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authorRichard Henderson <richard.henderson@linaro.org>2018-06-15 14:57:14 +0100
committerPeter Maydell <peter.maydell@linaro.org>2018-06-15 15:23:34 +0100
commitd731d8cb3c74258669211f065c918353eb7b8f4a (patch)
tree8629bf0d5810ae062d8e13a5e3a3f2a8f9d94082 /target/arm/sve_helper.c
parent30562ab716bcec0bf718b47b5268949856b17604 (diff)
target/arm: Implement SVE Permute - Predicates Group
Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org> Message-id: 20180613015641.5667-4-richard.henderson@linaro.org Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Diffstat (limited to 'target/arm/sve_helper.c')
-rw-r--r--target/arm/sve_helper.c290
1 files changed, 290 insertions, 0 deletions
diff --git a/target/arm/sve_helper.c b/target/arm/sve_helper.c
index 58c0fda333..f4d49d4aff 100644
--- a/target/arm/sve_helper.c
+++ b/target/arm/sve_helper.c
@@ -1674,3 +1674,293 @@ DO_UNPK(sve_uunpk_s, uint32_t, uint16_t, H4, H2)
DO_UNPK(sve_uunpk_d, uint64_t, uint32_t, , H4)
#undef DO_UNPK
+
+/* Mask of bits included in the even numbered predicates of width esz.
+ * We also use this for expand_bits/compress_bits, and so extend the
+ * same pattern out to 16-bit units.
+ */
+static const uint64_t even_bit_esz_masks[5] = {
+ 0x5555555555555555ull,
+ 0x3333333333333333ull,
+ 0x0f0f0f0f0f0f0f0full,
+ 0x00ff00ff00ff00ffull,
+ 0x0000ffff0000ffffull,
+};
+
+/* Zero-extend units of 2**N bits to units of 2**(N+1) bits.
+ * For N==0, this corresponds to the operation that in qemu/bitops.h
+ * we call half_shuffle64; this algorithm is from Hacker's Delight,
+ * section 7-2 Shuffling Bits.
+ */
+static uint64_t expand_bits(uint64_t x, int n)
+{
+ int i;
+
+ x &= 0xffffffffu;
+ for (i = 4; i >= n; i--) {
+ int sh = 1 << i;
+ x = ((x << sh) | x) & even_bit_esz_masks[i];
+ }
+ return x;
+}
+
+/* Compress units of 2**(N+1) bits to units of 2**N bits.
+ * For N==0, this corresponds to the operation that in qemu/bitops.h
+ * we call half_unshuffle64; this algorithm is from Hacker's Delight,
+ * section 7-2 Shuffling Bits, where it is called an inverse half shuffle.
+ */
+static uint64_t compress_bits(uint64_t x, int n)
+{
+ int i;
+
+ for (i = n; i <= 4; i++) {
+ int sh = 1 << i;
+ x &= even_bit_esz_masks[i];
+ x = (x >> sh) | x;
+ }
+ return x & 0xffffffffu;
+}
+
+void HELPER(sve_zip_p)(void *vd, void *vn, void *vm, uint32_t pred_desc)
+{
+ intptr_t oprsz = extract32(pred_desc, 0, SIMD_OPRSZ_BITS) + 2;
+ int esz = extract32(pred_desc, SIMD_DATA_SHIFT, 2);
+ intptr_t high = extract32(pred_desc, SIMD_DATA_SHIFT + 2, 1);
+ uint64_t *d = vd;
+ intptr_t i;
+
+ if (oprsz <= 8) {
+ uint64_t nn = *(uint64_t *)vn;
+ uint64_t mm = *(uint64_t *)vm;
+ int half = 4 * oprsz;
+
+ nn = extract64(nn, high * half, half);
+ mm = extract64(mm, high * half, half);
+ nn = expand_bits(nn, esz);
+ mm = expand_bits(mm, esz);
+ d[0] = nn + (mm << (1 << esz));
+ } else {
+ ARMPredicateReg tmp_n, tmp_m;
+
+ /* We produce output faster than we consume input.
+ Therefore we must be mindful of possible overlap. */
+ if ((vn - vd) < (uintptr_t)oprsz) {
+ vn = memcpy(&tmp_n, vn, oprsz);
+ }
+ if ((vm - vd) < (uintptr_t)oprsz) {
+ vm = memcpy(&tmp_m, vm, oprsz);
+ }
+ if (high) {
+ high = oprsz >> 1;
+ }
+
+ if ((high & 3) == 0) {
+ uint32_t *n = vn, *m = vm;
+ high >>= 2;
+
+ for (i = 0; i < DIV_ROUND_UP(oprsz, 8); i++) {
+ uint64_t nn = n[H4(high + i)];
+ uint64_t mm = m[H4(high + i)];
+
+ nn = expand_bits(nn, esz);
+ mm = expand_bits(mm, esz);
+ d[i] = nn + (mm << (1 << esz));
+ }
+ } else {
+ uint8_t *n = vn, *m = vm;
+ uint16_t *d16 = vd;
+
+ for (i = 0; i < oprsz / 2; i++) {
+ uint16_t nn = n[H1(high + i)];
+ uint16_t mm = m[H1(high + i)];
+
+ nn = expand_bits(nn, esz);
+ mm = expand_bits(mm, esz);
+ d16[H2(i)] = nn + (mm << (1 << esz));
+ }
+ }
+ }
+}
+
+void HELPER(sve_uzp_p)(void *vd, void *vn, void *vm, uint32_t pred_desc)
+{
+ intptr_t oprsz = extract32(pred_desc, 0, SIMD_OPRSZ_BITS) + 2;
+ int esz = extract32(pred_desc, SIMD_DATA_SHIFT, 2);
+ int odd = extract32(pred_desc, SIMD_DATA_SHIFT + 2, 1) << esz;
+ uint64_t *d = vd, *n = vn, *m = vm;
+ uint64_t l, h;
+ intptr_t i;
+
+ if (oprsz <= 8) {
+ l = compress_bits(n[0] >> odd, esz);
+ h = compress_bits(m[0] >> odd, esz);
+ d[0] = extract64(l + (h << (4 * oprsz)), 0, 8 * oprsz);
+ } else {
+ ARMPredicateReg tmp_m;
+ intptr_t oprsz_16 = oprsz / 16;
+
+ if ((vm - vd) < (uintptr_t)oprsz) {
+ m = memcpy(&tmp_m, vm, oprsz);
+ }
+
+ for (i = 0; i < oprsz_16; i++) {
+ l = n[2 * i + 0];
+ h = n[2 * i + 1];
+ l = compress_bits(l >> odd, esz);
+ h = compress_bits(h >> odd, esz);
+ d[i] = l + (h << 32);
+ }
+
+ /* For VL which is not a power of 2, the results from M do not
+ align nicely with the uint64_t for D. Put the aligned results
+ from M into TMP_M and then copy it into place afterward. */
+ if (oprsz & 15) {
+ d[i] = compress_bits(n[2 * i] >> odd, esz);
+
+ for (i = 0; i < oprsz_16; i++) {
+ l = m[2 * i + 0];
+ h = m[2 * i + 1];
+ l = compress_bits(l >> odd, esz);
+ h = compress_bits(h >> odd, esz);
+ tmp_m.p[i] = l + (h << 32);
+ }
+ tmp_m.p[i] = compress_bits(m[2 * i] >> odd, esz);
+
+ swap_memmove(vd + oprsz / 2, &tmp_m, oprsz / 2);
+ } else {
+ for (i = 0; i < oprsz_16; i++) {
+ l = m[2 * i + 0];
+ h = m[2 * i + 1];
+ l = compress_bits(l >> odd, esz);
+ h = compress_bits(h >> odd, esz);
+ d[oprsz_16 + i] = l + (h << 32);
+ }
+ }
+ }
+}
+
+void HELPER(sve_trn_p)(void *vd, void *vn, void *vm, uint32_t pred_desc)
+{
+ intptr_t oprsz = extract32(pred_desc, 0, SIMD_OPRSZ_BITS) + 2;
+ uintptr_t esz = extract32(pred_desc, SIMD_DATA_SHIFT, 2);
+ bool odd = extract32(pred_desc, SIMD_DATA_SHIFT + 2, 1);
+ uint64_t *d = vd, *n = vn, *m = vm;
+ uint64_t mask;
+ int shr, shl;
+ intptr_t i;
+
+ shl = 1 << esz;
+ shr = 0;
+ mask = even_bit_esz_masks[esz];
+ if (odd) {
+ mask <<= shl;
+ shr = shl;
+ shl = 0;
+ }
+
+ for (i = 0; i < DIV_ROUND_UP(oprsz, 8); i++) {
+ uint64_t nn = (n[i] & mask) >> shr;
+ uint64_t mm = (m[i] & mask) << shl;
+ d[i] = nn + mm;
+ }
+}
+
+/* Reverse units of 2**N bits. */
+static uint64_t reverse_bits_64(uint64_t x, int n)
+{
+ int i, sh;
+
+ x = bswap64(x);
+ for (i = 2, sh = 4; i >= n; i--, sh >>= 1) {
+ uint64_t mask = even_bit_esz_masks[i];
+ x = ((x & mask) << sh) | ((x >> sh) & mask);
+ }
+ return x;
+}
+
+static uint8_t reverse_bits_8(uint8_t x, int n)
+{
+ static const uint8_t mask[3] = { 0x55, 0x33, 0x0f };
+ int i, sh;
+
+ for (i = 2, sh = 4; i >= n; i--, sh >>= 1) {
+ x = ((x & mask[i]) << sh) | ((x >> sh) & mask[i]);
+ }
+ return x;
+}
+
+void HELPER(sve_rev_p)(void *vd, void *vn, uint32_t pred_desc)
+{
+ intptr_t oprsz = extract32(pred_desc, 0, SIMD_OPRSZ_BITS) + 2;
+ int esz = extract32(pred_desc, SIMD_DATA_SHIFT, 2);
+ intptr_t i, oprsz_2 = oprsz / 2;
+
+ if (oprsz <= 8) {
+ uint64_t l = *(uint64_t *)vn;
+ l = reverse_bits_64(l << (64 - 8 * oprsz), esz);
+ *(uint64_t *)vd = l;
+ } else if ((oprsz & 15) == 0) {
+ for (i = 0; i < oprsz_2; i += 8) {
+ intptr_t ih = oprsz - 8 - i;
+ uint64_t l = reverse_bits_64(*(uint64_t *)(vn + i), esz);
+ uint64_t h = reverse_bits_64(*(uint64_t *)(vn + ih), esz);
+ *(uint64_t *)(vd + i) = h;
+ *(uint64_t *)(vd + ih) = l;
+ }
+ } else {
+ for (i = 0; i < oprsz_2; i += 1) {
+ intptr_t il = H1(i);
+ intptr_t ih = H1(oprsz - 1 - i);
+ uint8_t l = reverse_bits_8(*(uint8_t *)(vn + il), esz);
+ uint8_t h = reverse_bits_8(*(uint8_t *)(vn + ih), esz);
+ *(uint8_t *)(vd + il) = h;
+ *(uint8_t *)(vd + ih) = l;
+ }
+ }
+}
+
+void HELPER(sve_punpk_p)(void *vd, void *vn, uint32_t pred_desc)
+{
+ intptr_t oprsz = extract32(pred_desc, 0, SIMD_OPRSZ_BITS) + 2;
+ intptr_t high = extract32(pred_desc, SIMD_DATA_SHIFT + 2, 1);
+ uint64_t *d = vd;
+ intptr_t i;
+
+ if (oprsz <= 8) {
+ uint64_t nn = *(uint64_t *)vn;
+ int half = 4 * oprsz;
+
+ nn = extract64(nn, high * half, half);
+ nn = expand_bits(nn, 0);
+ d[0] = nn;
+ } else {
+ ARMPredicateReg tmp_n;
+
+ /* We produce output faster than we consume input.
+ Therefore we must be mindful of possible overlap. */
+ if ((vn - vd) < (uintptr_t)oprsz) {
+ vn = memcpy(&tmp_n, vn, oprsz);
+ }
+ if (high) {
+ high = oprsz >> 1;
+ }
+
+ if ((high & 3) == 0) {
+ uint32_t *n = vn;
+ high >>= 2;
+
+ for (i = 0; i < DIV_ROUND_UP(oprsz, 8); i++) {
+ uint64_t nn = n[H4(high + i)];
+ d[i] = expand_bits(nn, 0);
+ }
+ } else {
+ uint16_t *d16 = vd;
+ uint8_t *n = vn;
+
+ for (i = 0; i < oprsz / 2; i++) {
+ uint16_t nn = n[H1(high + i)];
+ d16[H2(i)] = expand_bits(nn, 0);
+ }
+ }
+ }
+}