fc4594 (patch)
treeeb46a0b212d8b2b74220bf427a8af78feb884c60 /tcg/i386
parent3d5bb2ea5cc9ed54f65a6929a6e6baa01cabd98b (diff)
tcg: Implement gvec support for rotate by scalar
No host backend support yet, but the interfaces for rotls are in place. Only implement left-rotate for now, as the only known use of vector rotate by scalar is s390x, so any right-rotate would be unused and untestable. Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Diffstat (limited to 'tcg/i386')
-rw-r--r--tcg/i386/tcg-target.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/tcg/i386/tcg-target.h b/tcg/i386/tcg-target.h
index 4c806c97db..99ac1e3958 100644
--- a/tcg/i386/tcg-target.h
+++ b/tcg/i386/tcg-target.h
@@ -184,6 +184,7 @@ extern bool have_avx2;
#define TCG_TARGET_HAS_neg_vec 0
#define TCG_TARGET_HAS_abs_vec 1
#define TCG_TARGET_HAS_roti_vec 0
+#define TCG_TARGET_HAS_rots_vec 0
#define TCG_TARGET_HAS_rotv_vec 0
#define TCG_TARGET_HAS_shi_vec 1
#define TCG_TARGET_HAS_shs_vec 1