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authorRichard Henderson <rth@twiddle.net>2015-10-13 22:07:49 +0000
committerRichard Henderson <rth@twiddle.net>2015-10-28 10:57:16 -0700
commit522a0d4e3c0d397ffb45ec400d8cbd426dad9d17 (patch)
tree47bf23d369e201fe8e982097a5fdd5437f88bdfa /target-sh4/translate.c
parent496fedddce9a575111df4f912fb9e361037531ed (diff)
target-*: Advance pc after recognizing a breakpoint
Some targets already had this within their logic, but make sure it's present for all targets. Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Richard Henderson <rth@twiddle.net>
Diffstat (limited to 'target-sh4/translate.c')
-rw-r--r--target-sh4/translate.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/target-sh4/translate.c b/target-sh4/translate.c
index f764bc2539..7bc621649a 100644
--- a/target-sh4/translate.c
+++ b/target-sh4/translate.c
@@ -1855,6 +1855,11 @@ void gen_intermediate_code(CPUSH4State * env, struct TranslationBlock *tb)
tcg_gen_movi_i32(cpu_pc, ctx.pc);
gen_helper_debug(cpu_env);
ctx.bstate = BS_BRANCH;
+ /* The address covered by the breakpoint must be included in
+ [tb->pc, tb->pc + tb->size) in order to for it to be
+ properly cleared -- thus we increment the PC here so that
+ the logic setting tb->size below does the right thing. */
+ ctx.pc += 2;
break;
}